Accepted Bug: PDL Not Working >Physical Blue Magic

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
フォーラム » FFXI » Jobs » Blue Mage » Accepted Bug: PDL not working >Physical Blue magic
Accepted Bug: PDL not working >Physical Blue magic
 Phoenix.Iocus
Offline
サーバ: Phoenix
Game: FFXI
user: androwe
Posts: 1526
By Phoenix.Iocus 2024-10-07 08:48:02  
Thread

I'm not pretending that this will get fixed overnight or at all.
 Ragnarok.Creaucent
Offline
サーバ: Ragnarok
Game: FFXI
user: Creaucent
Posts: 134
By Ragnarok.Creaucent 2024-10-07 09:48:31  
I very much doubt fixing this "bug" will change the way BLU is played in any meaningful way.
 Bismarck.Drakelth
Offline
サーバ: Bismarck
Game: FFXI
user: drakelth
Posts: 734
By Bismarck.Drakelth 2024-10-07 11:06:34  
this might not be a bug and honestly agreed its not gonna change anything. physical blu spells should never be cast for dmg
 Carbuncle.Nynja
Offline
サーバ: Carbuncle
Game: FFXI
user: NynJa
Posts: 3917
By Carbuncle.Nynja 2024-10-07 11:11:03  
If low attack affects physical blu spells, then it stands to reason that PDL should affect blu spells when overcapped. Regardless if its "not gonna change anything", its still a potential bug.
[+]
Offline
Posts: 9078
By SimonSes 2024-10-07 11:17:45  
Phoenix.Iocus said: »
Thread

I'm not pretending that this will get fixed overnight or at all.

Keep in mind, that afaik accepted bugs only means you filled the bug report right, so it's accepted to being reviewed, not accepted as being a bug.
[+]
 Phoenix.Iocus
Offline
サーバ: Phoenix
Game: FFXI
user: androwe
Posts: 1526
By Phoenix.Iocus 2024-10-07 13:16:07  
That actually explains why it was accepted so quickly. I did one for DRG too and it was similar turn around time. So now is the waiting game to see which category it gets moved to next.

I'll probably keep doing them if I find anything specific to the jobs I play because it doesn't seem like they are working on anything and don't realize anything is broken unless we point it out to them. Maintenance mode indeed.
Offline
Posts: 9078
By SimonSes 2024-10-08 06:38:33  
My Ruthless Stroke bug report was moved to accepted in September 2023 and bug was fixed with March 2024 Version Update. It was easy to fix though, just switch VIT mod to AGI mod.
 Phoenix.Iocus
Offline
サーバ: Phoenix
Game: FFXI
user: androwe
Posts: 1526
By Phoenix.Iocus 2024-10-08 07:31:12  
SimonSes said: »
My Ruthless Stroke bug report was moved to accepted in September ->2013<- and bug was fixed with March 2024 Version Update. It was easy to fix though, just switch VIT mod to AGI mod.

2023* right? And yes I assume this would be sometime next year if they decide they want it fixed.
Offline
Posts: 9078
By SimonSes 2024-10-08 09:21:05  
Yeah sorry 2023, I was alt-tabing from work :)
 Carbuncle.Nynja
Offline
サーバ: Carbuncle
Game: FFXI
user: NynJa
Posts: 3917
By Carbuncle.Nynja 2024-10-08 11:53:39  
It took them 15 years to fix the beetles broken foot, it took like two years to fix steam cleaner when Sky was prime content, so a 6 month turnaround is amazing.