Limbus 2025

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フォーラム » FFXI » Endgame » Sea/Limbus » Limbus 2025
Limbus 2025
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-01-07 16:20:53  
Carbuncle.Nynja said: »
let me use these accumulated points to buy temp items so I can skip floors?

This is an even better idea. Make a new form of currency obtained from doing alternate Limbus tasks like killing NMs that never expire. You can use the currency to buy the floor KIs from the one Operators instead of clearing the floors. That way you can do partial wing clears and open boxes through a combination of killing + buying KIs.
 Asura.Sechs
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By Asura.Sechs 2026-01-07 17:18:34  
Lazy Sechs finally did 2 uberly slow Apo runs and wished to slit his wrists instead.
Someone asked if a 3k Chest could drop zero mats? Happened to me

1st Chest
3k units
1x Shard

2nd Chest
3k units
1x Shard
1x Vicuna Cloth
1x Murky Matter
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-01-07 19:58:18  
Carbuncle.Nynja said: »
5k box is: 2x shard, 2-6 synth mats, 1 matter *Seems to be a max of two alabaster/murky parts/core per box
3k box is: 1x shard, 0-2 synth mats or matter *I'd be willing to change this to "0-2 synth mats, 0-1 matter", but I havent seen anyone report 1 shard, 2 mats, 1 matter from a 3k box yet.
limitation on either box: no item can repeat, atleast no ones said they've gotten 2x of the same item from one box thus far
Another adjustment:, got 3 alabaster parts:



it was a 3k box fyi
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-01-08 00:29:32  
So this happened. Live on stream!


Not directly related to this SS, but I've seen skillups on a level 66 subcraft from the new armor, so it seems like the subcraft levels are (at least) 56.
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By Garfield 2026-01-08 00:55:58  
Carbuncle.Nynja said: »
it was a 3k box fyi
Were you capped points? ;)

I've yet to see or hear of a 3k chest giving double shard
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-01-08 07:59:11  
This generally implies sarcasm
 Asura.Reidden
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By Asura.Reidden 2026-01-08 09:17:56  
Carbuncle.Maletaru said: »
So this happened. Live on stream!


Not directly related to this SS, but I've seen skillups on a level 66 subcraft from the new armor, so it seems like the subcraft levels are (at least) 56.

It wasn't you that said it might be 54 cuz it skilled up? Or was that someone else?
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-01-08 10:24:39  
Asura.Reidden said: »
Carbuncle.Maletaru said: »
So this happened. Live on stream!


Not directly related to this SS, but I've seen skillups on a level 66 subcraft from the new armor, so it seems like the subcraft levels are (at least) 56.

It wasn't you that said it might be 54 cuz it skilled up? Or was that someone else?

Yup that was me, earlier in this thread:

Carbuncle.Maletaru said: »
FYI: subcrafts are at least 54.


Note: "at least". Turns out now, they're "at least" 56.
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-01-09 01:44:58  
Update: the subcrafts are at least 59.



Some stats, for the math perverts out there (total across all craft attempts I've done):

Total Guild mats used (Gold/Smithing are multiplied by 4, Cloth by 3, Bone divided by 6): 115
Total limbus mats used (the 7 from chests, not parts or cores): 121
Total parts used (Alabaster/Murky, including cores): 85
Total +1 armor made: 16
Total +2 armor made: 6

You can extrapolate this using your own server's economy of course, but for Carbuncle each mat is about 2m (ranging from 1-3m), so that's:
115 * 1,126,125 = 126,504,375
(121+85) * 2m = 412,000,000
538,504,375g.

If you say +1 are worth 10m (160m) and +2 are worth 70m (420m) you get a tiny profit. Realistically, 20m+ for the +1 and 100m+ for the +2 seems fair at the current prices. YMMV, and rarity of materials/crafters may adjust this DRASTICALLY on your server. Just some numbers to consider.

Also consider that certain items are more expensive than others because of the nature of the mats included. Bonecraft items are MASSIVELY cheaper than Smithing/Gold/Cloth items. Hands/legs/bodies are naturally more expensive than head/feet.
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By Taint 2026-01-09 08:01:45  
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.
 Carbuncle.Slib
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By Carbuncle.Slib 2026-01-09 08:17:04  
Taint said: »
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.

This is exactly why I’m selling mats now and buying gear later. The time it will take for me to make the gear relevant to my current sets will be a year with the time I put into limbus.
 Asura.Nolano
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By Asura.Nolano 2026-01-09 08:21:16  
Taint said: »
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.

It’s not selling bc people are gouging, and rightly so. 10 135 clears take like ~8hrs a week. Please get a grip. Your repeated moaning isn’t helpful.
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By Taint 2026-01-09 08:46:22  
Asura.Nolano said: »
Taint said: »
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.

It’s not selling bc people are gouging, and rightly so. 10 135 clears take like ~8hrs a week. Please get a grip. Your repeated moaning isn’t helpful.

Correct and 9-10 weeks per piece of gear to R30. Gouging on Asura? Please. Plenty of world first chasing billionaires. Gil is not the issue on Asura I promise you.
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By Dodik 2026-01-09 08:50:22  
Can't swipe a CC to rank up to r30. Get grinding.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-01-09 08:55:00  
Def. Cuirass 60 mil on asura (though someone has one in bazaar at 40 mil)

Niobium Ingot = 4.6 mil (a lil overhead because breaks)
Ash wood = 1.8 mil
Hydro Oil 2 mil
Ala Core = 4 mil
requires Escutcheons

~12 mil material cost


Theres definitely some idiot tax in play here, but I dont think 40 mil is that outlandish, especially since its still new and materials are limited.
 Asura.Nolano
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By Asura.Nolano 2026-01-09 09:00:00  
Taint said: »
Correct and 9-10 weeks per piece of gear to R30. Gouging on Asura? Please. Plenty of world first chasing billionaires. Gil is not the issue on Asura I promise you.

Once you rank your first piece up to 30, you will have excess matters, as units are the limiting factor. You can use units from each zone to rank your items. 50k per week per zone, and 620k~ to R30 a piece. So 6~ weeks once you get your max units and matter stocks up.
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By Taint 2026-01-09 09:05:08  
Asura.Nolano said: »
Taint said: »
Correct and 9-10 weeks per piece of gear to R30. Gouging on Asura? Please. Plenty of world first chasing billionaires. Gil is not the issue on Asura I promise you.

Once you rank your first piece up to 30, you will have excess matters, as units are the limiting factor. You can use units from each zone to rank your items. 50k per week per zone, and 620k~ to R30 a piece. So 6~ weeks once you get your max units and matter stocks up.


You will get 3/4 matters a week per zone. 31/3 = 10.33 weeks, 31/4 = 7.75 weeks. Since it won't be even each week per zone its 9/10 weeks worth of matters per piece. Units are the second obstacle but being able to use either zone really helps.
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By tallica 2026-01-09 09:11:14  
I must be doing something wrong because I'm lucky to get 3 matter a week per zone.
 Asura.Nolano
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By Asura.Nolano 2026-01-09 09:18:35  
Taint said: »
You will get 3/4 matters a week per zone. 31/3 = 10.33 weeks, 31/4 = 7.75 weeks. Since it won't be even each week per zone its 9/10 weeks worth of matters per piece. Units are the second obstacle but being able to use either zone really helps.

This is just not true. Once you get into the mid-twenties, the RP per level is such that you'll be earning matter faster than you can spend it. Speaking as someone who has done the earring grind, I was left with 12 matters when I hit R30. And I didn't even figure out the rotating chest gimmick until more than halfway through that. I also suspect the incremental grace improvement is enhancing matter drop rate, as I'm 16/20 the last 3 weeks.

Edit: I do concede that it took me 14 weeks to cap my earring between upgrading JSE and not capping units, so that is certainly contributing to my matter overage.
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By Taint 2026-01-09 09:27:16  
Asura.Nolano said: »
Taint said: »
You will get 3/4 matters a week per zone. 31/3 = 10.33 weeks, 31/4 = 7.75 weeks. Since it won't be even each week per zone its 9/10 weeks worth of matters per piece. Units are the second obstacle but being able to use either zone really helps.

This is just not true. Once you get into the mid-twenties, the RP per level is such that you'll be earning matter faster than you can spend it. Speaking as someone who has done the earring grind, I was left with 12 matters when I hit R30. And I didn't even figure out the rotating chest gimmick until more than halfway through that. I also suspect the incremental grace improvement is enhancing matter drop rate, as I'm 16/20 the last 3 weeks.

Doesn't change my point. The 9/10 weeks worth of matters per piece. (30 from each zone) Units may take longer based on what you said.

But the gear you can use either areas units, the accessories were confined to 1 area.

They'll probably make Jewels chest items or come from another source if I had to guess.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-01-09 10:13:50  
they need to adjust it so its Shards + one of either matter and it will use units of the associated area.

This is a prime-esque grind for stuff that is nowhere near as game-changing as a prime is.
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 Asura.Eiryl
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By Asura.Eiryl 2026-01-09 11:17:41  
Just last week you were worried about the shards. How comical.

In a couple updates they'll see only the glazers are augmenting and they'll make it faster.

Typical cycle;
1)make absolute ***
2)figure out no one with functional braincells does it
3)adjust it... juuuuust enough to make monkey see shiney possible
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By SimonSes 2026-01-09 11:37:33  
Asura.Nolano said: »
Taint said: »
You will get 3/4 matters a week per zone. 31/3 = 10.33 weeks, 31/4 = 7.75 weeks. Since it won't be even each week per zone its 9/10 weeks worth of matters per piece. Units are the second obstacle but being able to use either zone really helps.

This is just not true. Once you get into the mid-twenties, the RP per level is such that you'll be earning matter faster than you can spend it. Speaking as someone who has done the earring grind, I was left with 12 matters when I hit R30. And I didn't even figure out the rotating chest gimmick until more than halfway through that. I also suspect the incremental grace improvement is enhancing matter drop rate, as I'm 16/20 the last 3 weeks.

Edit: I do concede that it took me 14 weeks to cap my earring between upgrading JSE and not capping units, so that is certainly contributing to my matter overage.

This is just not true. For earring you can use points from one zone. For armor you can use both.

units not unity*
 Phoenix.Gavroches
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By Phoenix.Gavroches 2026-01-09 13:19:52  
What everyone does for just unit? Just XP on 1 zone for hours or chest run 135?
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-01-09 13:37:05  
Phoenix.Gavroches said: »
What everyone does for just unit? Just XP on 1 zone for hours or chest run 135?
Once you've done your 5 chests, you cant get temp items anymore, so yeah that is the only way to fill out the extra unfarmed units.
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 Fenrir.Velner
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By Fenrir.Velner 2026-01-09 17:47:59  
Phoenix.Gavroches said: »
What everyone does for just unit? Just XP on 1 zone for hours or chest run 135?

If you run your chest farms at L135 you will typically end up over 50,000 units per week. Some weeks I get 0 from the final chest. When the highest level was 130 it usually left me about 6k short and required about an hour of additional farming to hit 50k. I'm glad those days are over!
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By Firebrandt 2026-01-09 18:16:10  
Maybe like many, I've only just started doing Limbus consistently this week. Have the 100k carryover in both zones... what floors do people recommend XPing on to cap units after opening chests? For reference I'm probably going to be soloing it just with trusts.
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By sorge74 2026-01-09 18:58:59  
Taint said: »
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.


The gear isn't bad but it's a downgrade until you spent approx 60-70 hours on it? Spending 10 hours in limbus a week(doing hour clears, which might be overly optimistic).

I don't get it.
 Quetzalcoatl.Jakey
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By Quetzalcoatl.Jakey 2026-01-09 19:41:10  
I could use unupgraded rng hands and some rdm items if you want some ideas for what to make now. Ya it will be a while before people need gear for augmentation.
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-01-09 21:28:52  
sorge74 said: »
Taint said: »
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.


The gear isn't bad but it's a downgrade until you spent approx 60-70 hours on it? Spending 10 hours in limbus a week(doing hour clears, which might be overly optimistic).

I don't get it.

The same could be said for a lot of the ody gear, if you take this kind of reductive view. Ikenga, Gleti, Bunzi armor are quite bad at R0, and it takes dozens to hundreds of hours to augment it...not to mention the difficult fights to unlock augments. Nyame gear is also pretty trash as a base set, until you spend a bunch of time augmenting it.

There are myriad differences between the two grinds, or course, but let's be fair about the mudslinging.

Ffxi is a grindy game about grinding so you can have awesome things. They added new content and it's grindy, with awesome things. Where's this shocked Pikachu coming from, guys?
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