What Are Some Good Pants Augment Stats For Blue Mage?

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フォーラム » FFXI » Jobs » Blue Mage » What are some good pants augment stats for blue mage?
What are some good pants augment stats for blue mage?
 Asura.Shambo
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By Asura.Shambo 2009-12-01 10:23:35  
 Kujata.Argettio
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By Kujata.Argettio 2009-12-01 10:25:43  
Haste + Acc

Unless you have homam..
 Ramuh.Dasva
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By Ramuh.Dasva 2009-12-01 10:26:59  
First you gotta say what you use your blu for lol
 Fairy.Vegetto
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By Fairy.Vegetto 2009-12-01 10:29:42  
Kujata.Argettio said:
Haste Acc

Unless you have homam..
This

Plus, I approve of OP and avatar.
 Asura.Shambo
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By Asura.Shambo 2009-12-01 10:32:35  
ahhhhhhh I wanna get homan!!! but my dad hid my ffxi discs
 Asura.Shambo
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By Asura.Shambo 2009-12-01 10:41:15  
wish they put fast cast augment on it...... piece of ***SE
 Ramuh.Dasva
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By Ramuh.Dasva 2009-12-01 10:45:21  
If you don't W legs movement speed is good. MACC/MAB would be good if you use the magical spells more. Obviously making it like homam would be good.
Asura.Shambo said:
wish they put fast cast augment on it...... piece of ***SE
Yeah but we get a fast cast body and head now!
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2009-12-01 11:07:44  
Errant Slops are even with if not better than MACC/MAB pants with no real change in MACC, tends to be closer to 1:1 as MAB:stat goes for BLU nukes. ACC/Haste or Movement/PDT is the way to go.
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By Ramuh.Dasva 2009-12-01 11:14:01  
Fenrir.Nightfyre said:
Errant Slops are even with if not better than MACC/MAB pants with no real change in MACC, tends to be closer to 1:1 as MAB:stat goes for BLU nukes.

Bah I forgot blu gets the ones with melee stats to start
 Bismarck.Barrd
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By Bismarck.Barrd 2009-12-01 11:14:54  
lol dont start the movemnt speed thing agen

and hq slops are the same as macc / mab in a dif of 1% dam.

for blu +25 mp and - 4 enm and Skillchain damage +5% is the way to go.

That what i think but im not a blue mage
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By Fenrir.Nightfyre 2009-12-01 11:36:59  
Barrd said:
lol dont start the movemnt speed thing agen

and hq slops are the same as macc / mab in a dif of 1% dam.
That rule of thumb BLMs use does not apply to BLU. HQs would be equal or better MACC, but they would be consistently better damage. Low base damage reduces the MAB:INT damage ratio to closer to 1:1.
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for blu +25 mp and - 4 enm and Skillchain damage +5% is the way to go.

That what i think but im not a blue mage
Eh... MP/enmity no, SCDMG has potential. I get more use out of ACC/Haste due to no Homam Cosciales, but Crit damage +3%/Skillchain damage +5% would be best in slot for SACA VCleave or Cannonball, especially if you're closing skillchains. So there's a third option I didn't note.
 Midgardsormr.Bleedingwulf
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By Midgardsormr.Bleedingwulf 2009-12-01 11:37:58  
Unfortunately SE pretty much shafted BLU on these augments. Since none of them benefit BLU.

If I had to make these solely for BLU I would Double Attack+2% and Haste+3 to TP in if I didn't already have Homam.

As for getting Skillchain Damage+5% on these that would mean you would need to equip these while casting a spell to self chain. Which is absolutely ridiculous since the base stats on them are pretty horrendous for spellcasting, yay 2 DEX.

You would see a bigger increase in damage using Mirage/Enkidus pants closing a self chain(since the spell damage would be higher, not the skillchain damage) then using these with a silly 5% increase to the skillchain damage(I.E. Distortion's Damage+5%).


 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2009-12-01 11:42:47  
You best be capping accuracy without the leg slot if you do Haste/DA :x I stand by my analysis. As for SCDMG on its own (without SA forcing crits)... I doubt it's better if you're closing level 2 skillchains, but if you're closing Light or Darkness it should be viable if the skillchain damage isn't overkilling (less valuable in merits and such) and you're not seeing too many resists.
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By Ramuh.Dasva 2009-12-01 11:45:58  
Fenrir.Nightfyre said:
Bismarck.Barrd said:
ol dont start the movemnt speed thing agen

and hq slops are the same as macc / mab in a dif of 1% dam.
That rule of thumb BLMs use does not apply to BLU. HQs would be equal or better MACC, but they would be consistently better damage. Low base damage reduces the MAB:INT damage ratio to closer to 1:1.
Technically it doesn't really work for blms either. Well the dmg part. Now the macc would be the same on the spells where int/mnd were what affected macc assuming you have at least 10 more than the mob. However alot of blu spells don't seem to have a stat that affects there macc. Doesn't that depend on the spell anyways?
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2009-12-01 11:51:14  
Yeah, varies by gear and spell, I know :x People are lazy and it's close enough for most things. Breaths don't seem to have such a stat, at least not that I've noticed... all the mod-based ones do though, based on dINT/dMND/dCHR check as appropriate.
 Odin.Kalico
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By Odin.Kalico 2009-12-01 12:21:18  
I'd save the pants for a better job that can use them. but
if I was going to use them for Blu it would depend if i had
CC's or Homam L. If u have Homam go for 8 movement and haste or PDT
for kite pants. If you have CC's then make a pair of Homams.
 Bismarck.Barrd
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By Bismarck.Barrd 2009-12-01 12:31:27  
and if you have the 2 of them ? what do you get
 Ramuh.Dasva
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By Ramuh.Dasva 2009-12-01 12:31:55  
Bah blu magic is too complicatedly calculated and the newer spells I can't find values on so meh.
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By Ramuh.Dasva 2009-12-01 12:32:36  
Bismarck.Barrd said:
and if you have the 2 of them ? what do you get
Odin.Kalico said:
I'd save the pants for a better job that can use them.
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By Fenrir.Nightfyre 2009-12-01 13:54:58  
Ramuh.Dasva said:
Bismarck.Barrd said:
and if you have the 2 of them ? what do you get
Odin.Kalico said:
I'd save the pants for a better job that can use them.
This unless you're ZOMG HARDCORE BLU ONRY, then maybe the Crit/SC augment. Or if your other jobs just can't make use of it at all, but that's not too likely.
Ramuh.Dasva said:
Bah blu magic is too complicatedly calculated and the newer spells I can't find values on so meh.
I remember reading that the info is up somewhere but VZX hasn't updated his page for whatever reason, but now I can't find it >.<