Kujata.Erim said:
Asura.Artemicion said:
Couldn't agree more with that comic.
You might agree with it, but the change is impossible to stop. :P
Great games don't make money anymore because our expectations have become too high and they cost too much to make now.
Make way for the "casual"!
Does anyone else hate the terms "casual" and "hardcore"? Calling anything I like hardcore makes me feel like a pretentious retard.
I agree, I prefer the terms substituted as "Abortions" and "Artistic". That's not any more pretentious is it?!
Games I actually do consider art have to unify the pillars of other art, in combination with the trademark interactivity that makes gaming a separate experience. For me, there is no line between Casual/Hardcore/whatever.
-Style (Art direction)
-Sound Design (Music and sound effects)
-Writing (Doesn't necessarily mean a good story)
The dividing line between quality is how well the pillars are blended with each other, and with the interactivity of gaming as a whole.
Generally "Social" games lack anything at the writing stage, as they have no coherent motivation other than "HAY CHECK THIS OUT" and thus do not qualify as what I would call artistic expression. But it's a case by case evaluation. Imperfection is an integral part of artistic design, and you cannot lump everything up in a group by going down a checklist.
The most important thing I've had to come to terms with as a gamer, is acknowledging that my chosen favorite art (Games are art deal with it) is that it is a commercial art and at the mercy of the economy more so than any other form, except MAYBE films.
And now I sound like a hippy liberal ***.