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By lugado on 2025-12-11 16:32:56
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You can add and reforge augmentations to your crafted equipment with the Temenos Furnace or Apollyon Furnace.
The process requires purification items and units corresponding to the relevant equipment.
Also, the augmentation can be transferred to a different piece of equipment.
In order to transfer the augmentation, trade both the original and new pieces of equipment to the Temenos Furnace or Apollyon Furnace after meeting the requirements listed below.
Note: The source item will be lost during the transfer process.
1.Both items are the same type of attire and for the same body part.
2.The target item is of higher quality than the source item.
3.3The target item does not already have an augmentation.
that's a direct copy from the update notes it's actually a surprisingly good idea to come from SE if it works as I suspect it does
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By on 2025-12-11 16:17:35
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Did you disable your post count because someone called you out?
Anyways If you're unhappy just move on, simple as.
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By on 2025-12-11 15:59:10
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By NynJa on 2025-12-11 15:57:55
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The game had you spending anywhere between 2 to 11 hours (unlucky 7th window pops for all 3) a day camping kings
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By on 2025-12-11 15:54:33
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By Genoxd on 2025-12-11 15:49:47
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I have used it for various attack buff stealing but it's quite rare. Even more so now with how short fights are. His whole sequence is probably 8 seconds? Fights usually last 15-60 seconds?
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I seem to remember using it on dyna windy D wave 2 boss at some point? Maybe? Idk
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As much as I hate the Sortie/Prime grind, it's still considerably more fair than the 75-cap mythic/relic grinds. That whole design was just stupid, I don't know how they thought that was going to end up being anything other than a dramafest. The idea of getting 18 people to do content regularly for a long time so one person could get a weapon is wild.
What was the timeline for relics then, I forget? 1-1.5yrs?
What we have now is still a grind, it's just a massively fairer one.
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Has Atomos summon's suck and blow feature been used for any cool shenanigans?
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It specifically applies to pets. No idea if that changes any BiS slots for pet jobs.
For BST/PUP its generally the best in the slot it's provided, for SMN they keep putting BPD off of those pieces so more of a grey area there
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By on 2025-12-11 14:57:50
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Weeklies and monthlies are only a few years old.
People that want to think they are gud because of infinite playtime will do Sortie once per day and Limbus 10x a week for max chances. Average of 2.5h a day playtime just for those two events.
Weeklies have always been part of the game.... as far back as CoP. Now if you didnt find those pieces of content rewarding or engaging enough to do, that's up to you, but they were certainly there.
ENM's, bi weekly Dyna, Exp quests, Eco Warrior, so on.
The better argument is that Weeklies are more FOMO than ever before, as of the past few years.
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By Meeble on 2025-12-11 14:48:48
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Also do my eyes deceive me? Does the MNK/BST/DNC etc. set just straight up say, "Damage Dealt +%?"
As in, all damage you deal? All of the time? o.o!
All damage your pet deals, yes.
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By Dekar1 on 2025-12-11 14:47:45
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do my eyes deceive me? Does the MNK/BST/DNC etc. set just straight up say, "Damage
It specifically applies to pets. No idea if that changes any BiS slots for pet jobs.
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By Eiryl on 2025-12-11 14:47:40
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The pet
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Bismarck.Vespertaru said: »Alternative thought to the 0/1. Maybe instead of getting the ???, its finding the mob that IS ITG instead.
It's definitely not this. We actively sought out and killed 4 ITG in Temenos yesterday, and our 0/1 did not change, nor did we spawn the ???.
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By NynJa on 2025-12-11 14:42:54
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It must be a day ending in “y”
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In order for a ??? to spawn, it's my understanding that a normal enemy would show up as "Impossible to gauge" when you /check it. Does that occur regardless if you're engaged the enemy?
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Carbuncle.Maletaru said: »I dunno, that body piece for brd looks pretty nice.
Does it though? Compared to Ashera:
Acc-3, atk-3, STP-2, DT-1 (in the new body's favor), Meva+4, MDB+2, Resist Paralyze-90, and...crit rate?
I don't think if I had the new body, I would actually wear it, even if it were 100% free. I mean, maybe I would...but I don't think I would.
I guess if you don't have Ashera it's nice, but in terms of "all available options", I think the body is very meh (pending augs). Revelation Platemail vs. Ashera Harness actually:
Stats spoken in what stats are over/under.
Revel Plate: -52HP -44MP +37DEF +17 STR, +5 DEX, +7VIT, +7AGI, +9INT, -2MND, -3CHR
-3acc, -3atk, -3racc, +42ratk, +42macc, +33evasion, +4meva, +2MDB, -2STP, -90 Resist Paralyze, +8%crit rate, 1 more -DT%
Ashera Harness: +52HP +44MP -37DEF -17STR -5DEX -7VIT -7AGI -9INT +2MND +3CHR +3acc +3atk +3racc -42ratk -42macc -33evasion -4meva -2MDB +2STP +90 resist paralyze -8% crit rate, 1 less -DT%
So, as you can see, you take more damage when you wear Ashera Harness, so its only viable considerations vs. Revelation is a fight where paralysis is common/can't be chump blocked by Divine Caress paralysis potion strat. The 2STP likely isn't affecting your time to TP. The raw stat increase puts their accuracy at parity, with Revelation having higher attack and the crit rate, to boot.
Granted, it's not like the white damage increase is gonna blow your socks off, but Revelation Platemail is handily the superior gear piece. You better wear it if you get it.
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With the exception of Absolute Virtue, no content was particularly difficult after we figured it out.
I mean, it seems like they've hesitant about pressuring players to do tough fights since the PW debacle. In 2016, when they did decide to return to the idea of "Apex Encounters", they explicitly decided to give them cosmetic rewards only. As best I can tell, the game has had difficult encounters, but not many people want to clear for a cosmetic. And as easy(?) as the V25s were, it was difficult enough to cause a fair share of rage-quits.
This is just my limited new(ish) player's perspective. Could be wrong. If you go back through the Odyssey thread you will find a ton of complaining about the V25 fights being impossible, about how the auras are literally RNG on whether you win or not, how if you don't have the same six people attempting the same fight for weeks continuously you will not win. I think the perception of difficulty in the game's content shifts both as our understanding of the content grows, and as we acquire new gear which did not exist during the content's design and release period.
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By on 2025-12-11 14:28:18
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By NynJa on 2025-12-11 14:20:20
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Wording suggests you can transfer augmented number directly to the higher tier at only a cost of consuming the lower tier item Maybe I missed that in the notes
But if thats a viable option, its a good one. It means they listened to the feedback of the dyna weap/necks.
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By on 2025-12-11 14:19:36
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By on 2025-12-11 14:17:57
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By Eiryl on 2025-12-11 14:17:22
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No one will make NQ
It's definitely going to cost a lot upgrading +1 to be eaten by +2
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By on 2025-12-11 14:16:06
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do you still get the 138 defense from null masque or did it get nerfed to 0 defense?
They dedicated a entire set to sword enhancement spell damage? Glad to see RDM finally getting the buffs it so desperately needs.
rdm is at a great place right now, some might even say its op. Don't think any buffs are needed without offsetting the job balances.
The sword enhancement set might make rdm op though, might see a nerf coming. Rdm VD odin solo or anything that can be cheesed with 0 dmg enspell would be abused. THing is.. it might be difficult to actually use the new set for 0 dmg enspell strats.. The set has a freaking Ton of STR/ATk.. to the point that you could start hitting for non-0 damage with a 1 dmg weapon. this is apparently already a problem for ML50 RDMs on VD Odin HTMB. So... while I think the set is an excellent addition to RDM enspell TP sets in general.. it could actually be counterproductive to the no TP feed enspell strats.
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By on 2025-12-11 14:14:48
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