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Carbuncle.Crowlina said: »To the thread at hand: player competence is something players need judge for themselves from a variety of factors, and developing that sense is what makes for truly solidly performing pockets of community (linkshells, statics, and so-on).
To Vic: I'm really sorry about this man but whatever AI you're using is making you sound like Sephiroth, which is never as cool as one might hope on a web forum.
Well, let’s make something clear. I don’t come here to please anyone or chase approval like a lost puppy. I show up, share my thoughts, stay on topic simple as that. If someone can’t handle it, there’s a wonderful little invention called the Block button. One click, and poof, problem solved.
Now, about Sephiroth... never cared for him. Overrated drama wrapped in long hair. Ultimecia, though that’s a true queen. Cold, brilliant, and terrifying. That’s the kind of villain who owns the stage.
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By detlef on 2025-10-16 19:05:51
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What is truly necessary, IMHO, is to make the first chest in each zone, every week, dropping a matter 100%.
So you get one guaranteed chest every week.
SE ensures people have a high motivation to do AT LEAST one run per week (which may not be the best but it's certainly better than the ZERO a lot of people seem to be doing lately).
Sorry if you think I'm oversimplifying things, but I think it would be a very beneficial scenario for all parts involved. SE would hate that. People would have even less interest in killing NMs.
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By on 2025-10-16 18:05:50
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By Dodik on 2025-10-16 18:03:53
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It's 0.1% or less on Shinryu. 1/1000 chance or worse.
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By NynJa on 2025-10-16 18:01:03
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Maybe I misunderstood
but Shinryu needs its own adjustment, in the fact there are five items fighting over a 0.2% drop rate (or is it 5 items fighting over a 1% drop rate, making it a 0.2% drop rate on the specific item)?
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Already been said but lilith armor only gets this treatment as it's basically become the ambu gear for the jobs on it, people hunting daybreak are still SoL for example(at least my luck getting that was terrible). Unlikely to ever see the same applied to other htbs because we gotta milk what limited content we have.
Can only hope future htbs follow odin/cait/alex or even more favorably CoD if they do the silly 30 merits(or more) again.
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An adjustment like the one they did for Lilith's BC is unnecessary. I disagree, for this reason I think I'm accidentally missing your point.
Are you trying to say that "Shinryu deserves the same treatment as Lilith because of the duplicates not appearing in treasure pool thing" etc?
Did I get it right?
Because, I dunno man. I have two things to say about it:
1) The duplicates not appearing in treasure pool sucks, it's a system that should disappear at the root, not fixed one by one in each content. It's not inherently MORE necessary in Shinryu than it is in any other CURRENT content that drops items
2) The problem me and many other people are having with Shinryu VD is that... stuff is not dropping. For real. Not the "stuff is dropping but I don't see it because I already have it".
I have literally zero Shinryu drops, zero.
Over 400 VD runs and the only thing I've ever saw were two helms (both of which went to friends, not to me, I'm still 0 drops).
Let me elaborate further on point 1).
It's not that I would NOT like the Lilith treatment to Shinryu. Man I would love it! If SE were to ask me about it, I would give a 100% certain "YES PLEASE"
But if you ask me, the whole system should be changed at the root.
Shinryu does NOT need it particularly more than any other similar content.
I mean, do I, sechs, need it more? Yes I do because I've got everything else so I don't care for them to adjust that content, whereas I still need Shinryu drops.
But that would be an incredibly selfish and stupid reason.
I think Lilith is "unique" for the reasons many other people said in this thread.
If they're adamant on not changing their system at the root (which they should) then I can at least concur Lilith deserved to be the exception.
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Sorry, it's less Sephiroth and more like one of those "Big Dog" tee shirts.
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To the thread at hand: player competence is something players need judge for themselves from a variety of factors, and developing that sense is what makes for truly solidly performing pockets of community (linkshells, statics, and so-on).
To Vic: I'm really sorry about this man but whatever AI you're using is making you sound like Sephiroth, which is never as cool as one might hope on a web forum.
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By NynJa on 2025-10-16 16:47:07
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if you want to understand why you don't get a matter 2/3 of the time you do limbus, this is why. whether or not it bothers you or changes what content you do is up to you. Not sure if that was directed at me, but so far this week I'm:
1/6 Apy
1/12 Teme
I wish I was getting a matter 2/3 of the time, let alone 1/3 of the time.
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By on 2025-10-16 16:31:59
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SA was 15, TA was 30, still thf was pretty much the go to for DD 30-60, once you could TA /thf things got fun for everyone. Still have fond memories of SA and TA on imps with Spinning slash, SA SS would usually one shot them with SC, TA SS would plant them on the tank.
Good times.
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The old HTMB was high given nowadays standard, I think we can all admit that.
It made sense back then because they were being released regularly, there were a lot of them, a lot of content to do.
Given the amount of "fresh" stuff to do and frequency of updates, it made sense to have a droprate like that.
A lot of people couldn't even do VD on many of those fights, some were really nasty.
The "new" HTMB are just a few, and they were added one at a time, in a scenario where there wasn't really a LOT of content to do.
With the old drop rate they wouldn't have lasted enough, let's be honest about it.
I still think Lilith was a bit off, drop rate was somewhat low even on VD, the fight itself was complicated (unless you had multibox mules and could cheese it with zerg) and the huge amount of items made the already not ideal droprate on VD even worse.
It wasn't as bad as Shinryu, but it was bad.
Last but not least, the Malignance gear is VITAL in nowadays' meta, so I'm really happy they did something about it.
I think Odin, Caith Sith and Alexander are fine honestly.
Shinryu is, if anything, in an even worse position than Lilith.
Fight is easier but it takes 30 merits instead of 10 and the drop rate is SO insanely worse, beyond reason.
Shinryu though doesn't have any "vital" items in the current meta.
They're all pretty good, but none is "vital".
An adjustment like the one they did for Lilith's BC is unnecessary.
Making so the droprate is not as bad as it currently is though is kinda... due, if you ask me. At least that!
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I don't remember anyone doing sc mb in the dunes
Depended on the party setup as many weapons didnt really have a good SC to make with the starting WS available iirc, if you had the right combo though it was generally worth doing.
Honestly having acid bolts was probably more important in that area, since you'll eventually hit jagils or crabs and that could slow your kills down quite a bit.
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By on 2025-10-16 15:16:50
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By Jinxs on 2025-10-16 15:08:09
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Pretty sure it doesn't matter but
Do you use the NA client?
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By Lutia on 2025-10-16 15:05:56
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Path from germany to SE's servers:

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By Keyser on 2025-10-16 14:02:58
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thx Keylesta for this uber addon .
i played FFXI on JP version , everything fine just the buff name show me Garbled characters .
how can i fix that ? thx a lot !
i change the font in setting file to Meiryo
now it show the correct buff name ^^ Glad that was relatively simple, I haven't tried with Japanese myself :)
Carbuncle.Yiazmaat said: »Hello, i would like to know if this is possible to remove all the bars, but just keep the target bar on.
I tried to set them to false in the bars.lua but it do not change anything. Also i dont seem to find any command through the help menu. Short answer: You'll want to change those settings in the data/settings.xml file instead.
Longer answer: What's in the Bars.lua file are the default values that get loaded when the settings.xml file is first created, so if you change them after you've already loaded the addon and the settings.xml file has been created, changing those values inside the Bars.lua won't affect your in-game settings (unless you delete your settings.xml file and reload).
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By detlef on 2025-10-16 13:04:59
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We went 1/6 on easy the other night to get our buddy his last piece. Sure, Lilith sucked before, but I think the malignance box has fixed the problem. It's fair now.
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there was nothing wrong with making D+ guarantee a drop like the original HTMB fights did. just give people a reason to keep doing it (REM tales, beitetsu, etc.) and they will. it was even a measure of true difficulty before they were old enough that everyone outgeared everything.
pretty telling that people are quick to defend such a shitty system. perfect example of not respecting your time, btw.
Have you actually full cleared D/VD with all adds? Pretty sure someone did and had very high drop rate. Also Malignance armor was (still is, but when it came out it stood out a lot) far better than anything in any HTMB before, so its not a fair comparison anyway.
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s the JP called it, Fuidama. You'd have someone pull something with a ranged attack and line the tank up behind the mob and the thief up behind the tank so you would both transfer the enmity and make the numbers bigger. I still remember exp parties on bats in garliage citadel from those early days. It's the biggest reason I played and took up thief back in the 75 era. It made experience parties fun.
That enmity boost on pull was really helpful for NIN in early parts of the fight IIRC.
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By Asura. Vyre on 2025-10-16 12:17:40
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Exhibit B of why I'm never getting rid of Twitter:
Shot:
Quote: I'm 46 years old. I stopped playing video games when I was 25. Then I finished a PhD.
"When I was a child, I spoke as a child, I understood as a child, I thought as a child: but when I became a man, I put away childish things."
Chaser: The same dude 5 years ago filming himself doing some sword dancing nonsense. I ***' hate that guy.
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the zonewide check seems like it'd be good for getting kupopowers.
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By Genoxd on 2025-10-16 11:42:23
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Drop rate is not that bad. The gear is that good.
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Malignance is the slow but easy route to being strong.
If you don't want to repeat easy / rare content, most jobs can get passable gear out of sortie or odyssey. It's harder, that's kind of the point.
100% agree, i’ll be sticking to farming sortie gear until drop rate is addressed. Lilith ain’t paying my bills, mortgage, or giving me any pussy for me to give her so much time.
Until drop rates are on the level of Null gear these are just luxury upgrades.
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First malignance was like after 3 kills, second after 20, third after 60, 4th after 100+, then the last one took like another 200. Not having to deal with duplicates is HUGE. I was 4/5, 4/5, 3/5 3/5 on 4 chars before I got first 5/5.
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By Zuca on 2025-10-16 10:58:00
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thx Keylesta for this uber addon .
i played FFXI on JP version , everything fine just the buff name show me Garbled characters .
how can i fix that ? thx a lot !
i change the font in setting file to Meiryo
now it show the correct buff name ^^
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By Rairin on 2025-10-16 10:35:43
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Malignance is the slow but easy route to being strong.
If you don't want to repeat easy / rare content, most jobs can get passable gear out of sortie or odyssey. It's harder, that's kind of the point.
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Quote: Nobody is farming malignance as catch up gear if it's this fkin rare.
I apologize if this may come off as slightly rough around the edges, but just suck it up and deal with it! The drop rates for malignance are not that bad. Most of us here farmed our malignance long ago and did it with the old system where duplicates just got deleted if you're solo. If you want to make yourself better you do what needs to be done. If you don't want to put in the effort it takes to get what is considered mandatory and baseline equipment, when you can no longer lose out on pieces because they updated the system so duplicates aren't an issue anymore then you only have yourself to blame if people exclude you from content because you're lacking essentials for your job.
Malignance is mandatory for every job that can equip it. Plain and simple. If you aren't willing to put in the time to better yourself then why even bother playing the game?
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By NynJa on 2025-10-16 10:26:31
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I have 5 Crep Cloaks lol
(all from AMAN)
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