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By . on 2026-01-09 08:28:35
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I know what you thought, you filthy
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By . on 2026-01-09 08:27:38
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By Nolano on 2026-01-09 08:21:16
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The gear isn't selling on Asura. Says everything about the Augment process IMO.
The gear is solid but the RP process needs to be thrown in the trash and revamped.
It’s not selling bc people are gouging, and rightly so. 10 135 clears take like ~8hrs a week. Please get a grip. Your repeated moaning isn’t helpful.
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By Slib on 2026-01-09 08:17:04
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The gear isn't selling on Asura. Says everything about the Augment process IMO.
The gear is solid but the RP process needs to be thrown in the trash and revamped.
This is exactly why I’m selling mats now and buying gear later. The time it will take for me to make the gear relevant to my current sets will be a year with the time I put into limbus.
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By Taint on 2026-01-09 08:01:45
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The gear isn't selling on Asura. Says everything about the Augment process IMO.
The gear is solid but the RP process needs to be thrown in the trash and revamped.
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A character in your party is set to a lower Limbus level than you, and has aggro'd or gotten first action on them first, causing them to be a lower level than you have set on your main.
this is my guess
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By Rairin on 2026-01-09 06:08:46
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Doubt many people can spot the difference between the two by looking at it.
I don't know what 'many people' can spot, but in my opinion it's pretty easy to see.
People with fast follow or multisend or any other tool that bypasses server latency don't have a clear leader and follower structure. It's an amalgation of characters on top of each other where the leader changes based on who sent the most recent position update packet. The lack of collision looks odd in itself, since even without JA0 the fact you don't see the other character's real position before you run to it lets you bunch up weirdly. Using vanilla follow without JAzero doesn't bunch up your characters nearly as closely and you can clearly identify which is the leader.
I don't think a GM is particularly likely to care, but if the concern is whether people know you're using it.. yea, they know.
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By Dodik on 2026-01-09 05:50:06
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Being followed doesn't mean anything nor is it detectable. You can easily claim you had the others on /follow which is built in.
Doubt many people can spot the difference between the two by looking at it.
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Which part? Using follow or that FF have weird behavior unintentionally?
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I never understand people using this.
It's so obvious to everyone else around you that you're using it, it's undeniable. I'll risk getting half my characters stuck on a corner ery day before I risk losing all of the accounts cause a GM saw me using something so obvious like this.
People already don't like multiboxing, why would you give them a stick to hit you with.
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Fujito definitely strikes me as the kinda person to start toying with unannounced FOMO campaigns to juice DAU (daily active user) numbers
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wth only 3 days? lol
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By Jakey on 2026-01-09 03:49:42
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ya I noticed some strangely low exp the other day while duo, level synced to ML20 both set to 135, normally chaining 600-700 per kill depending on how high the chain was but was getting some 300s mixed in, I'm always careful not to fight anything someone else pulled.
I agree it seems to keep them tagged, sometimes for extended periods of time.
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_addon.version = '1.2.3'
I was having issues remmebering how I fix the issues with the sparks addon where I am stuck "still buying last item" so I ran my 4 characters to S Gustaberg from B markets. One character soft locked at the zone line getting to Gustaberg, the second was dropped about the middle of the map and could not return to bastok markets via the entrance due to "You could not enter the next area" error. Warp ring fixed 2nd character issue. Neither of these were the character being followed. 3rd/4th character had no issues. I believe this was 1/4 morning because I spend my sparks last minute. I assumed this was due to the sparks addon.
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I'm not 100% sure on this, but basically I've had a similar experience, and generally what causes the discrepancy is 1 of 2 things.
Either, the mobs were recently aggro'd by or claimed by someone with a higher Master Level than you, and the game though it resets their HP and level, still has them tagged as hit by an ML50.
OR
A character in your party is set to a lower Limbus level than you, and has aggro'd or gotten first action on them first, causing them to be a lower level than you have set on your main.
I see the former situation whenever a multi-boxer or an actual party chains the whole zone to the porter. They kill what they need and go up. The mobs deaggro, and reaggro onto me at 135, but I get lower Exemplar because they were hit/touched by ML50s.
I see the latter situation when I'm in a party with someone who forgot to switch their level back up, and they aggro something or pull instead of me.
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By Jakey on 2026-01-09 03:23:48
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This is strange, guess they needed to juice their numbers a bit but decided to fall short of a bonanza giveaway.
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That sounds like a much better way to do it. Is there any chance this could be made public or merged into the main version? Depends if the repo owner is still around and can accept a pull request.
The solution is mentioned here (I assume its the one Dodik was referring to)
https://github.com/DiscipleOfEris/Windower4Addons/issues/5
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Are they really exactly the same level? /check them and see if they all are very tough or if some are IT or VT++ for example.
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By Upbeat on 2026-01-09 00:11:24
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a little late in more ways than one
this is how I was doing dyna d daily before the nerf to aoe damage
I haven't tried once since that update
YouTube Video Placeholder
was making great gil
kinda just dont want to be disappointed if the aoe dmg is lower because it would slow everything down but im sure it is
still id imagine the strategy would work fine it would just be slower and make less gil, the enemies would start at 100% not 40-50% and no unleash for a quick group kill.
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By NynJa on 2026-01-08 23:04:14
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What are you killing?
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Sylph.Timepassesbye said: »the set seems like a viable flat nuking set for Blm Sch and Geo, but as usual, Smn gets shafted.
i dont know why they even bothered putting any BPD on the augs, they dont really replace anything SMN already has access to.
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By Seun on 2026-01-08 21:04:44
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I think it's a given that Tahrongi NMs are the worst but I've really come to hate Orthrus/Alfard/Apadamak over time. You have to farm so many items, the resentment really builds up over time.
There were far worse magian trials to complete, so trying to declare which one was 'worse' is mostly subjective. They are all still better than waiting for a certain vana'diel day or camping a weather forecast lol
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Ragnarok.Vargasfinio said: »Hell, I would probably use Karambit over Verethragna these days.
Yeah, you are smoking that new 2026 pack.
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By detlef on 2026-01-08 19:34:06
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I think it's a given that Tahrongi NMs are the worst but I've really come to hate Orthrus/Alfard/Apadamak over time. You have to farm so many items, the resentment really builds up over time.
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I don't think they realized how silly it would be to give people's mules an Impish Box that can't be sent to the same account.
I don't think it's that silly, just makes me think the rainbow chest was always intended to serve more as a bonus for actual main characters, and not mules. Wouldn't surprise me if they went out of their way to try to set the rainbow rewards to be more valuable to a real character who plays the game.
Impish Box on a main capable of doing endgame content isn't that bad of a freebie, everyone doing the fight gets some nice exemplar points and a shot at the body. A consistent likelihood of Impish Box on my actual main is preferable to me over the 1-in-1000 chance of something worthwhile from normally opening the Gobbiebox.
There's still some theoretical value in mules getting a better chance at high tier items than otherwise from rainbow, and those items are sendable. And of course, the individual daily FES key rewards (non-rainbow) are something. That's not valuable enough to me to bother on the mules though.
Silver vouchers on mules also don't move the needle at all for me. Even for mules that were leveled up to do AMAN trove, logging in 10 times and doing event crap for a single silver voucher is not it, especially when considering how much less effort it takes to get a voucher from the easy monthly RoE objectives (and I already generally don't bother to do that).
I guess I just didn't expect the rainbow chest/FES Key event to be something where it would actively discourage mules from doing with this unusually high Impish-Box ratio.
On the subject of silver vouchers, I can see that too and I agree. A while back, we'd have silver voucher campaigns which meant, you simply logged in for a silver voucher, and that was just too hard to pass up. (AMAN Troves is still my favorite event in FFXI since logging out to POL and playing the Triad Card game).
Still, I don't like actively being discouraged to use my $1 mules for seasonal events. Or in other words, I don't mind using my mules in a constructive way.
Just dont toss the box on your mule and gather up the silver vouchers instead
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Monk's Verethragna a close-second
If your alt(s) have Godhands (or access to getting them), you can skip out on Verethragna. That hasn't been a contender in quite a while.
Hell, I would probably use Karambit over Verethragna these days.
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Heavy lag, FF and zoning will 100% soft lock and POS hack the following characters.
Easy way to trigger is in besieged and the Al Zahbi zone to Wajaom.
There are some not public versions of FF kicking about that move the characters by running instead of injecting a zone packet which fixes that.
That sounds like a much better way to do it. Is there any chance this could be made public or merged into the main version?
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