Final Fantasy XIV Database - Ffxivpro.com

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
Search Term:
In:
Sort By:
Date:
Showing 5641-5670 of 10000
By Felgarr on 2025-10-28 21:03:11
Bahamut.Senaki said: »
Shiva.Thorny said: »
even a shitty segment run is at least 3 fights worth and a bonus million gil

We clearly have difference experiences in ‘shitty segment runs’ lol. I consider 9k ‘amazing’ segments.

Try 2.4k segs and 300k gil for a ‘bad’ run via PUG. And even then, at least we made it to the end.

The new player/character experience sure is rough. :(

Odyssey needs segment farms for people of a wide variety of skill/gear levels.

Sheol A/B/C should be 2 levels apart.
Sheol D/E/F should be created at item 135/140/145.

I want to actually play with people who have goals/objectives/gear progression/etc
By maletaru on 2025-10-28 21:02:29
Asura.Eiryl said: »
Yall dont comprehend ***. For the 10th time.

A character that existed for 10 hours is not the *** same as a character with MM50.

I went in A to show how hard mobs hit trusts with a brand new character. Just to prove the point. They have too much attack. They hit valaineral kupipi kuro and trion for 800+

A trust tank can't hold 800 damage enmity and kupipi doesn't have enough hp to survive one attack.

Every mob has too much attack. Thats why every single piece of new gear has DT on it. And why trusts are getting overhauled.

How about MM2?

YouTube Video Placeholder
By maletaru on 2025-10-28 20:55:16
I've never participated in these runs, but I've heard reports of ~50k or so from BLU cleaving. The mobs aren't worth THAT little, you just need to kill shitloads of them to get good value.

You're not gonna do it solo though. And of course, if you raise the mob values by much (nearly anything) then they could easily eclipse the value of bosses, so even a ~25% increase in muffin values (completely irrelevant for a single newb farming 20 accuex) could tip the balance and make doing the bosses pointless (except for earring chances I guess).

The mobs are there to give people something to do with the time they have. They're there to make traversing the zones dangerous (you need to drop invis to hit bitzers, devices, etc.). They're there for the objectives.
By NynJa on 2025-10-28 20:55:00
By maletaru on 2025-10-28 20:48:13
Carbuncle.Nynja said: »
Meeble said: »
but it's not as impossible as you're making it out to be.
Reminder that this is the guy who literally wiped to the first mob he saw in Sheol A.

Meanwhile...

YouTube Video Placeholder
By Felgarr on 2025-10-28 19:01:30
That is sexy as hell!
By Dodik on 2025-10-28 18:39:00
Idk how much you're going to get. Pld 2xblu cor geo brd. Pld pulls, buff and cleave/ae. Can do without brd probably.
By Firebrandt on 2025-10-28 18:34:40
Whats the strategy to get 40-50k with a lowman group cleaving basement with BLUs?
By NynJa on 2025-10-28 18:21:02
Meeble said: »
but it's not as impossible as you're making it out to be.
Reminder that this is the guy who literally wiped to the first mob he saw in Sheol A.
By Richybear on 2025-10-28 18:08:00
You need to DL whereiswhereisnm to find out where the add on went.

If you’re not sure where to find it, look up whereiswhereiswhereisnm
By Galkapryme on 2025-10-28 17:51:37
lugado said: »
Biggest miss in sortie in my opinion is the mobs serve no purpose other then to get in the way I'm not saying that it should be empty halls but realistically they may as well be the trash mobs don't need to give an exorbitant amount of muffins but I don't think it would be unreasonable to make it worthwhile to maybe just go in clear fodder for a reasonable amount of muffins. The event as it stands is hurt badly by an overly large zone with very specific objectives required to "optimize" the time limit you have

I kinda hink the fill of mobs was to make it interesting for people in the beginning to try to figure out how the Sortie system worked. Now that everyone knows, though, most of the mobs are skipped. i wonder if they're just good for casual farming on a night you can't find a group, but some Galli is better than no Galli.
By HyaAsura on 2025-10-28 17:36:54
I'll come for everything except August and Bahamut/Chaos, cause, you know, lol.
By Meeble on 2025-10-28 17:34:43
Asura.Eiryl said: »
I can't even begin to imagine anyone that needs to solo dyna-d being able to do it.

Every trust tank will get one shot. Aggro 1 statue, have no crowd control, you instantly lose. That means you have to use AATT or be the tank. Then survive 4 mobs and a statue with a trust healer.

I think you're overselling the difficulty a bit. Back when I was a semi-scrub returnee, I used to enter with two others and we'd split up and make solo trust parties to farm(poorly). Job mastered with decent gear for that era, but pre ML, no REMAS, no Naegling, Malignance, Ody gear or even Unity augments.

Fresh chars in 117 would have issues, and it's only really viable for jobs that can melee well with self/trust buffs; You need to be careful, and wipes will happen, but it's not as impossible as you're making it out to be.
By iamaman on 2025-10-28 16:36:13
Asura.Sechs said: »
History of other mmos across the last decade(s) demonstrates that locking an overpopulated server CAN work quite well, if not all, at least most of the times.
But not the way Se did it.

Legitimately curious, because I don't follow MMOs anymore, what other games did this and it was successful?

The only one I remember was EQ2, which moved all RMT activity to a single server you couldn't transfer out of. You could move or be transferred in, just not out, and it was tied to their sorry *** attempt at a RMAH.
By Jakey on 2025-10-28 16:10:46
Bismarck.Zattano said: »
Has the drop rate on Matter, specifically Alabaster, been horrible for other servers/characters the last month? Seems like my group has gone 0/6 a depressing number of times consecutively... Maybe its due to lack of NM kills? Or did SE plummet the drop rate after the initial release?
Over on quetz these have been my drops for alabaster last few weeks over 2 characters

2/4 this week so far
4/10 last week
5/10 2 weeks ago
4/8 3 weeks ago
4/10 4 weeks ago
sadly didn't record the matters before that.

My earrings are now rank 10 and 15

I will also note over that time if I separate the 5k chests from 3k chests the 5k chests had a matter drops 15/18 times and 3k chests had matter drops 4/24 times.
By Rairin on 2025-10-28 15:47:39
Carbuncle.Nynja said: »
potentially hoarding up to 180

Price will go up on all of them to the point that it's worth listing some and buying some others to make sets. (Because there will be people listing some and buying some others to make sets.)
By lugado on 2025-10-28 14:59:40
Biggest miss in sortie in my opinion is the mobs serve no purpose other then to get in the way I'm not saying that it should be empty halls but realistically they may as well be the trash mobs don't need to give an exorbitant amount of muffins but I don't think it would be unreasonable to make it worthwhile to maybe just go in clear fodder for a reasonable amount of muffins. The event as it stands is hurt badly by an overly large zone with very specific objectives required to "optimize" the time limit you have
By Jinxs on 2025-10-28 14:48:50
Has this been updated since the discussion over widescan in places you can't?

Does it still use widescan?

And has it been made clear?

I'd like to start using this again as well as see the whereisnm site start working again but it's kinda come to a dead stop because there hasn't been much communication.
By Rairin on 2025-10-28 14:30:03
Asura.Eiryl said: »
The primary problem is and always was 220 different drops.

Yea, if it wasn't implied I meant one item that works for any job.

Carbuncle.Nynja said: »
but cutting the cost to get void/shards from aurix from 12 mil to 4 mil may be a lot more palatable.
Or just let you trade 3 matching shards for another shard. Then you're no longer throwing out the 10k pup shards, a minimum price is established and it's a whole lot lower than current prices for the pieces worth making. Only downside is that the ultra cheap pieces[that aren't worth making anyway] move toward somewhat cheap.
By Richybear on 2025-10-28 14:01:37
I'd laugh if we're overthinking trove and literally all they add is Malignance Box to it. No other change(s)
By Zenion on 2025-10-28 13:36:21
I would have to imagine that, unless they want to literally just say "well, we're locking down busy servers now, we can triple the potential congestion in Dynamis", solo entry would probably have to work like original-recipe Dynamis does now: One zone, no instances, for each area. You can go in alone, but you share with everyone else. No statues because fighting a squad of mobs will floor nearly anybody counting on trusts with no actual players to support them.

Of course, doing that would be a non-zero amount of work, so expect "you can enter and immediately exit for the +2 unlock, and then if you take three steps you will die." Theoretically fine for congestion, who cares if somebody goes in solo if they only hold the instance for three minutes. In practice though, nothing would stop anybody from going in and just sitting at the entrance until they time out. Wonder how many characters it would take to blockade a zone so you could demand a fee to enter.
By Rairin on 2025-10-28 13:23:38
If they actually cared to fix availability of relic+2/3, they could add an EX item that replaces the xshard/voidx pieces that drops from the solo version. Leaves economy mostly untouched, allows players a path to upgrade. Just giving them the clear doesn't really do much if they still have to dump buckets of gil into the AH to make anything.

I don't expect them to do it. Just thinking out loud.
By Garuda.Chanti on 2025-10-28 12:59:01
If we are going to get chipped we will be the powersource.

After all we run at over 98f. That heat can get tapped without even invoking the matrix.
By Warpy on 2025-10-28 12:57:36
Server: Asura
Floor: NE #4
Location: Where you zone in.
By Akumasama on 2025-10-28 12:26:16
I have draw distance to its default settings and it happened to me in temenos as well. Also it was pretty random and happened to me like three or four times, if it were tied to a setting it would happen every time I think, no?
I guess °_°
By on 2025-10-28 12:09:13
By Nariont on 2025-10-28 11:42:15
Well, it leads into fixing this small issue
waffle said: »
Leaving aside the issue of limbus' quality, I think the issue is that right now some players won't even think about touching temenos because thanks to dyna-d, they don't even have relic +2, much less +3 ready to upgrade to +4 in limbus.

So id like to assumecope that they'll take those few minutes to make it work as a solo zone since it helps their current content long term
By Garuda.Chanti on 2025-10-28 11:26:26
Kaffy said: »
certainly beats putting an actual fish in your ear
IDK if putting an actual computer in your ear is any better.
By Nariont on 2025-10-28 11:20:13
I'm assuming its a gimped down version of just w1, just there to allow players to get their unlocks and nothing else
By waffle on 2025-10-28 11:03:48
Leaving aside the issue of limbus' quality, I think the issue is that right now some players won't even think about touching temenos because thanks to dyna-d, they don't even have relic +2, much less +3 ready to upgrade to +4 in limbus. Allowing solo entry obviously opens things up for +2s. I don't know if they plan any adjustments to the statues for solo, but if you can't solo it, they did already add the ability to farm regular wave 1 mobs to unlock +3 access.

I'm guessing the aman trove adjustments will drop shards to noise, creating a large amount of them so anyone can +2 without much issue, and drop voidshards to thuds. I don't know if they'll remove them from loud thuds, but I'd hope so. The new items could just be CoD htbf drops, though they could be adding new exclusive aman drops too. Those would end up in the loud thud pool, I imagine.
Top
First Page 2 3 ... 188 189 190 ... 332 333 334