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By Jakey on 2025-09-21 06:08:15
I was able to duo VD with NIN + BRD not particularly hard but it was slow. I used tauret for crits then went aeonic for easy light or dark on boss, aoe shadows makes it easy to keep all trusts up.
By . on 2025-09-21 05:12:24
By Creaucent on 2025-09-21 04:10:03
K123 said: »
https://www.ffxiah.com/item/26190/moonlight-ring + null shawl then?

You are dw capped with eabani+reiki with nin sub, those and 10dw cape with dnc sub
https://www.bg-wiki.com/ffxi/Dual_Wield

7+4=11
7+4+10=21

Unless I am missing something

Ah yes the answer is a ring that COR can't even equip, good one.

Again haste samba will cap with DW+9
By maletaru on 2025-09-21 04:02:00
K123 said: »
https://www.ffxiah.com/item/26190/moonlight-ring + null shawl then?

You are dw capped with eabani+reiki with nin sub, those and 10dw cape with dnc sub
https://www.bg-wiki.com/ffxi/Dual_Wield

7+4=11
7+4+10=21

Unless I am missing something

If you're /DNC you probably want to use Haste Samba and save yourself the 12 extra DW.
By Creaucent on 2025-09-21 03:43:14
K123 said: »
The new earring has 5% hate and can get 5stp though, just use the belt with 5% DT back and the new earring and then you can use a stp instead of dring. Have a DW+10 cape for when noone has haste samba on a mob.

You still aren't DW capped. They also asked for heavy DT set and 1 DW isn't worth 50 meva/eva that is on Null Shawl.
By Sogoro on 2025-09-21 03:30:47
Banhammer said: »
Personally, I don't want any dysfunctional zoomer tourists in FFXI. Imagine Asura but it's all servers. I'd rather the game shut down than cede ground to these weird furry weebs.

Ummmmmmm there are dysfunctional GenX/Millenial F2P Maple Story *** out there too.
By Sogoro on 2025-09-21 03:30:50
By Jinxs on 2025-09-21 02:12:20
Would be entertaining to look at what has that flag in list format.

gave me a chuckle

Quote:
This flag is pulled directly from the game via the .DAT files, we did not add the flag to each page.
By on 2025-09-21 01:16:28
By Byrthnoth on 2025-09-20 18:37:09
What are you guys talking about? Lakshmi is as dead as ever!
By Creaucent on 2025-09-20 18:24:57
K123 said: »
Bahamut.Creaucent said: »
ItemSet 398038

DW is 2 off cap but thats neither here nor there.
It is though

if you are /DNC with haste Samba up you are capped.
By maletaru on 2025-09-20 18:24:43
Lots of good advice here, especially don't bother because you don't need much gil to level.

Another idea: check vendor scroll/dice prices, buy them from vendor, throw on AH, no effort profit.
By Nariont on 2025-09-20 18:18:44
Pretty much unless you lacked aug'd nyame/ikenga where the body would be nice for ranged WS' but that's about it
By Jinxs on 2025-09-20 18:06:52
Final alert
By Autocast on 2025-09-20 18:05:34
Is cor AF+4 pretty much just a max macc set atm?
By on 2025-09-20 17:23:25
By Keyser on 2025-09-20 16:56:00
Ok I believe I've fixed those issues now, plus another one I caught with the Pet Bar flickering when `hide_pet_bar_when_no_pet` is turned on.

Thanks Bahamut.Navius for catching those, and I hope this solves your Limbus issue as well, I really wasn't sure what to make of the data you had regarding that one.
By Banhammer on 2025-09-20 15:50:58
Personally, I don't want any dysfunctional zoomer tourists in FFXI. Imagine Asura but it's all servers. I'd rather the game shut down than cede ground to these weird furry weebs.
By Meeeeeep on 2025-09-20 15:08:48
I find player auctions to be the most time efficient way of making gil honestly
By Autocast on 2025-09-20 14:30:47
3 chars, Asura. Alabaster Matter:

3/4
1/4
2/4

Not counting the 100% first drop of course. Haven't killed a single NM myself but not sure that matters at all.
By Dodik on 2025-09-20 14:07:56
Have been present in maybe six or seven NM kills, no idea how many done on the server as a whole.

Was also present for an NM kill in between climbs, no noticeable change in drop rate.
By phot0nic on 2025-09-20 13:40:06
I just made some bandaid fixes on my end that seem to work. I added hideBars() and showBars() calls to my 'register_event('target change', function())'. There's probably a better way of doing this, but this seems to work for me for now.
By Aspens on 2025-09-20 13:35:44
Valefor.Keylesta said: »
Saturday lunch day with the fiance

always an anniversary with this guy...
By Keyser on 2025-09-20 13:33:09
Bahamut.Navius said: »
Thanks a lot for the update. I had noticed before that my CPU utilization in Task Manager was always a couple % higher when Bars was loaded, and with this new version that's not the case. I'm looking forward to see if my performance issues I mentioned earlier in Limbus are solved.

I have noticed a problem, though. This new version seems to break the "hide_player_stats_bars_when_no_target" option, and causes some unusual behavior that I'll try to describe.

Upon initial load of the addon, my HP, MP, and TP bars all show. When targeting something, sometimes any of these bars don't show until my actual HP, MP, or TP values change (if I'm idle, they generally won't show until a regen/refresh/regain tick happens- if I remove any of this equipment, the corresponding stat bar doesn't appear). When I lose focus on a target, the bars only disappear when the corresponding stat changes. For example, if I have refresh/regain gear (but no regen and/or my HP is full) and my MP/TP aren't full, only the MP and TP bar disappear (after a tick) when losing focus on my target. The HP bar doesn't disappear.

I would also sometimes receive 'lua runtime errors' in my log pointing to lines 5931 and 5943 saying "attempt to index global 'player_stats_mp_marker' (a nil value)"

------

Another much smaller unrelated issue - the Impact debuff timer resets if you re-cast Impact before the debuffs wears off. This shouldn't be the case, the timer is set upon first cast. This was a small change, so I fixed it on my end, but I wanted to make you aware.
Heading out for Saturday lunch day with the fiance now but I will look into those in a few hours. Thanks for the report!
By Eiryl on 2025-09-20 13:18:49
If you refuse to do it, it will go up
By Akumasama on 2025-09-20 13:18:46
Personally I went 2/4 on the 4 other chests after the initial one.
I have people in LS who went 3/4 (three of them) and one who went 4/4.

I can't do math but from these numbers (which are way too small of a sample) I'd say at least on Asura the rate seems to be somewhat close to 50%?

Keep in mind different servers killed a different amount of NMs the previous week, and that likely has an influence on the drop rate on the current week.
By Taint on 2025-09-20 13:16:33
Dodik said: »
Stats for matter after the first guaranteed one:

1/5
2/5
1/4
1/4
0/4
0/4


Not encouraging.
By Akumasama on 2025-09-20 13:13:11
Carbuncle.Nynja said: »
Chaos Blade from dragons?
Aaah Shadow Dragons?
Yeah... I guess that's it
By phot0nic on 2025-09-20 13:11:28
Thanks a lot for the update. I had noticed before that my CPU utilization in Task Manager was always a couple % higher when Bars was loaded, and with this new version that's not the case. I'm looking forward to see if my performance issues I mentioned earlier in Limbus are solved.

I have noticed a problem, though. This new version seems to break the "hide_player_stats_bars_when_no_target" option, and causes some unusual behavior that I'll try to describe.

Upon initial load of the addon, my HP, MP, and TP bars all show. When targeting something, sometimes any of these bars don't show until my actual HP, MP, or TP values change (if I'm idle, they generally won't show until a regen/refresh/regain tick happens- if I remove any of this equipment, the corresponding stat bar doesn't appear). When I lose focus on a target, the bars only disappear when the corresponding stat changes. For example, if I have refresh/regain gear (but no regen and/or my HP is full) and my MP/TP aren't full, only the MP and TP bar disappear (after a tick) when losing focus on my target. The HP bar doesn't disappear.

I would also sometimes receive 'lua runtime errors' in my log pointing to lines 5931 and 5943 saying "attempt to index global 'player_stats_mp_marker' (a nil value)"

------

Another much smaller unrelated issue - the Impact debuff timer resets if you re-cast Impact before the debuffs wears off. This shouldn't be the case, the timer is set upon first cast. This was a small change, so I fixed it on my end, but I wanted to make you aware.
By DaBackpack on 2025-09-20 12:05:11
Probably goes without saying, but the Kam'lanaut fight is trivial on D for Dancer solo if you just pop both your 2 hours and spam Climactic Rudra's. Normal is simple without 2 hours.

Done a few, haven't seen any of the Archduke items yet
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