Final Fantasy XIV Database - Ffxivpro.com

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
Search Term:
In:
Sort By:
Date:
Showing 151-180 of 10000
By Firebrandt on 2026-01-14 07:52:46
We are truly through the looking glass, looking back on the HNM era with rose-tinted glasses and arguing that that design was less exclusive than a server wide non-instanced battlefield
By Akumasama on 2026-01-14 07:41:02
Carbuncle.Maletaru said: »
Vastly reduced points for healing = nobody comes on WHM.
I mean, what incentive would someone have to come on anything that's not your strongest DD, with the current system, going by your logic?

And likewise for the following points you quoted.

I get the impression, please correct me if I'm wrong, that you misread my examples which anyway, again, were like silly examples and not the solution to the issue.

I think you read my word as if I was suggesting that system in place of the current one, and not in addition.
I'm fine with the current system (damage = points, damage done by party/ally members count as well).
The silly stuff I suggested were to add to that, not to replace.
By SimonSes on 2026-01-14 07:39:33
Took me 8h to take Ultima from 86% to 31% with just my 6box. Then another 2h to kill it with another 6box person. I'm pretty sure its around 1%HP on Ultima is like 2.3-2.4% Unique data bar, because I ended up with 1 full bar and 98% of another one, but I missed like overall 6% of the HP when I was dead.
By Akumasama on 2026-01-14 07:37:07
Carbuncle.Nynja said: »
That seems very complex considering these are the same boneheads who left this for the second month straight:
Lmao! XD Forgot about that.
It's just in the Engrish version though right?
So while in general your example stands -a lot- specifically here I think it's more a matter of HR organization with the ones assigned to the translation team XD
By kingkitt on 2026-01-14 07:23:24
Bismarck.Zuidar said: »
Selphie said: »
im using the last version and nothing has crashed all day so far

Kenshi updated XIview 15 hours ago https://github.com/KenshiDRK/XiView
cheers!

Oddly enough, this does nothing for me. I still have crappy icons.
By maletaru on 2026-01-14 07:22:24
Willinsen said: »
I can be wrong but I have also the impression that the score is not alliance based but party based, so that tank party get significant less points than the dd. Can someone confirm every people in the alliance get the same amount of data?

No. Everyone in the alliance gets the same.
By NynJa on 2026-01-14 07:14:00
That seems very complex considering these are the same boneheads who left this for the second month straight:
By Willinsen on 2026-01-14 07:14:06
I can be wrong but I have also the impression that the score is not alliance based but party based, so that tank party get significant less points than the dd. Can someone confirm every people in the alliance get the same amount of data?
By Akumasama on 2026-01-14 06:37:43
Carbuncle.Maletaru said: »
How would you evaluate "tanking" credit?
Create a formula that awards points for every 3 seconds where you are within the first X places in the enmity list of the target(s).

Quote:
How would you give credit for healing without incentivizing people to sandbag it and farm cures? How would you give appropriate credit for buffers, without incentivizing spamming buffs for points?
Several ways, but mostly by giving vastly inferior amount of points compared to damage.
For healing you can also use the "amount healed" value in the formula.
For buffs, well, not much to do, maybe more points for new buffs compared to overwrite, I dunno, even nothing.
Even if the amount of points you receive is vastly inferior and preposterous, it's still better than only tracking damage and nothing else, imho.

Quote:
How would debuffing work, since most debuffs can only be applied once, by one person in the zone?
Absimally low points (or zero?) for attempts at debuffing that do not stick (because of macc check or because a more potent one is present).
More points if you stick a new debuff or dispel a buff.


I mean, these are all just very simple and naive examples, I'm not saying the solution is simple and that I have it.
It's OBVIOUS this would be a complicated aspect to correctly implement and it's exactly the reason why they didn't bother.
I understand that, I'm sure we all do, then again I don't think this is reason enough for justifying not even trying.
We deserve better, FFXI deserves better.
Even if what they come up with won't be perfect, you really don't need deep thermophysics engineering, I'm sure they can do a lot better than the current situation (which, in my humble opinion, is still much better than the previous one, so I'm at least happy to see improvements in the right direction).
By Akumasama on 2026-01-14 06:29:27
Carbuncle.Maletaru said: »
I don't think it's nearly as bad as the HNM stuff because anyone can contribute.
I agree and disagree at the same time, is that possible lol?

I get what you're saying in general with your post, with some people being adamant with the attitude of wanting to play alone in a MMO game.
You got a very solid point there imo.

Like you said the big difference here, compared to HNM scene, is that virtually anybody can participate, and it's a pretty huge difference so I agree with you on that as well.
There is another difference you didn't consider though, and this too is pretty big imho.
In the HNM scene mobs tipically repopped every few hrs or once a day, with the rare version once or twice a week.
Here these nms pop once per month.
I mean even if you are willing to participate and to group up, being *** up because the NMs popped in the 6 hours you were at work or sleeping or whatever else and you won't get another chance until the next month, rinse and repeat for like 10 months... it's a bit extreme?

On one hand you can't make so everybody can participate whenever they want, this is not instanced content and you have to draw a line somewhere, there's not a lot to argue.
On the other hand though ONCE per month is a bit... too scarce?
Surely there's gotta be a way to make so it's a bit easier to participate without going from one extreme (ready whenever you want) to the other (once per month)

I don't know how they could "solve" this, but they need to do something imo. This is mostly an issue for Ultima/Omega and so the CN zones. The 44 NMs are probably fine the way they are, with only 4 at a time popping, lots of chances for everyone to at least catch one of them.


Last but maybe not least, is that points are awarded exclusively for damage. I can understand why they did that, because it's simpler and they didn't want to complicate things too much.
Ideally though, they should strive for a better system. One where damage is maybe the main contributor, but where there are other alternatives as well.
I dunno, debuffs? Dispels? Enmity generated? Buffs and heals on players with enmity on the target? Stuff like that. Even if it's less valuable, it should give you some points, no?
By Draylo on 2026-01-14 05:14:36
Now the same problem returns, even with a VPN. Back to the drawing board
By TarquinOfPandy on 2026-01-14 05:09:19
This is one of those anomalies that has not been fully solved yet. There are theories about holding hate on certain targets. Given that it is switching from one target to another, and no drop, this might add to those theories. Just a hunch.

Try using a tank, and/or moderating the dmg output. Using Elemental WS doesn't generate the enmity spikes to make it turn, this seems to be effective for most people.
By Draylo on 2026-01-14 05:07:19
Ragnarok.Trixi said: »
Draylo said: »
Thanks.. time to try to see if it lets me do it again

Buy at your own risk. The codes have a soft expiration date. I've had and heard some work, and some don't work, even though they were new sealed products.

Bought some, the codes worked.

I struggled to remember where the hell the code was, but it was inside the paper that wraps around the thing.

Thanks to this

https://www.ffxiah.com/forum/topic/48751/final-fantasy-xi-priceless-remembrance-question#3102313

Sadly... you CANT use a second code to get the rainbow mog pell on the same character you used, I must have forgotten that. The only ones sendable seems to be the goblin club and the crab club, and the two moogle hats. Lame!
By Karppa on 2026-01-14 05:06:16
Bismarck.Zuidar said: »
Selphie said: »
im using the last version and nothing has crashed all day so far

Kenshi updated XIview 15 hours ago https://github.com/KenshiDRK/XiView
cheers!
Thx
By Dodik on 2026-01-14 03:49:22
Awesome addon!

It would be nice to also be able to use this with lock off, for the weirdos that play with autotarget lock off.
By Bien on 2026-01-14 03:44:19
Read about this on 4-chan of all places, pretty rad implementation of a single player Final Fantasy of Druaga XI. Thanks for this.
By Garfield on 2026-01-14 03:10:23
What's the real problem?
By Willinsen on 2026-01-14 03:07:17
Garfield said: »
This will never happen if everyone is saying "this is good" "you need to rethink your personal take on this system". You can't be telling people they are overreacting and everything is fine and at the same time saying it'll become better lol

I disagree. I think that overreact to everything just minimize the real problems
By Garfield on 2026-01-14 03:06:29
Carbuncle.Maletaru said: »
150 people there and you didn't know a single one of them?
Last month we weren't forced to alliance up ;) I played raise 3 and smn damage role

I have 0 issue forming up with an alliance, I did yesterday for Tier 2, got a whole 20% bar fill from 3 NMs because another group was doing considerably more damage.
By Garfield on 2026-01-14 03:00:05
Willinsen said: »
I am sure there will be change to optimize the event.
This will never happen if everyone is saying "this is good" "you need to rethink your personal take on this system". You can't be telling people they are overreacting and everything is fine and at the same time saying it'll become better lol
By maletaru on 2026-01-14 02:59:57
150 people there and you didn't know a single one of them?

I agree, we're both saying the same thing...
By Garfield on 2026-01-14 02:56:40
Carbuncle.Maletaru said: »
Maybe not individually, with a single character...but hey newsflash guys, like I've been saying for years: it's not a single player game.
Garfield said: »
For the CN NMs itl be the 2 main alliances will split most of the progress and 3rd alliance and rest of ppl will get much less and anyone solo will get basically nothing
We said the same thing differently.

And that will work great for small servers like Carbunle that theres only 18-36 ppl participating. Last month on Bahamut tho? My memory is a little foggy, but I think we had somewhere around 130-150 for Omega. That's a little much to do that sort of coordination and enevitably getting 1/10th of the progress. 10 months of Omega to get 1 chest!

Maybe this is their incentive for people to leave Asura/Odin/Bahamut and go to the smaller servers.
By Willinsen on 2026-01-14 02:55:39
There is no need to be so aggressive. I have no perfect solution but I am sure SE designer are better than me on this. I am sure there will be change to optimize the event.
By maletaru on 2026-01-14 02:44:50
I don't think it's nearly as bad as the HNM stuff because anyone can contribute. Maybe not individually, with a single character...but hey newsflash guys, like I've been saying for years: it's not a single player game. Gather some friends and go together. Make an alliance with the other people in the zone. Network and build connections.

I went to Omega and nobody in my linkshell was there. Fortunately, 2 guys I knew were leading different parties, so I allied with them. Then 3 more of my friends showed up.

We talked about which jobs were lacking and swapped over. We discussed strategy. You know, like an MMORPG and not Animal Crossing XI.

If you insist on not talking to anyone, not networking, not taking initiative, and insisting that your schedule is so unique and sporadic that nobody could ever possibly want to be your friend, I'm going to continue to lack sympathy when you can't get amazing results out of content in FFXI.

Worst case, you can go COR, SMN, or RNG and do damage to the bosses yourself. They don't really need buffs to push out reasonable damage, so you don't need an alliance of people supporting you to crank out some data.
By Willinsen on 2026-01-14 02:35:15
Garfield said: »
You yourself may consider these rewards minor and "not missing anything", but have you actually seen the total availablity? If you had 100% participation, assuming there is no hidden cap, that adds up to 5 bonus chests per zone.
Everything is a matter of personal consideration but I think you are thinking to this content in the wrong way. This is not an instanced content where you aim to do the 100%, you cannot control it. Very few people (if anyone) will get the 100%. You do not have to see it as you are missing 10 extra chests per month, but that you can maybe get 1-2 extra if you are lucky.

Now, I do not want to say the system is perfect. Points being connected to the damage your party inflict ignoring all other factors is a bit weird, I agree.
By Garfield on 2026-01-14 02:29:53
I would have preferred to see this system not exceed the 5 chest weekly limit. If it was an alternate path it would benefit a lot more people. Did you participate in the NMs? Then you can spend less time to finish this weeks progress. Unable to participate in the NMs? Then you can still have the option of doing 5 climbs.

Going above the limit and making participation based on dmg dealt exclusive to your party, just recreates the HNM scene..
By Akumasama on 2026-01-14 02:23:04
I get why some people can get disappointed in the "missing NMs" stuff, but ultimately things will calm down eventually, I'm sure of that.
And this also kinda ensures the NMs keep on getting killed steadily everytime, which ensures the whole server will get the "real" reward.
This might not be perfect but to me it feels like a much better and working system than the previous situation which would've slowly started to simply not work.

I'm still annoyed by the block/ignore dt/defense problem on these nms. It's just... wrong. Small thing, but ignites my OCD.


My only real concern at is with the two CN areas. Once per month sounds a bit... rare. A lot of people will want to at least try the content, like once or twice just to see what it's about?
And atm the amount of OHKO moves is a bit too much and more than that the real issue here is availability.

I'm not really sure how they can solve that. BCNM version? Could be a nice compromise but it wouldn't be the same.
Make it pop again like 2-3 more times per month? But make so you only need to kill it once for Server progress?
Would be something but still wouldn't "solve" it.
I dunno, I'm happy with the changes they enacted to the NMs system but I still think there's something else they should do but I can't think of anything.
By Asura.Vyre on 2026-01-14 02:11:35
With Terminus in Dyna D Wave 3 on the BST NM. The most upsetting thing about it, is the BRD had just renewed 5 songs.
By Willinsen on 2026-01-14 01:52:56
Garfield said: »
Willinsen said: »
Now, if an NM is up, you’re always encouraged to help out.
This is only true for the smallest of servers, every other server will now be forming alliances to hunt them right at spawn time (which the bigger servers were already doing) but now more aggressively.

And if you aren't in the main alliance for the Fomor NMs, you will receive very little to NO progress on the unique data. For the CN NMs itl be the 2 main alliances will split most of the progress and 3rd alliance and rest of ppl will get much less and anyone solo will get basically nothing.
But it is a good thing that the NM get killed down as fast as possible for the server. Even if you miss 3-4 extra chest, you are assured to get the real rewards the month later and that s the whole point of the new limbus. I also random participated in nm killing on Asura, just being there when nm popped so, it is definitely not so dire as you think. Even if it is, the reward for killing the nms are minor. Again you are not missing anything worth it.
By . on 2026-01-14 01:52:23
Pantafernando said: »
Dang, why Youtube recommended the same video Eirynil recommended???

Lol i was recommended that too. I agree with his opinion its been bad
Top
First Page 2 3 ... 5 6 7 ... 332 333 334