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What kind of gear on everyone to do this? Specifically the MNK (looking to progress more too, so we could try to get this set up).
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By . on 2026-02-28 23:02:03
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The lead actress from Scream 5 and 6 did not return.
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depends on the encounter, its not a 1 size fits all kind of thing in both how they can be proc'd and what they do when proc'd, wiki has (some) of the proc conditions on those specific NMs and what they do
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What do !! procs in UNMs and Escha NMs do exactly?
I know the purpose of !! procs in Dynamis and Voidwatch and Abyssea but it seems like UNM and Escha procs just terrorize temporarily.
Is there more to them or just terror to make the fight easier?
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By . on 2026-02-28 22:21:19
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Um the actual lead actress returned. I think the other girl was a bad actress. And I despise when they sideline legacy characters
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By . on 2026-02-28 20:03:23
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All publicity is good publicity. I didn't even know there was a Scream 7 until I heard people whining about it.
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By . on 2026-02-28 19:22:31
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I thought it was awful. The ending was stupid as ***, which ruins the entire movie. I hope they lose money on it and end the series. Honestly this one should have just been a tax write off. As soon as they decided to fire the lead actress, just can it.
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Dang that lua would have been nice before I started raising new birds. Its odd food doesmt do stats anymore but SE does weird things. 3/4 characters have birds of varying quality already made from like 15 years ago. Do chocobucks earned on one bird carry over to another if I just hoard them?
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By . on 2026-02-28 18:54:09
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scream 7 was good, despite the critic reviews. I hate when political crap tries to hurt movie franchises. I think the ending and reveal was quite lame though. I wish they did something else, but I liked the overall idea of it and the scenes were quite intense.
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***, ***...I haven't talked to my chocobo chick in like 5 days.
Lol gg bro. That thing ded.
I officially have the worst chocobo imaginable. I can't even win the first race where you have to come in 1st 2nd or 3rd out of 4 chocobos.
I really half-assed this chocobo raising. My chocobo is 75 days old, and is STR/END/DSC/RCP: A little below, A little below, Poor, Poor.
I gave the stables a new, warm chocobo egg. Do I check on him every day, like the monsters in Monster rearing? If yes, then why do the care plans even exist? I guess I have to feed it every day too right?
.....Frustrating. What do I do? Yes, you have to check it every day. Care Plan works best when the chocobo thinks of you as its parent, and basically not at all once affection is low enough.
Feeding daily is part of that.
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Bg wiki (kinda maybe) implies that celerity salad gives more discernment than zegham carrot ("boost" vs "small boost") and a ffxiclopedia guide states its +4 and "almost as much as a token". From what I've noticed below it seems to be much smaller. To be fair, I wasnt intentionally measuring its value and there's lots of flaws to what I observed. From what I noticed, salads are either giving discernment and receptivity equally, neither, or only a very small amount of discernment, like 1-1.5 weeks of feeding was less than a days difference of listen to music.
I know nothing previously about the parent chocos, only color which isn't relevant. All were made via matchmaking
Chocobo A has different parents than the other 3. ChocoA was walked amd fed zegham daily. Care plan was music. It reached a substandard in REC/DSC the same day. This suggests it did not inherit boosted stats. About a day or so later, I switched to a combo of celerity/tornado based on hunger levels and maximizing salad intake w/o over feeding. This led to 2-3 tornado/celerity a day. It reached A bit deficient in both stats simultaneously.
Chocos B-D have the same pair of parents. All 3 inherited either gallop or canter. Again walked/checked daily. Listen to music care plan. They began with celerity/tornado salads. One was overfed in one instance, but never recived a stomach ache. Choco's B and C reached substandard in -REC- prior to discernment reaching substandard. This and the inherited abilities tell me the mother likely had good receptivity. Choco D did not appear to inherit that receptivity as its rec stayed poor for a few days longer amd REC/DSC reached substandard on the same day.
Without wrecking the usability of my chocobos, is there a better way I can try to measure the effect? Celerity salads are not hard to make, but it is more effort than carrots and it doesnt seem to be worth feedimg them daily with a neglible return.
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Maybe I didn’t read hard enough but the easiest/stress free method would just be doing 8 boss with a 9boss comp and then transition into doing Aminon as well. Kiting F/H is so much better than fighting them 2DD 8 boss style. To each their own though.
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By Dodik on 2026-02-28 17:25:31
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At that point DNC and MNK with subtle blow sets, PLD go COR and COR alt to GEO?
Should work fine, yes. Only dnc and mnk engage, geo/whm and probably brd/whm for healing. If you go the subtle blow route rdm/brd aren't engaging, but can do tactician's for them.
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By Dathus on 2026-02-28 16:59:01
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Pretty sure WAR can Impulse Drive and destroy most/all bosses. I don't recall if it conflicts with any of primary WS, but it's a fantastic option. IMO better than Upheaval from Chango, unless you're specifically SCing
I didn't think about that. Assumed Chango would've just been better, as I don't really see a lot of discussion between weapons not Naeg or Prime.
So based on preferences you're looking at:
P1: Dnc (dagger), brd alt (savage, mythic for aminon later)
P2: Pld (kite), cor alt (savage)
P3: Rdm, war alt (chango/shining)
We don't mind swapping around, as everyone kinda has the mentality of "will play what will be most efficient".
We were talking about the 2 DD/no tank set-up today, and I was curious about it. At that point DNC and MNK with subtle blow sets, PLD go COR and COR alt to GEO? RDM is already putting out solid numbers, my COR alt needs help, as it was sort-of thrown together to fill my spot for other things when I started needing to come PLD.
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By Eiryl on 2026-02-28 16:44:09
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It is a bit of a moot point. You just get what you get and if it sucks you skip it. You lose a day. Not earth shattering.
But interesting to think about.
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By Taint on 2026-02-28 16:43:43
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No reason to have a Lehkos ring. If by chance it helped for a single fight (it doesn't matter) then yes you could swap it for a week and then swap right back to a good ring.
98% of the time Ephramad is best for current content, 1.99% its Cornelia and lets throw Lehkos a bone with .01%.
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Eh, I never had any go issues just staying at 70 to get points and raising or lowering rank with guild tests if the item was bad at that day
Obviously more of a pain if the test item for raising cap past 70 sucks for said craft
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Could have gotten him lower with more lehko (possibly)! Wouldn't have made a difference for clear but if you can quantify the gains there's no detriment bringing it along for a push I'd suppose. Could be the difference between 1-2% loss and a win.
I mean, in theory, but I'd argue that the loss of Cornelia (or ephramad) could actually make you lose the fight by 1%, seeing as how the group with the lehkos performed worse than the group without them? Not seeing the strong evidence for this ring being the key to pushing this fight.
As I said above, there are a lot of factors either way and it's not definitive either way. I only posted to show that having the ring clearly isn't required to do the thing. It might also be detrimental (especially for DNC IMO) but it certainly doesn't seem necessary.
As an aside, we definitely wouldn't have gotten 1-2% more because:
The double regen will absolutely destroy your DPS
The second add will probably cause significant chaos
The second yaegasumi will slow your progress to a crawl for a long time.
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I wonder what's up with the split campaign this time. Another mini vana'bout? Most likely the Easter event.
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By Tanag on 2026-02-28 15:49:02
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Oh yeah, I ain't worried about it. Genuinely assumed it was a parser/scraper bug so figured I let Rooks/others know. No biggie if nothing comes of it.
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"Don't get the insults"
["These sets don't make any sense"]

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Pretty sure WAR can Impulse Drive and destroy most/all bosses. I don't recall if it conflicts with any of primary WS, but it's a fantastic option. IMO better than Upheaval from Chango, unless you're specifically SCing
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By Garuda. Chanti on 2026-02-28 14:34:34
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Firefox update bricked Twitch again But those updates never address how firefox can slowly suck up all your memory.
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By waffle on 2026-02-28 14:34:35
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I wonder what's up with the split campaign this time. Another mini vana'bout?
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By Dathus on 2026-02-28 14:32:25
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Oh, we all have Shining Ones, sorry. Just noted the PREMAs.
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Player 1: PLD, RUN, DNC, MNK, WAR, SAM, RNG, BLM - Masamune, Doji, Godhands, Twashstar, Onion Sword III
Player 1 alt: BRD, GEO, COR - Daurdabla(kinda locked here unless we do mage strats)
Player 2: PLD, COR, DRG, WAR - Death Penalty, Ryunohige, Trishula, Gungnir, Chango
Player 2 alt: RDM, WHM, GEO, COR
Player 3: RDM, SCH, PLD, SAM, COR - Doji, Excalibur,
Player 3 alt: WAR, MNK, DRK, BLU, GEO, BLM - Chango, Godhands, Vere, Apoc, Tizona
Everyone is lacking a Shining One, which I think is a huge benefit, especially for the WAR + DRG. Any reason why nobody has gotten one yet? Would solve your Savage Blade issue for the WAR instantly.
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On savage blade - yes 3 is too many but War should be on savage because they will do the most dmg. Brd should swap to mordant or evis if needed. Rdm on black halo yes.
If brd is being boxed, has lower ranked WS gear or for any reason is not contributing enough dmg to justify them being on savage blade, then they should not be on savage blade.
Does war (savage) and brd (dagger/FBII) do more dmg than war (chango) and brd (savage).
I generally agree with this logic, and it's what I often hear people say works best on paper. However, in practice, I've found it simply better to use the better WS, as that usually more than covers the reduction in group damage as a whole with the wall. Example: our 9b used to always tell the BRD to Mordant in basement/Aminon so everyone else isn't walled, but after allowing the BRD to Savage for several runs, even with the reduction in everyone else's individual damage, it ended up being a net positive in the end.
In practice, having your weakest DD on the strongest WS makes more sense than having your weakest DD on the weakest WS, if (like you said) they are geared properly (if they are not geared for savage they will equally suck on mordant, so it's same difference). It's the same logic behind allowing the GEO to nuke first in a MB Sortie strat, since he is the weakest nuker after SCH and BLM; GEO going first gives the best damage to your weakest participant, and the stronger ones can compensate for the damage cut because of their native skill/ebullience, as this order doesn't "hurt" overall group damage as much as going BLM > SCH > GEO
Something else to consider in his comp, if they are bringing WAR, he will likely have fulltime Tomahawk for every fight. WS wall reduction (or any SDT mechanics) is lowered with Tomahawk, so he might be able to afford having an additional Savage user.
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By . on 2026-02-28 14:10:34
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I know Eirinyl wrote something here then deleted it.
Be a man!
Dont regrat your words!
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Unless you'll tell me that healing the puller doesn't put you into the Enmity list within Limbus, idk why Dispelga would make more sense than CUragas Because sometimes the BRD hasn't lullabied yet, or lullaby missed a couple mobs? Just drop a Dispelga. It's bigger AOE than Lullaby, plus half the mobs in Limbus will have buffs up anyway so it's a two-fer. Maybe get rid of some Protects/Shells/Minnes and stuff as a bonus.
I guess I'd flip the question around, idk why Curaga would make more sense than Dispelga. Maybe if MP was a concern but it isn't.
I struggle to understand why wasting inv slots for irrelevant enmity gear on GEO I already carry this gear for my RUN so it's just inv-1 for the ambuscade cape if I make it. Which after this discussion I likely won't, but I still intend to use the other enmity+ pieces. Cuz why not?
Which is really the point of this discussion. It's not a "how do I fix this massive problem?" question like you seem to be reading it. It's a "I've noticed every once in a blue moon the BRD needs to pull more stuff after we're at camp (Apollyon turtle floor comes to mind, BRD sometimes runs off to pull more raptors), what can I do to maximize efficiency in those rare situations?" question.
Let's face it, majority of the time this game is pretty easy. I could GEO heal most Limbus runs in my sleep, but it's in those rare moments where something slightly off-script happens that the more prepared player can really shine, and I live for those moments. It's what I love about this game, the diversity of gear and swaps allow you to prepare for all sorts of eventualities. Why stop at "good enough"?
It's like those rare instances where mobs will be placed horribly and half of them will be too far from Frailty... in those cases i just Full Circle>Geo-Frailty again once ppl move to those mobs and call it a day Don't forget about Widened Compass too, although I usually save it in case this happens with a blazed bubble.
Wouldn't pulling more mobs on the way to camp by yourself or one of the other party members so the BRD doesn't have to go and grab more save you the inventory slots while solving the problem? Sure most of the time that should be what happens. But it won't always be the case. The aforementioned turtle floor comes to mind, or maybe you come upon another party and so you end up with less mobs than you expected during the pull. Stuff happens.
Do you guys really only prepare for the ideal scenario?
If you're in the same party as the brd, you could get a pianissimo sirvante. I'm also a fan of dirge on the brd in like segs for the same reason to help the DDs keep the mob with the brd running off to keep pulling.
Never thought of Dirge on the Bard. Every bit helps! Especially if the group is killing fast enough that the BRD isn't really engaging anyway. Seems like a solid idea!
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If the timestamp of a purchase is identical to the second, which basically only happens when people are using packets to buy items, then the scraper seems to duplicate it once per scan.
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