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war spellcast can i has
Carbuncle.Sevourn
サーバ: Carbuncle
Game: FFXI
Posts: 9481
By Carbuncle.Sevourn 2011-06-29 17:29:16
hi i'm sev
so i have like this ancient war spellcast that is like version 2.22 and i love it dearly but a lot of things (like cancel) just don't seem to work anymore
if anyone has an up-to-date war xml
with berserk up/berserk down/restraint up/restraint down tp and ws sets
seperate idle and engaged sets
and mdt and pdt sets (optional, i can do that with windower macroes)
for me to use as a template
i would very much appreciate it
Bahamut.Aeronis
サーバ: Bahamut
Game: FFXI
Posts: 1838
By Bahamut.Aeronis 2011-06-29 17:36:12
You can have this nifty ole thang
It's serj's so lol, but it works fine for me when I play his char.
[+]
Bahamut.Serj
サーバ: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2011-06-29 17:39:01
My old spellcast, derp. Doesn't have zerk up/down in that one.
Pandemonium.Ironguy
サーバ: Pandemonium
Game: FFXI
Posts: 2600
By Pandemonium.Ironguy 2011-06-29 17:39:33
i'd post mine, but it's still in the works here and there DDDDDDDDDDDDDDD::::::::::::::::::::::::
Bahamut.Serj
サーバ: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2011-06-29 17:41:05
Just put in
Quote: <if type="weaponskill">
<if spell="Ukko's Fury">
<if buffactive="Visitant">
<if buffactive="Berserk|Attack Boost">
<if buffactive="Potency|Blood Rage">
<action type="equip" when="precast" set="ukkozerkcrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkozerk" />
</else>
</if>
<if notbuffactive="Berserk|Attack Boost">
<if buffactive="Potency|Bloodrage">
<action type="equip" when="precast" set="ukkocrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkoin" />
</else>
</if>
</if>
<else>
<action type="equip" when="precast" set="ukkoout" />
</else>
</if>
That for Ukko's and make the appropriate gear sets.
[+]
Bahamut.Aeronis
サーバ: Bahamut
Game: FFXI
Posts: 1838
By Bahamut.Aeronis 2011-06-29 17:45:03
just create a Zerk up and down set for your RR WS and in this:
Code 128. <elseif Spell="Raging Rush">
129. <castdelay delay=".2" />
130. <equip when="Precast" set="rush" />
131. <equip when="Aftercast" set="main" />
132. </elseif>
add this:
Code 128. <elseif Spell="Raging Rush">
129. <castdelay delay=".2" />
<if buffactive="Berserk">
<equip when="Precast" set="BerserkUp">
</if>
<else>
<equip when="Precast" set="rush" />
<else>
131. <equip when="Aftercast" set="main" />
132. </elseif>
I'm not sure what you'd be adding/taking away though for Restraint, is it just 1 piece of AF3 gear?
Edit: hay serj, cut that out.
[+]
Bahamut.Serj
サーバ: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2011-06-29 17:46:17
Bahamut.Aeronis said: just create a Zerk up and down set for your RR WS and in this:
Code 128. <elseif Spell="Raging Rush">
129. <castdelay delay=".2" />
130. <equip when="Precast" set="rush" />
131. <equip when="Aftercast" set="main" />
132. </elseif>
add this:
Code 128. <elseif Spell="Raging Rush">
129. <castdelay delay=".2" />
<if buffactive="Berserk">
<equip when="Precast" set="BerserkUp">
</if>
<else>
<equip when="Precast" set="rush" />
<else>
131. <equip when="Aftercast" set="main" />
132. </elseif>
I'm not sure what you'd be adding/taking away though for Restraint, is it just 1 piece of AF3 gear?
Yea, and I don't think there's anything better to tp in with it down anyway.
Edit: No u
[+]
Quetzalcoatl.Mitosis
サーバ: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-06-29 17:49:08
Bahamut.Serj said: Just put in
Quote: <if type="weaponskill">
<if spell="Ukko's Fury">
<if buffactive="Visitant">
<if buffactive="Berserk|Attack Boost">
<if buffactive="Potency|Blood Rage">
<action type="equip" when="precast" set="ukkozerkcrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkozerk" />
</else>
</if>
<if notbuffactive="Berserk|Attack Boost">
<if buffactive="Potency|Bloodrage">
<action type="equip" when="precast" set="ukkocrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkoin" />
</else>
</if>
</if>
<else>
<action type="equip" when="precast" set="ukkoout" />
</else>
</if>
That for Ukko's and make the appropriate gear sets.
Glad to see someone making good use of my spellcast =]
[+]
Bahamut.Aeronis
サーバ: Bahamut
Game: FFXI
Posts: 1838
By Bahamut.Aeronis 2011-06-29 17:49:48
Oh I thought it was for WS or something lol
anywho, I'm out for the evening~ bug serjtard here if you need more assistance, I grant you full access to him for the night ;D
[+]
Bahamut.Serj
サーバ: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2011-06-29 17:50:33
Quetzalcoatl.Mitosis said: Bahamut.Serj said: Just put in
Quote: <if type="weaponskill">
<if spell="Ukko's Fury">
<if buffactive="Visitant">
<if buffactive="Berserk|Attack Boost">
<if buffactive="Potency|Blood Rage">
<action type="equip" when="precast" set="ukkozerkcrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkozerk" />
</else>
</if>
<if notbuffactive="Berserk|Attack Boost">
<if buffactive="Potency|Bloodrage">
<action type="equip" when="precast" set="ukkocrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkoin" />
</else>
</if>
</if>
<else>
<action type="equip" when="precast" set="ukkoout" />
</else>
</if>
That for Ukko's and make the appropriate gear sets.
Glad to see someone making good use of my spellcast =]
=D
I had a bunch of rules in before on mine that didn't work, so I was so happy when I saw yours lol. Spread the love!
[+]
Quetzalcoatl.Mitosis
サーバ: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-06-29 17:57:01
Bahamut.Serj said: Quetzalcoatl.Mitosis said: Bahamut.Serj said: Just put in
Quote: <if type="weaponskill">
<if spell="Ukko's Fury">
<if buffactive="Visitant">
<if buffactive="Berserk|Attack Boost">
<if buffactive="Potency|Blood Rage">
<action type="equip" when="precast" set="ukkozerkcrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkozerk" />
</else>
</if>
<if notbuffactive="Berserk|Attack Boost">
<if buffactive="Potency|Bloodrage">
<action type="equip" when="precast" set="ukkocrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkoin" />
</else>
</if>
</if>
<else>
<action type="equip" when="precast" set="ukkoout" />
</else>
</if>
That for Ukko's and make the appropriate gear sets.
Glad to see someone making good use of my spellcast =]
=D
I had a bunch of rules in before on mine that didn't work, so I was so happy when I saw yours lol. Spread the love! I knew how I wanted all my sets to work, and with what buffs... but I was unsure the name of the buffs. So, zoned into a random zone, use the items/buffs I wanted, and wrote down the exact names of them.
Before I actually implemented them into the WS portion of the spellcast, just did a little debug/test to make sure the item buffs worked... Code <if buffactive="Potency">
<addtochat>Potency</addtochat>
</if>
I wont claim to be an expert on spellcast, in fact I'm far from it... but I REALLY enjoy tinkering with it, and always have fun helping friends with there's. If you ever need anything, PM me, I'll be glad to help out.
[+]
Carbuncle.Sevourn
サーバ: Carbuncle
Game: FFXI
Posts: 9481
By Carbuncle.Sevourn 2011-06-29 18:40:04
thanks so much aeronis + serj i love yall this will work beautifully
also thanks mitosis for making this thang
Quetzalcoatl.Xueye
サーバ: Quetzalcoatl
Game: FFXI
Posts: 6386
By Quetzalcoatl.Xueye 2011-06-29 18:44:29
Mito you sly dog, lend me your uber spellcast xml please so I know wtf to do with myself as I keep not getting my Ukon.
Quetzalcoatl.Mitosis
サーバ: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-06-29 19:13:35
Quetzalcoatl.Xueye said: Mito you sly dog, lend me your uber spellcast xml please so I know wtf to do with myself as I keep not getting my Ukon. Just send me a PM of anything you need. If its a job I don't play, your going to have to hop on my vent and work through it with me. If its a job I play, I already have a spellcast for it, and can give you a link. Again, just PM me!
Carbuncle.Sevourn said: also thanks mitosis for making this thang You're very much welcome =]
EDIT:
<?xml version="1.0" ?>
<spellcast>
<variables>
<var name="PDT">0</var>
</variables>
<sets>
<group name="war">
<set name="MiscGearCollector" load="yes">
<main>Joyeuse</main>
<main>Magnus Axe</main>
<main>Ukonvasara</main>
<main>Jupiter's Staff</main>
<main>Mercurial Sword</main>
<main>Woodville's Axe</main>
<main>Fourth Zaghnal</main>
<main>Quint Spear</main>
<main>Warp Cudgel</main>
<body>Warrior's Lorica</body>
<sub>Pole Grip</sub>
<sub>Eisen Grip</sub>
<sub>Mythril Grip +1</sub>
<feet>Warrior's Calligae</feet>
<head>Warrior's Mask</head>
</set>
<set name="engaged">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Zelus Tiara</head>
<neck>Ravager's Gorget</neck>
<body>Rvg. Lorica +2</body>
<hands>Rvg. Mufflers +2</hands>
<back>Atheling Mantle</back>
<waist>Goading Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Rvg. Calligae +2</feet>
<rear>Ravager's Earring</rear>
<rring>Blitz Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="idle">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Zelus Tiara</head>
<neck>Ravager's Gorget</neck>
<body>Rvg. Lorica +2</body>
<hands>Rvg. Mufflers +2</hands>
<back>Atheling Mantle</back>
<waist>Goading Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Hermes' Sandals</feet>
<rear>Ravager's Earring</rear>
<rring>Blitz Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="rr">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Ravager's Mask +2</head>
<neck>Snow Gorget</neck>
<body>Zahak's Mail</body>
<hands>Rvg. Mufflers +2</hands>
<back>Atheling Mantle</back>
<waist>Anguinus Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Hct. Leggings +1</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="rrzerk" baseset="rr">
<hands>Heafoc Mitts</hands>
<back>Cavaros Mantle</back>
<waist>Snow Belt</waist>
</set>
<set name="ukkoout">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Twilight Helm</head>
<neck>Kubira Beads</neck>
<body>Twilight Mail</body>
<hands>Rvg. Mufflers +2</hands>
<back>Cuchulain's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Hct. Leggings +1</feet>
<rear>Vulcan's Pearl</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="ukkoin">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Ravager's Mask +2</head>
<neck>Ravager's Gorget</neck>
<body>Grim Cuirass +1</body>
<hands>Heafoc Mitts</hands>
<back>Atheling Mantle</back>
<waist>Breeze Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Rvg. Calligae +2</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="ukkocrit" baseset="ukkoin">
<back>Cavaros Mantle</back>
</set>
<set name="ukkozerk">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Ravager's Mask +2</head>
<neck>Ravager's Gorget</neck>
<body>Zahak's Mail</body>
<hands>Heafoc Mitts</hands>
<back>Atheling Mantle</back>
<waist>Breeze Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Rvg. Calligae +2</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="ukkozerkcrit" baseset="ukkozerk">
<back>Cavaros Mantle</back>
</set>
<set name="fc">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Twilight Helm</head>
<neck>Breeze Gorget</neck>
<body>Grim Cuirass +1</body>
<hands>Heafoc Mitts</hands>
<back>Atheling Mantle</back>
<waist>Breeze Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Hct. Leggings +1</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="PDT" baseset="engaged">
<lring>Dark Ring</lring>
<head>Hero's Galea</head>
<neck>Twilight Torque</neck>
<body>Grim Cuirass +1</body>
<hands>Versa Mufflers</hands>
<back>Metallon Mantle</back>
<waist>Nierenschutz</waist>
<legs>Inmicus Cuisses</legs>
<rring>Dark Ring</rring>
</set>
</group>
</sets>
<rules>
<if area="Dragon's Aery" spelltargetname="Darter">
<cancelspell />
</if>
<if status="Dead">
<cancelspell />
<return />
</if>
<if spell="Dia">
<if advanced='"$PDT"="0"'>
<action type="var" cmd="set PDT 1" />
<addtochat>PDT set on!</addtochat>
</if>
<elseif advanced='"$PDT"="1"'>
<action type="var" cmd="set PDT 0" />
<addtochat>TP set on!</addtochat>
</elseif>
</if>
<if status="Engaged">
<if advanced='"$PDT"="0"'>
<action type="equip" when="engaged|aftercast" set="engaged" />
</if>
<elseif advanced='"$PDT"="1"'>
<action type="equip" when="engaged|aftercast" set="PDT" />
</elseif>
</if>
<if type="weaponskill">
<if spell="Ukko's Fury">
<if buffactive="Visitant">
<if buffactive="Berserk|Attack Boost">
<if buffactive="Potency|Blood Rage">
<action type="equip" when="precast" set="ukkozerkcrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkozerk" />
</else>
</if>
<if notbuffactive="Berserk|Attack Boost">
<if buffactive="Potency|Bloodrage">
<action type="equip" when="precast" set="ukkocrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkoin" />
</else>
</if>
</if>
<else>
<action type="equip" when="precast" set="ukkoout" />
</else>
</if>
<if spell="Raging Rush">
<if buffactive="Berserk|Attack Boost">
<action type="equip" when="precast" set="rrzerk" />
</if>
<else>
<action type="equip" when="precast" set="rr" />
</else>
</if>
<if spell="Fell Cleave">
<action type="equip" when="precast" set="fc" />
</if>
<else>
<return />
</else>
<action type="command" when="aftercast">input /echo TP return = <tp> </action>
</if>
<if spell="berserk">
<action type="equip" when="precast">
<feet>Warrior's Calligae</feet>
</action>
</if>
<if spell="warcry">
<action type="equip" when="precast">
<head>Warrior's Mask</head>
</action>
</if>
<if spell="aggressor">
<action type="equip" when="precast">
<body>Warrior's Lorica</body>
</action>
</if>
<if spell="restraint">
<action type="equip" when="precast">
<hands>Rvg. Mufflers +2</hands>
</action>
</if>
<if spell="retaliation">
<action type="equip" when="precast">
<feet>Rvg. Calligae +2</feet>
</action>
</if>
<if spell="Blood Rage">
<action type="equip" when="precast">
<body>Rvg. Lorica +2</body>
</action>
</if>
<if notstatus="engaged">
<action type="equip" when="idle|aftercast" set="idle" />
</if>
</rules>
</spellcast>
The spellcast for you, Xueye.
Quetzalcoatl.Xueye
サーバ: Quetzalcoatl
Game: FFXI
Posts: 6386
By Quetzalcoatl.Xueye 2011-06-29 19:36:25
Mito there are many reasons why my brother and I love your manly Mithra <3
This is one of them :D
Carbuncle.Sevourn
サーバ: Carbuncle
Game: FFXI
Posts: 9481
By Carbuncle.Sevourn 2011-07-07 14:59:58
Quetzalcoatl.Mitosis said: Quetzalcoatl.Xueye said: Mito you sly dog, lend me your uber spellcast xml please so I know wtf to do with myself as I keep not getting my Ukon. Just send me a PM of anything you need. If its a job I don't play, your going to have to hop on my vent and work through it with me. If its a job I play, I already have a spellcast for it, and can give you a link. Again, just PM me!
Carbuncle.Sevourn said: also thanks mitosis for making this thang You're very much welcome =]
EDIT:
<?xml version="1.0" ?>
<spellcast>
<variables>
<var name="PDT">0</var>
</variables>
<sets>
<group name="war">
<set name="MiscGearCollector" load="yes">
<main>Joyeuse</main>
<main>Magnus Axe</main>
<main>Ukonvasara</main>
<main>Jupiter's Staff</main>
<main>Mercurial Sword</main>
<main>Woodville's Axe</main>
<main>Fourth Zaghnal</main>
<main>Quint Spear</main>
<main>Warp Cudgel</main>
<body>Warrior's Lorica</body>
<sub>Pole Grip</sub>
<sub>Eisen Grip</sub>
<sub>Mythril Grip +1</sub>
<feet>Warrior's Calligae</feet>
<head>Warrior's Mask</head>
</set>
<set name="engaged">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Zelus Tiara</head>
<neck>Ravager's Gorget</neck>
<body>Rvg. Lorica +2</body>
<hands>Rvg. Mufflers +2</hands>
<back>Atheling Mantle</back>
<waist>Goading Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Rvg. Calligae +2</feet>
<rear>Ravager's Earring</rear>
<rring>Blitz Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="idle">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Zelus Tiara</head>
<neck>Ravager's Gorget</neck>
<body>Rvg. Lorica +2</body>
<hands>Rvg. Mufflers +2</hands>
<back>Atheling Mantle</back>
<waist>Goading Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Hermes' Sandals</feet>
<rear>Ravager's Earring</rear>
<rring>Blitz Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="rr">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Ravager's Mask +2</head>
<neck>Snow Gorget</neck>
<body>Zahak's Mail</body>
<hands>Rvg. Mufflers +2</hands>
<back>Atheling Mantle</back>
<waist>Anguinus Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Hct. Leggings +1</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="rrzerk" baseset="rr">
<hands>Heafoc Mitts</hands>
<back>Cavaros Mantle</back>
<waist>Snow Belt</waist>
</set>
<set name="ukkoout">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Twilight Helm</head>
<neck>Kubira Beads</neck>
<body>Twilight Mail</body>
<hands>Rvg. Mufflers +2</hands>
<back>Cuchulain's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Hct. Leggings +1</feet>
<rear>Vulcan's Pearl</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="ukkoin">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Ravager's Mask +2</head>
<neck>Ravager's Gorget</neck>
<body>Grim Cuirass +1</body>
<hands>Heafoc Mitts</hands>
<back>Atheling Mantle</back>
<waist>Breeze Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Rvg. Calligae +2</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="ukkocrit" baseset="ukkoin">
<back>Cavaros Mantle</back>
</set>
<set name="ukkozerk">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Ravager's Mask +2</head>
<neck>Ravager's Gorget</neck>
<body>Zahak's Mail</body>
<hands>Heafoc Mitts</hands>
<back>Atheling Mantle</back>
<waist>Breeze Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Rvg. Calligae +2</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="ukkozerkcrit" baseset="ukkozerk">
<back>Cavaros Mantle</back>
</set>
<set name="fc">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Twilight Helm</head>
<neck>Breeze Gorget</neck>
<body>Grim Cuirass +1</body>
<hands>Heafoc Mitts</hands>
<back>Atheling Mantle</back>
<waist>Breeze Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Hct. Leggings +1</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="PDT" baseset="engaged">
<lring>Dark Ring</lring>
<head>Hero's Galea</head>
<neck>Twilight Torque</neck>
<body>Grim Cuirass +1</body>
<hands>Versa Mufflers</hands>
<back>Metallon Mantle</back>
<waist>Nierenschutz</waist>
<legs>Inmicus Cuisses</legs>
<rring>Dark Ring</rring>
</set>
</group>
</sets>
<rules>
<if area="Dragon's Aery" spelltargetname="Darter">
<cancelspell />
</if>
<if status="Dead">
<cancelspell />
<return />
</if>
<if spell="Dia">
<if advanced='"$PDT"="0"'>
<action type="var" cmd="set PDT 1" />
<addtochat>PDT set on!</addtochat>
</if>
<elseif advanced='"$PDT"="1"'>
<action type="var" cmd="set PDT 0" />
<addtochat>TP set on!</addtochat>
</elseif>
</if>
<if status="Engaged">
<if advanced='"$PDT"="0"'>
<action type="equip" when="engaged|aftercast" set="engaged" />
</if>
<elseif advanced='"$PDT"="1"'>
<action type="equip" when="engaged|aftercast" set="PDT" />
</elseif>
</if>
<if type="weaponskill">
<if spell="Ukko's Fury">
<if buffactive="Visitant">
<if buffactive="Berserk|Attack Boost">
<if buffactive="Potency|Blood Rage">
<action type="equip" when="precast" set="ukkozerkcrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkozerk" />
</else>
</if>
<if notbuffactive="Berserk|Attack Boost">
<if buffactive="Potency|Bloodrage">
<action type="equip" when="precast" set="ukkocrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkoin" />
</else>
</if>
</if>
<else>
<action type="equip" when="precast" set="ukkoout" />
</else>
</if>
<if spell="Raging Rush">
<if buffactive="Berserk|Attack Boost">
<action type="equip" when="precast" set="rrzerk" />
</if>
<else>
<action type="equip" when="precast" set="rr" />
</else>
</if>
<if spell="Fell Cleave">
<action type="equip" when="precast" set="fc" />
</if>
<else>
<return />
</else>
<action type="command" when="aftercast">input /echo TP return = <tp> </action>
</if>
<if spell="berserk">
<action type="equip" when="precast">
<feet>Warrior's Calligae</feet>
</action>
</if>
<if spell="warcry">
<action type="equip" when="precast">
<head>Warrior's Mask</head>
</action>
</if>
<if spell="aggressor">
<action type="equip" when="precast">
<body>Warrior's Lorica</body>
</action>
</if>
<if spell="restraint">
<action type="equip" when="precast">
<hands>Rvg. Mufflers +2</hands>
</action>
</if>
<if spell="retaliation">
<action type="equip" when="precast">
<feet>Rvg. Calligae +2</feet>
</action>
</if>
<if spell="Blood Rage">
<action type="equip" when="precast">
<body>Rvg. Lorica +2</body>
</action>
</if>
<if notstatus="engaged">
<action type="equip" when="idle|aftercast" set="idle" />
</if>
</rules>
</spellcast>
The spellcast for you, Xueye.
i just want you to know
that altering your spellcast to fit my gear
is a highly disheartening experience :(
Quetzalcoatl.Mitosis
サーバ: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-07-07 15:12:24
Carbuncle.Sevourn said: Quetzalcoatl.Mitosis said: Quetzalcoatl.Xueye said: Mito you sly dog, lend me your uber spellcast xml please so I know wtf to do with myself as I keep not getting my Ukon. Just send me a PM of anything you need. If its a job I don't play, your going to have to hop on my vent and work through it with me. If its a job I play, I already have a spellcast for it, and can give you a link. Again, just PM me!
Carbuncle.Sevourn said: also thanks mitosis for making this thang You're very much welcome =]
EDIT:
<?xml version="1.0" ?>
<spellcast>
<variables>
<var name="PDT">0</var>
</variables>
<sets>
<group name="war">
<set name="MiscGearCollector" load="yes">
<main>Joyeuse</main>
<main>Magnus Axe</main>
<main>Ukonvasara</main>
<main>Jupiter's Staff</main>
<main>Mercurial Sword</main>
<main>Woodville's Axe</main>
<main>Fourth Zaghnal</main>
<main>Quint Spear</main>
<main>Warp Cudgel</main>
<body>Warrior's Lorica</body>
<sub>Pole Grip</sub>
<sub>Eisen Grip</sub>
<sub>Mythril Grip +1</sub>
<feet>Warrior's Calligae</feet>
<head>Warrior's Mask</head>
</set>
<set name="engaged">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Zelus Tiara</head>
<neck>Ravager's Gorget</neck>
<body>Rvg. Lorica +2</body>
<hands>Rvg. Mufflers +2</hands>
<back>Atheling Mantle</back>
<waist>Goading Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Rvg. Calligae +2</feet>
<rear>Ravager's Earring</rear>
<rring>Blitz Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="idle">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Zelus Tiara</head>
<neck>Ravager's Gorget</neck>
<body>Rvg. Lorica +2</body>
<hands>Rvg. Mufflers +2</hands>
<back>Atheling Mantle</back>
<waist>Goading Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Hermes' Sandals</feet>
<rear>Ravager's Earring</rear>
<rring>Blitz Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="rr">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Ravager's Mask +2</head>
<neck>Snow Gorget</neck>
<body>Zahak's Mail</body>
<hands>Rvg. Mufflers +2</hands>
<back>Atheling Mantle</back>
<waist>Anguinus Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Hct. Leggings +1</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="rrzerk" baseset="rr">
<hands>Heafoc Mitts</hands>
<back>Cavaros Mantle</back>
<waist>Snow Belt</waist>
</set>
<set name="ukkoout">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Twilight Helm</head>
<neck>Kubira Beads</neck>
<body>Twilight Mail</body>
<hands>Rvg. Mufflers +2</hands>
<back>Cuchulain's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Hct. Leggings +1</feet>
<rear>Vulcan's Pearl</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="ukkoin">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Ravager's Mask +2</head>
<neck>Ravager's Gorget</neck>
<body>Grim Cuirass +1</body>
<hands>Heafoc Mitts</hands>
<back>Atheling Mantle</back>
<waist>Breeze Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Rvg. Calligae +2</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="ukkocrit" baseset="ukkoin">
<back>Cavaros Mantle</back>
</set>
<set name="ukkozerk">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Ravager's Mask +2</head>
<neck>Ravager's Gorget</neck>
<body>Zahak's Mail</body>
<hands>Heafoc Mitts</hands>
<back>Atheling Mantle</back>
<waist>Breeze Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Rvg. Calligae +2</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="ukkozerkcrit" baseset="ukkozerk">
<back>Cavaros Mantle</back>
</set>
<set name="fc">
<lear>Brutal Earring</lear>
<lring>Rajas Ring</lring>
<head>Twilight Helm</head>
<neck>Breeze Gorget</neck>
<body>Grim Cuirass +1</body>
<hands>Heafoc Mitts</hands>
<back>Atheling Mantle</back>
<waist>Breeze Belt</waist>
<legs>Rvg. Cuisses +2</legs>
<feet>Hct. Leggings +1</feet>
<rear>Ravager's Earring</rear>
<rring>Vulcan's Ring</rring>
<ammo>Ravager's Orb</ammo>
</set>
<set name="PDT" baseset="engaged">
<lring>Dark Ring</lring>
<head>Hero's Galea</head>
<neck>Twilight Torque</neck>
<body>Grim Cuirass +1</body>
<hands>Versa Mufflers</hands>
<back>Metallon Mantle</back>
<waist>Nierenschutz</waist>
<legs>Inmicus Cuisses</legs>
<rring>Dark Ring</rring>
</set>
</group>
</sets>
<rules>
<if area="Dragon's Aery" spelltargetname="Darter">
<cancelspell />
</if>
<if status="Dead">
<cancelspell />
<return />
</if>
<if spell="Dia">
<if advanced='"$PDT"="0"'>
<action type="var" cmd="set PDT 1" />
<addtochat>PDT set on!</addtochat>
</if>
<elseif advanced='"$PDT"="1"'>
<action type="var" cmd="set PDT 0" />
<addtochat>TP set on!</addtochat>
</elseif>
</if>
<if status="Engaged">
<if advanced='"$PDT"="0"'>
<action type="equip" when="engaged|aftercast" set="engaged" />
</if>
<elseif advanced='"$PDT"="1"'>
<action type="equip" when="engaged|aftercast" set="PDT" />
</elseif>
</if>
<if type="weaponskill">
<if spell="Ukko's Fury">
<if buffactive="Visitant">
<if buffactive="Berserk|Attack Boost">
<if buffactive="Potency|Blood Rage">
<action type="equip" when="precast" set="ukkozerkcrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkozerk" />
</else>
</if>
<if notbuffactive="Berserk|Attack Boost">
<if buffactive="Potency|Bloodrage">
<action type="equip" when="precast" set="ukkocrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkoin" />
</else>
</if>
</if>
<else>
<action type="equip" when="precast" set="ukkoout" />
</else>
</if>
<if spell="Raging Rush">
<if buffactive="Berserk|Attack Boost">
<action type="equip" when="precast" set="rrzerk" />
</if>
<else>
<action type="equip" when="precast" set="rr" />
</else>
</if>
<if spell="Fell Cleave">
<action type="equip" when="precast" set="fc" />
</if>
<else>
<return />
</else>
<action type="command" when="aftercast">input /echo TP return = <tp> </action>
</if>
<if spell="berserk">
<action type="equip" when="precast">
<feet>Warrior's Calligae</feet>
</action>
</if>
<if spell="warcry">
<action type="equip" when="precast">
<head>Warrior's Mask</head>
</action>
</if>
<if spell="aggressor">
<action type="equip" when="precast">
<body>Warrior's Lorica</body>
</action>
</if>
<if spell="restraint">
<action type="equip" when="precast">
<hands>Rvg. Mufflers +2</hands>
</action>
</if>
<if spell="retaliation">
<action type="equip" when="precast">
<feet>Rvg. Calligae +2</feet>
</action>
</if>
<if spell="Blood Rage">
<action type="equip" when="precast">
<body>Rvg. Lorica +2</body>
</action>
</if>
<if notstatus="engaged">
<action type="equip" when="idle|aftercast" set="idle" />
</if>
</rules>
</spellcast>
The spellcast for you, Xueye.
i just want you to know
that altering your spellcast to fit my gear
is a highly disheartening experience :( Lol. Terribly Sorry about that ^^;
I hate making a spellcast from scratch for this exact reason... It's not the rules section that gets to me, it's making all the gearsets >.<
Carbuncle.Sevourn
サーバ: Carbuncle
Game: FFXI
Posts: 9481
By Carbuncle.Sevourn 2011-07-07 15:13:37
Quetzalcoatl.Mitosis said:
I hate making a spellcast from scratch for this exact reason... It's not the rules section that gets to me, it's making all the gearsets
oh i don't mind that part... as long as my gear is better than the gear i'm replacing
in this case, though... ;_;
Quetzalcoatl.Mitosis
サーバ: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-07-07 15:19:00
Carbuncle.Sevourn said: Quetzalcoatl.Mitosis said:
I hate making a spellcast from scratch for this exact reason... It's not the rules section that gets to me, it's making all the gearsets
oh i don't mind that part... as long as my gear is better than the gear i'm replacing
in this case, though... ;_;
Most of it is R/EX stuff you can get easily from Abyssea. Only thing I could think of that might present a little challenge would be Twilight head/body (I had horrible luck with the drop rate of these), Zelus, and Grim +1. If you were on my server, or I on your server, I'd gladly help out getting some of this stuff... as I find myself just sitting in PJ most days =[
Carbuncle.Sevourn
サーバ: Carbuncle
Game: FFXI
Posts: 9481
By Carbuncle.Sevourn 2011-07-07 15:20:36
the ukon is also a bit of a chore :p
Quetzalcoatl.Mitosis
サーバ: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-07-07 15:24:55
Carbuncle.Sevourn said: the ukon is also a bit of a chore :p
Yeah, forgot about that one...
Have you started working on it yet?
Had fun trying to get mine... Did the whole thing with four characters. It was a friend and I, both dual-boxing WHMs. We did his H2H at the same time... I never want to see that canyon ever again.
Carbuncle.Sevourn
サーバ: Carbuncle
Game: FFXI
Posts: 9481
By Carbuncle.Sevourn 2011-07-08 00:24:33
Quetzalcoatl.Mitosis said: Carbuncle.Sevourn said: the ukon is also a bit of a chore :p
Yeah, forgot about that one...
Have you started working on it yet?
Had fun trying to get mine... Did the whole thing with four characters. It was a friend and I, both dual-boxing WHMs. We did his H2H at the same time... I never want to see that canyon ever again.
i'm working on it, but pretty slowly, got mashu +2, and in no incredible rush, i'm highly casual
i'm dbing my pops as well :o
Phoenix.Uzugami
By Phoenix.Uzugami 2011-07-11 06:28:46
I've tried for a few days, but can't seem to get it to work so... What're the ways/whatever to get buffactive certain ws's to work? :| I've tried adding the above ones to my spellcast but it just gives me an endtag error.
Quetzalcoatl.Mitosis
サーバ: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-07-11 08:07:07
Phoenix.Uzugami said: I've tried for a few days, but can't seem to get it to work so... What're the ways/whatever to get buffactive certain ws's to work? :| I've tried adding the above ones to my spellcast but it just gives me an endtag error.
Could you post the spellcast your using? I'll take a look at it and see what I can do.
Carbuncle.Sevourn said: i'm working on it, but pretty slowly, got mashu +2, and in no incredible rush, i'm highly casual
i'm dbing my pops as well :o You'll get it done eventually, and it'll be well worth it!
Phoenix.Uzugami
By Phoenix.Uzugami 2011-07-11 08:21:40
WAR.xml
Include.xml
Person who wrote it has been busy with work and such, and I don't wanna bother her too much about it :<
Quetzalcoatl.Mitosis
サーバ: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-07-11 08:24:38
Phoenix.Uzugami said: WAR.xml
Include.xml
Person who wrote it has been busy with work and such, and I don't wanna bother her too much about it :<
Not a problem. I'll look at it as soon as I get off work today.
Phoenix.Uzugami
By Phoenix.Uzugami 2011-07-11 08:25:35
Quetzalcoatl.Mitosis said: Phoenix.Uzugami said: WAR.xml
Include.xml
Person who wrote it has been busy with work and such, and I don't wanna bother her too much about it :<
Not a problem. I'll look at it as soon as I get off work today.
tyvm~
Quetzalcoatl.Mitosis
サーバ: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-07-11 12:01:55
Ok, there is a lot of unnecessary stuff going on here. I don't really see a point in using your include here, as a good 90% of it geared towards your mage jobs, or things completely unrelated to WAR.
Since I don't have all your includes (missing "CommonVariables" "WeaponSkillVariables" and "Arianna") I'm just going to give you a spellcast to us. Going through all that and changing the things required to make it work is a bit more work than I'm willing to commit to right now (as if writing this and a new spellcast for you is any better :p)...
Spellcast: Code <?xml version="1.0" ?>
<spellcast>
<config>
ShowGearSwaps="false"
Debug="false"
ShowSpellInfo="false"
</config>
<variables>
<var name="Grip">Claymore Grip</var>
<var name="TPRRing">Mars's Ring</var>
<var name="TPBack">Atheling Mantle</var>
<var name="TPEar">Ravager's Earring</var>
</variables>
<!-----------------------------NOTES---------------------------------><!--
Gorgets needed: ???
Groups: Main*
504 Delay 6 Hit:
- /SAM:
<sub>Pole Grip</sub>
- Other:
<sub>Rose Strap</sub>
<rring>Hoard Ring</rring>
<back>Tactical Mantle</back>
--><!------------------------------------------------------------------->
<sets>
<group default="yes" name="Main">
<set name="Standard">
<sub>$Grip</sub>
<ammo>Ravager's Orb</ammo>
<head>Zelus Tiara</head>
<neck>Wivre Gorget</neck>=
<lear>Ravager's Earring</lear>
<rear>Brutal Earring</rear>
<body>Ravager's Lorica +2</body>
<hands>Ravager's Mufflers +2</hands>
<lring>Rajas Ring</lring>
<rring>Mars's Ring</rring>
<back>Atheling Mantle</back>
<waist>Goading Belt</waist>
<legs>Ravager's Cuisses +2</legs>
<feet>Ravager's Calligae +2</feet>
</set>
<set name="Idle" BaseSet="Standard">
<head>Adaman Barbuta</head>
<neck>Orochi Nodowa</neck>
<body>Barone Corazza</body>
<hands>Darksteel Mittens +1</hands>
<legs>Blitzer Poleyn</legs>
<rring>Hercules' Ring</rring>
<waist>Nierenschutz</waist>
<feet>Koenig Schuhs</feet>
</set>
<set name="Engaged" BaseSet="Standard">
<hands>Ravager's Mufflers +2</hands>
<rring>Blitz Ring</rring>
<back>$TPBack</back>
</set>
<set name="1_Hit_WS" BaseSet="Standard">
</set>
<set name="MAB_WS" BaseSet="1_Hit_WS">
<lear>Hecate's Earring</lear>
<rear>Moldavite Earring</rear>
</set>
<set name="Multi_Hit_WS" BaseSet="1_Hit_WS">
<head>Ravager's Mask +2</head>
<neck>Snow Gorget</neck>
<lear>Flame Pearl</lear>
<rear>Brutal Earring</rear>
<body>Zahak's Mail</body>
<hands>Ravager's Mufflers +2</hands>
<rring>Pyrosoul Ring</rring>
<waist>Beir Belt +1</waist>
<legs>Byakko's Haidate</legs>
<feet>Hecatomb Leggings +1</feet>
</set>
<set name="Resting"></set>
<set name="PDT">
<head>Darksteel cap +1</head>
<body>Grim Cuirass</body>
<neck>Twilight Torque</neck>
<hands>Darksteel mittens +1</hands>
<lring>Jelly Ring</lring>
<rring>Dark Ring</rring>
<back>Metallon Mantle</back>
<waist>Nierenschutz</waist>
<legs>Blitzer Poleyn</legs>
<feet>Jingang Greaves</feet>
</set>
<set name="Waltz">
<head>Genbu's Kabuto</head>
<body>Kirin's Osode</body>
<waist>Warwolf Belt</waist>
</set>
<set name="Enmity"></set>
<set name="FastCast">
<lear>Loquacious Earring</lear>
</set>
<set name="Haste" BaseSet="FastCast">
<head>Zelus Tiara</head>
<hands>Dusk Gloves +1</hands>
<waist>Goading Belt</waist>
<legs>Ravager's Cuisses +2</legs>
<feet>Dusk Ledelsens</feet>
</set>
</group>
</sets>
<rules>
<if mode="and" SubJob="SAM" EquipMain="Vermeil Bhuj|Sturdy Axe|Bounty Sickle">
<var cmd="set Grip Claymore Grip" />
<var cmd="set TPRRing Mars's Ring" />
<var cmd="set TPBack Atheling Mantle" />
</if>
<else>
<if EquipMain="Vermeil Bhuj|Sturdy Axe|Bounty Sickle">
<var cmd="set Grip Rose Strap" />
</if>
<else>
<var cmd="set Grip %EquipSub" />
</else>
<var cmd="set TPRRing Hoard Ring" />
<var cmd="set TPBack Tactical Mantle" />
</else>
<if SubJob="NIN|DNC">
<if notEquipSub="*Grip*|*Strap*">
<var cmd="set TPEar Suppanomimi" />
</if>
<else>
<var cmd="set TPEar Centaurus Earring" />
</else>
</if>
<if status="Engaged">
<action type="equip" when="engaged|aftercast" set="Engaged" />
</if>
<if notstatus="engaged">
<action type="equip" when="idle|aftercast" set="idle" />
</if>
<if type="weaponskill">
<if spell="Ukko's Fury">
<if buffactive="Visitant">
<if buffactive="Berserk|Attack Boost">
<if buffactive="Potency|Blood Rage">
<action type="equip" when="precast" set="ukkozerkcrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkozerk" />
</else>
</if>
<if notbuffactive="Berserk|Attack Boost">
<if buffactive="Potency|Bloodrage">
<action type="equip" when="precast" set="ukkocrit" />
</if>
<else>
<action type="equip" when="precast" set="ukkoin" />
</else>
</if>
</if>
<else>
<action type="equip" when="precast" set="ukkoout" />
</else>
</if>
<if spell="Raging Rush">
<if buffactive="Berserk|Attack Boost">
<action type="equip" when="precast" set="rrzerk" />
</if>
<else>
<action type="equip" when="precast" set="rr" />
</else>
</if>
<if spell="Fell Cleave">
<action type="equip" when="precast" set="fc" />
</if>
<else>
<return />
</else>
<action type="command" when="aftercast">input /echo TP return = <tp> </action>
</if>
<if spell="warcry">
<action type="equip" when="precast">
<head>Warrior's Mask</head>
</action>
</if>
<if spell="aggressor">
<action type="equip" when="precast">
<body>Warrior's Lorica</body>
</action>
</if>
<if spell="restraint">
<action type="equip" when="precast">
<hands>Rvg. Mufflers +2</hands>
</action>
</if>
<if spell="retaliation">
<action type="equip" when="precast">
<feet>Rvg. Calligae +2</feet>
</action>
</if>
<if spell="Blood Rage">
<action type="equip" when="precast">
<body>Rvg. Lorica +2</body>
</action>
</if>
<if spell="Utsusemi*">
<action type="equip" when="precast" set="Haste" />
</if>
<if spell="*Waltz*" notspell="Healing Waltz">
<action type="equip" when="precast" set="Waltz" />
</if>
</rules>
</spellcast>
A few things regarding the spellcast I posted.
Since I wasn't given all your includes I had to make this without using your includes. That being said, you may have to change some of your macros you use in game to make this work for you.
Also, I didn't make a rule to handle your PDT set, so you can just make a macro to throw it on. The macro would look like this: /console sc set PDT
Know that because of the engaged rule, after any action, you will be put back into your Engaged set, so if you want to be wearing the PDT set, you'll have to hit the macro again, or make a variable and rules for it. Here's how I do it... Code <var name="PDT">0</var>
<!-- put the above variable in your variables section, and the below rule into your rules section -->
<if status="Engaged">
<if advanced='"$PDT"="0"'>
<action type="equip" when="engaged|aftercast" set="engaged" />
</if>
<elseif advanced='"$PDT"="1"'>
<action type="equip" when="engaged|aftercast" set="PDT" />
</elseif>
</if>
For this to work, you will have to either make a toggle rule... Code <if spell="Dia">
<if advanced='"$PDT"="0"'>
<action type="var" cmd="set PDT 1" />
<addtochat>PDT set on!</addtochat>
</if>
<elseif advanced='"$PDT"="1"'>
<action type="var" cmd="set PDT 0" />
<addtochat>TP set on!</addtochat>
</elseif>
</if>
Or two different macros to change the PDT variable...
line 1: /console sc var set PDT 1
line 2: /console sc set PDT (this will put on your PDT set, the next macro will remove it)
line 1: /console sc var set PDT 0
line 2: /console sc set Engaged
Something I noticed: Note: From your original spellcast. I left this in the new one, just in case you want to use it. If not, simply remove it, and the corresponding variable, and it'll still work fine.
Code <if SubJob="NIN|DNC">
<if notEquipSub="*Grip*|*Strap*">
<var cmd="set TPEar Suppanomimi" />
</if>
<else>
<var cmd="set TPEar Centaurus Earring" />
</else>
</if>
You have this nice little rule, but in your Engaged set, none of your ears reference this "TPEar" variable. Do you want this rule to work? If so, your going to need to change one of your ears to this variable. Also, in your variables, you have TPEar defaulting to Ravagers. This piece isn't found in this rule, so if this is the ear you wish to use as your TPEar, AND your going to use this rule, you'll need to make or change your <else> statement to reflect this.
Also... Code <if mode="and" SubJob="SAM" EquipMain="Vermeil Bhuj|Sturdy Axe|Bounty Sickle">
<var cmd="set Grip Claymore Grip" />
<var cmd="set TPRRing Mars's Ring" />
<var cmd="set TPBack Atheling Mantle" />
</if>
<else>
<if EquipMain="Vermeil Bhuj|Sturdy Axe|Bounty Sickle">
<var cmd="set Grip Rose Strap" />
</if>
<else>
<var cmd="set Grip %EquipSub" />
</else>
<var cmd="set TPRRing Hoard Ring" />
<var cmd="set TPBack Tactical Mantle" />
</else>
Same thing here, your Engaged set doesn't have a TPRing. If you want this rule to be fully functional, you're going to need to change a ring slot to "$TPRRing"
Uhm... that's about all I have for now. If you have any questions, or have a problem with any of this, just let me know and I'll work through it with you ^^
EDIT: You're also going to have to make sets to reflect those called upon in the weaponskill rules based on your gear.
[+]
Quetzalcoatl.Yomisha
サーバ: Quetzalcoatl
Game: FFXI
Posts: 7589
By Quetzalcoatl.Yomisha 2011-07-11 12:09:53
/yoinks! I'm rarely on WAR but I've been so lazy about making an xml for it, lol. It's part of the reason I don't play it. Terrible. Anyway, yoinking and thanks for posting. :3
hi i'm sev
so i have like this ancient war spellcast that is like version 2.22 and i love it dearly but a lot of things (like cancel) just don't seem to work anymore
if anyone has an up-to-date war xml
with berserk up/berserk down/restraint up/restraint down tp and ws sets
seperate idle and engaged sets
and mdt and pdt sets (optional, i can do that with windower macroes)
for me to use as a template
i would very much appreciate it
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