Random Question Thread (FFXI Related)

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Random Question thread (FFXI related)
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 Asura.Eiryl
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By Asura.Eiryl 2026-06-10 18:39:38  
Asura.Crevox said: »
Has there been any cause discovered for the chat bug? It happened frequently when I played last time, and it's happening again...

Sometimes when I open the full chat view to check my log (mainly to see past messages) the whole thing becomes blank and wipes the log. I think I was told previously this was a Windower bug of some kind? Any ideas on how to avoid/resolve this?

Sandbox (plugin) was created to stop it, but it's not perfect
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By DaneBlood 2026-06-10 19:05:19  
Asura.Crevox said: »
Has there been any cause discovered for the chat bug? It happened frequently when I played last time, and it's happening again...

Sometimes when I open the full chat view to check my log (mainly to see past messages) the whole thing becomes blank and wipes the log. I think I was told previously this was a Windower bug of some kind? Any ideas on how to avoid/resolve this?

its not a bug its a limitation. what you see inyour chat is left over image from data that is expunged from your chatlog. aka its no longer there.
so when you go into full chatlog mode and aks it to draw it again with the chatlog data its empty

it just didnt clear out the visual part of the chatlog when the data was expunged.

i assume you use 2 chatlog windows and its only one of them that have the issue ?>
 Bahamut.Bojack
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By Bahamut.Bojack 2026-06-10 19:08:57  
How do you get certain Campaign Ops to appear like Iron Anvil/Crystal Fist past I.
 Asura.Crevox
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By Asura.Crevox 2026-06-10 19:41:30  
DaneBlood said: »
i assume you use 2 chatlog windows and its only one of them that have the issue ?>

I am using two chat log windows, yes. Honestly have not noticed if it only occurs to one or the other.
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By LightningHelix 2026-06-10 20:33:33  
Bahamut.Bojack said: »
How do you get certain Campaign Ops to appear like Iron Anvil/Crystal Fist past I.
The consensus is "do 16 reps of the previous level" but honestly I'm not entirely sure whether it's that or the stupid Campaign Statistics thing.
 Shiva.Thorny
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By Shiva.Thorny 2026-06-11 05:37:33  
Asura.Crevox said: »
Has there been any cause discovered for the chat bug?

If the client fails to read the on-disc log entries, it gives up and won't try to read them again. The non-maximized log is stored directly in RAM and continues to work until you maximize again.

A common cause of failure-to-read used to be having your alt writing the files while your main tried to read them, especially pre-SSD. Sandbox on windower or a built in code block in Ashita's core change the path so different characters write different files, preventing this cause.

However, if your HD fails to read the files for any other reason, you'll still get them. Checking HD health in case it's going out is a good idea. If you're still on a spinning disc, upgrading to a SSD can reduce the frequency. It's also possible an antivirus or other external program hooking your reads is contributing.

Not really a windower bug.
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By Undula 2026-06-11 06:37:30  
I got myself a Hoxne earring last night, put it on and got +5 to each stat, at ML33. Can anyone check briefly and probably confirm there is a bug since Update? I checked several times, no idea what is going on.
 Cerberus.Echohawk
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By Cerberus.Echohawk 2026-06-11 06:49:01  
It varies with mastery rank not master level.
https://www.bg-wiki.com/ffxi/Mentor#Mastery_Rank
https://www.ffxiah.com/forum/topic/55467/mastery-rank-data/
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By Undula 2026-06-11 06:53:04  

Thank you!
 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-06-11 08:22:39  
I made a new mule and added it to my SE account. I previously had a security token and unlinked it. How do I get Satchel access for the new mule?
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-06-11 08:32:14  
Its been a while, but I'm pretty sure you'll have to re-enable MFA then disable it.
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 Asura.Sechs
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By Asura.Sechs 2026-06-11 08:32:51  
Don't have to get the physical security token though, can use a software one.
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 Asura.Toralin
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By Asura.Toralin 2026-06-11 17:22:02  
I am unable to flag
Sharpening the Sword

both Pre-req's done A knights test and Father and Son.


In order to start this quest, it's necessary to trade back the fishing rod to Ailbeche from the previous quest Father and Son.

I do not have this I must of tossed it. I tried buying one from the AH and trading her but no response from Alibeche. I checked that I hadnt already traded and went on to Sobane and Ordelle cave to pop the NM from the Stalagmite, but it wont pop, and the quest is not flagged as active in my log

any ideas to try?

EDIT: I have the title Family Counselor so it seems that maybe I did trade the rod back to Alibeche
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By RayearthAsura 2026-06-11 17:35:48  
Did you try flagging this quest as a level 40+ paladin? Or were you on another job?
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 Asura.Toralin
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By Asura.Toralin 2026-06-11 18:31:31  
RayearthAsura said: »
Did you try flagging this quest as a level 40+ paladin? Or were you on another job?
Crap this has to be it, let me change to PLD and try, thank you

EDIT: bingo! thank you
 Asura.Crevox
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By Asura.Crevox 2026-06-12 19:19:15  
Shiva.Thorny said: »
Asura.Crevox said: »
Has there been any cause discovered for the chat bug?

If the client fails to read the on-disc log entries, it gives up and won't try to read them again. The non-maximized log is stored directly in RAM and continues to work until you maximize again.

A common cause of failure-to-read used to be having your alt writing the files while your main tried to read them, especially pre-SSD. Sandbox on windower or a built in code block in Ashita's core change the path so different characters write different files, preventing this cause.

However, if your HD fails to read the files for any other reason, you'll still get them. Checking HD health in case it's going out is a good idea. If you're still on a spinning disc, upgrading to a SSD can reduce the frequency. It's also possible an antivirus or other external program hooking your reads is contributing.

Not really a windower bug.


The issue happens on my game every day I play, and happened when I played years ago too. I don't even multibox, so I'm not sure Sandbox will help, but I guess there's no harm in trying it to see. I'm also already using an SSD.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-06-13 01:20:51  
Carbuncle.Maletaru said: »
While this is true for speed, it's also WAY more expensive in gil, because those 15s are each 40k and use the most expensive spheres. It will add up quickly. If you only do this pattern and never break or HQ, you'd spend 111,000,000 in just t3 catalysts, plus 22m in t2 catalysts.
So I was trying to find the master escutcheon thread, settled on the old convos and I noticed this.

This is wrong lol. T1 sphere (300 gil) -> t1 sphere (300 gil) -> t2 sphere (8000 gil) -> T3 sphere (40000 gil)



Anyways, I finished my shields, a couple observations along the way.
For the first 3 stages, I did my crafter point synthing in garden with ionis. I figured the success rate increase would be worth it, it wasnt. While there was a decrease in break rate which gave me better CP/synth numbers, it was also an annoying run back and forth from garden to guild every 20ish minutes. I also couldnt stock up my inventory as much with mats/crystals since I needed ~50 empty spots to fill up on non-stackable sets, whereas at the guild I could turn in as I craft them. I only have two exact comparables:
Wood Set 74 @ 116 skill
Ionis = 167 synths, 1 brk 0.6%, 129 NQ 77.25%, 24 HQ1 14.37%, 9 HQ2, 5.39%, 4 HQ3 2.4%, 9794 CP total = 58.65CP/synth
Guild = 581 synths, 13 brk 2.24%, 412 NQ 70.91%, 95 HQ1 16.35%, 43 HQ2 7.4%, 18 HQ3 3.1%, 32597 CP total = 56.1CP/synth

Alch Set 90 @ 116 skill
Ionis = 210 synths, 4 brk 1.9%, 183 NQ 87.14%, 13 HQ1 6.19%, 10 HQ2 4.76%, 13918 CP total = 66.28CP/synth
Guild = 819 synths, 25 brk 3.05%, 718 NQ 87.67%, 36 HQ1 4.40%, 40 HQ2 4.88%, 53131 CP total = 64.87CP/synth
I didnt put stall back after breaking down cards and I only realized I screwed myself out of T2 after I was finished

I have other comparables, but I did swap my rings to Orvail +1 to maximize my return, so they wont be properly equal:
Gold Set 80 @ various skill (always T2)
Ionis with Craftmaster&Confec = 462 synths, 5 brk 1.08%, 338 NQ 73.16%. 89 HQ1 19.26%, 21 HQ2 4.55%, 9 HQ3 1.95%, 29966 CP total = 64.86CP/synth
Garden with Orvail+1&Confec = 993 synths, 35 brk 3.52%, 694 NQ 69.89%, 187 HQ1 18.83%, 45 HQ2 4.53%, 32 HQ3 3.22%, 63768 CP total = 64.22CP/synth

Leather Set 95 @ Various skill (Always T1)
Ionis w CM&Conf = 526 Syn, 3 brk 0.57%, 473 NQ 89.92%, 31 HQ1 5.89%, 19 HQ2 3.61%, 36582 CP total, 68.55CP/synth
Guild w Ov+1&Conf = 190syn, 11 brk 5.79%, 161 NQ 84.74%, 12 HQ1 6.32%, 6 HQ2 3.16%, 12572 CP total, 66.17CP/synth

While it is more efficient to synth with Ionis, you're not gaining all that much.


Having said all that, I think an argument can be made that you'd get better mileage synthing T1 sets in the guild using Macaron's to lower break rate, since the HQ rate is already low and its the breaks that will hurt your CP/synth numbers most. I just dont have any data to support that theory.



As far as breaking down my thousands of cards, this data is 99.99% accurate. Packet loss and disconnects do happen unfortunately.
Formula to *** card value: =(((NQ+HQ1)*3)+((HQ2+HQ3)*15))/TotalCards. How did I come to these numbers? Easy, it relates to what I opened this post with. T1 (no sc, 1 point) -> T1 (lv2 SC, 5 points) -> T2 (lv3 SC, 15 points) -> T3 (lv3 SC, 15 points). Both T1 orbs are worth (1+5)/2, so 3 points, T2 and T3 orbs are worth 15 each. I didnt factor in breaks or HQ on the focuser, its just an estimate value.

Ionis, Rusk, Craftmaster, Confectioner, MH:Desynthesis, 116 skill (not sure if this matters)
11650 cards
17127 synths
8903 breaks 51.98%
3247 NQ 18.96%
4977 total HQ 29.06%
2526 HQ1 14.75% / 50.75%
1612 HQ1 9.41% / 32.39%
839 HQ3 4.9% / 16.86%
8224 spheres 70.59%
3426 cards lost 29.41%
4.64 points per card

Ionis, Rusk, Orvail+1, Confectioner, MH:Desynthesis, 116 skill
61575 cards
91396 synths
46481 breaks 50.86%
17997 NQ 19.69%
26918 total HQ 29.45%
13454 HQ1 14.72% / 49.98%
9003 HQ2 9.85% / 33.45%
4461 HQ3 4.88% / 16.57%
44645 spheres 72.51%
16930 cards lost 27.49%
4.81 points per card
With a large enough sample size, that Increase synth success +2% and decrease synth material loss +2% that Orvail+1 offers stick out like a sore thumb, in a good way


Ionis, Rusk, Orvail+1, Confectioner, MH:Desynthesis, 116 skill, Escutcheon
Singleboxers wont have this luxury, but data is data
34467 cards
53015 synths
26866 breaks 50.68% (unchanged)
10420 NQ 19.65%
15729 total HQ 29.67%
7948 HQ1 14.99% / 50.53%
5101 HQ2 9.62% / 32.43%
2680 HQ3 5.06% / 17.04%
26006 spheres 75.45%
8461 cards lost 24.55%
4.99 points per card
The break/NQ/HQ results look the same percentage wise because I'm comparing them to total synths, not cards used. If I compared those numbers to starting card count, they would look better. With breaks occurring 50% of the time, the decrease material loss on the shield is putting in work.

Ionis, Rusk, Orvail+1, Confectioner, MH:Desynthesis, 116 skill, Escutcheon with enhancement
I'm very confused about these results. The fact I was making NQ results suggests that the enhancement doesnt work, and yet there is a decent shift in results. Could just be sample size issues. Either way, it costed me nothing to use the shield and pop the enhancement to get some data.
6838 cards
10343 synths
5101 breaks 49.32%
2090 NQ 20.21%
3152 total HQ 30.47%
1552 HQ1 15.01% / 49.24%
1080 HQ2 10.44% / 34.26%
520 HQ3 5.03% / 16.50%
5242 spheres 76.66%
1596 cards lost 23.34%
5.11 points per card
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By Felgarr 2026-06-13 05:40:56  
Asura.Crevox said: »
Shiva.Thorny said: »
Asura.Crevox said: »
Has there been any cause discovered for the chat bug?

If the client fails to read the on-disc log entries, it gives up and won't try to read them again. The non-maximized log is stored directly in RAM and continues to work until you maximize again.

A common cause of failure-to-read used to be having your alt writing the files while your main tried to read them, especially pre-SSD. Sandbox on windower or a built in code block in Ashita's core change the path so different characters write different files, preventing this cause.

However, if your HD fails to read the files for any other reason, you'll still get them. Checking HD health in case it's going out is a good idea. If you're still on a spinning disc, upgrading to a SSD can reduce the frequency. It's also possible an antivirus or other external program hooking your reads is contributing.

Not really a windower bug.


The issue happens on my game every day I play, and happened when I played years ago too. I don't even multibox, so I'm not sure Sandbox will help, but I guess there's no harm in trying it to see. I'm also already using an SSD.

Do you install games / Windower on your Desktop?
Is One Drive enabled?

Any folder that is being synced to the cloud by one drive, drop box, etc... will block your games from files it needs to access.
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-06-13 06:38:06  
Carbuncle.Nynja said: »
Carbuncle.Maletaru said: »
While this is true for speed, it's also WAY more expensive in gil, because those 15s are each 40k and use the most expensive spheres. It will add up quickly. If you only do this pattern and never break or HQ, you'd spend 111,000,000 in just t3 catalysts, plus 22m in t2 catalysts.
So I was trying to find the master escutcheon thread, settled on the old convos and I noticed this.

This is wrong lol. T1 sphere (300 gil) -> t1 sphere (300 gil) -> t2 sphere (8000 gil) -> T3 sphere (40000 gil)

"Those 15s" = the extra 15s being added by extending the chain. In context this is incredibly obvious.
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By Asura.Vyre 2026-06-15 02:14:34  
So how exactly does Restraint work, and how exactly do the Empy hands enhance it?

The BG Wiki has a few theoretical situations that sound like napkin math/eyeballin' things.

And how does the JP category for it come into play?

In the olden days when it was brand new, it made you unable to crit, but the WSD pay off was pretty noticeable. They later altered it so it didn't stop crits, so now it seems to be only related to attack rounds and effective weapon delay.

Wiki says things that seem to conflict, like that the formula for Restraint's WSD increase is floor(Round Delay / 385), meaning you truncate the decimals, right?

But if that's true, wouldn't it mean any weapon under 385 delay is getting a 0.??% increase, truncated to 0, so no increase? And then any weapon above 385 is just 1.??% so just 1% increases per attack round?

Does anyone know how it actually works, nowadays?
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By ryukin182 2026-06-15 10:43:14  
https://imgur.com/a/tbSOeFd

Am I high or did they take away points? They gave us like 700 on the first day. I log in today and see i have 250, and theres no chance i spent it as i havn't been to the moogle and theres nothing to buy besides mars orbs. Am i misremembering them giving out a big chunk of points on the 10th? What's even weirder is on this character i have 270 when others have 300.
 Asura.Hya
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By Asura.Hya 2026-06-15 10:54:07  
ryukin182 said: »
https://imgur.com/a/tbSOeFd

Am I high or did they take away points? They gave us like 700 on the first day. I log in today and see i have 250, and theres no chance i spent it as i havn't been to the moogle and theres nothing to buy besides mars orbs. Am i misremembering them giving out a big chunk of points on the 10th? What's even weirder is on this character i have 270 when others have 300.
Up to 700 carry over from the last month. If you have below 700, however many you have will carry over. If you have over 700, the excess is lost. 50 points are earned every day for the first two weeks. On the 15th login, 500 are earned. Every subsequent login awards 100 until the end of the earning period. See https://www.bg-wiki.com/ffxi/Repeat_Login_Campaign for more information.
 Asura.Sechs
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By Asura.Sechs 2026-06-16 05:16:29  
Stupid question maybe given the scarcity of gear with it, but has anybody wondered if there's a cap on QA?
We know for sure there's no cap for DA and we got enough TA to say that probably there isn't a cap for TA either, so it kinda makes sense QA should follow the same rule, right?

That's the most logical conclusion I could come up with, not sure what is everybody's thoughts about it.
 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-06-16 07:38:57  
Asura.Sechs said: »
Stupid question maybe given the scarcity of gear with it, but has anybody wondered if there's a cap on QA?
We know for sure there's no cap for DA and we got enough TA to say that probably there isn't a cap for TA either, so it kinda makes sense QA should follow the same rule, right?

That's the most logical conclusion I could come up with, not sure what is everybody's thoughts about it.

My assumption is the same as yours, but I think you can get to 100% QA with the ambuscade GKT pretty easily.

+98 from a crooked XI+8 Samurai roll with job bonus, 40 with STP, need 62 in gear to hit 100% QA, which feels very easy.

err... maybe that just makes you 100%TA
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By Dodik 2026-06-16 07:57:04  
Ambu GKT is triple attack, yes, not quad.
 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-06-16 08:03:08  
Its notes say it starts to provide QA at +201 STP, but I don't think hitting +300 STP is possible.

Nevermind... it should be possible in Domain Invasion. 80 from grip/hands gives you +218 with the other buffs. Cupid Chocolate pushes it to 243. Empy +3 head/body/legs are +37, so you only need 20 STP in the other 10 slots to hit +300.
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By Nariont 2026-06-16 09:23:25  
The MA on ambu gkt is occasionally attacks x times so cant say that qualifies as QA
 Asura.Crevox
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By Asura.Crevox 2026-06-16 13:53:00  
Felgarr said: »
Asura.Crevox said: »
Shiva.Thorny said: »
Asura.Crevox said: »
Has there been any cause discovered for the chat bug?

If the client fails to read the on-disc log entries, it gives up and won't try to read them again. The non-maximized log is stored directly in RAM and continues to work until you maximize again.

A common cause of failure-to-read used to be having your alt writing the files while your main tried to read them, especially pre-SSD. Sandbox on windower or a built in code block in Ashita's core change the path so different characters write different files, preventing this cause.

However, if your HD fails to read the files for any other reason, you'll still get them. Checking HD health in case it's going out is a good idea. If you're still on a spinning disc, upgrading to a SSD can reduce the frequency. It's also possible an antivirus or other external program hooking your reads is contributing.

Not really a windower bug.


The issue happens on my game every day I play, and happened when I played years ago too. I don't even multibox, so I'm not sure Sandbox will help, but I guess there's no harm in trying it to see. I'm also already using an SSD.

Do you install games / Windower on your Desktop?
Is One Drive enabled?

Any folder that is being synced to the cloud by one drive, drop box, etc... will block your games from files it needs to access.

I don't install games to my desktop and my desktop is actually hidden. I can try running Windower as admin though to see if that makes a difference.

One Drive completely turned off/disabled/service stopped. I can play for some time just fine after starting the game, but once it happens... it then happens for the entire time until I restart the game. 100% reproducible and can't view the log unless I fully restart.
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By Dodik 2026-06-16 14:21:20  
Can try opening up permissions in the Windower folder, that sometimes fixes it.

Make sure sandbox is enabled.
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