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Endeavoring to Awaken --A Guide to Rune Fencer
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24,219
By Valefor.Sehachan 2013-09-27 07:24:11
Considering the recast on Embolden you would hardly find a use for it other than Protect or Shell, and about the above question, mdt is so easy to cap, Embolden is mostly better spent on Protect.
By gargurty 2013-09-27 11:33:02
cool thanks for the answer
Lakshmi.Saevel
サーバ: Lakshmi
Game: FFXI
Posts: 2,228
By Lakshmi.Saevel 2013-10-16 10:31:21
I use it on Shellra V in foret because it allows you to be near capped on MDT in full TP gear and magic damage seems to be what is killing everyone these days. If I'm in lowman / solo stuff then I use it on Protect for the same reason. Another interesting use is if you have a SCH you can time it with their extended haste. Pretty useful right before a boss or other big fight.
Lakshmi.Zerowone
サーバ: Lakshmi
Game: FFXI
Posts: 6,949
By Lakshmi.Zerowone 2013-11-04 23:18:55
Is this the new GS to strive for on RUN?
サーバ: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2013-11-04 23:36:49
vs. Senbaak
+12DEX, +12AGI, +2%TA, +15MAB, -13D, -7STR, -12ATK, -15ACC
vs. Senbaak+1
+12DEX, +12AGI, +2%TA, +15MAB, -14D, -8STR, -25ATK, -27ACC
The Great Sword to strive for? No, Senbaak/+1 will still be better. A Great Sword to strive for? Absolutely, should be better than Crobaci +1.
サーバ: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2013-11-04 23:50:13
Bismarck.Baalthus
サーバ: Bismarck
Game: FFXI
Posts: 96
By Bismarck.Baalthus 2013-11-11 08:33:05
I just upgraded from Crobaci+1 to Kaquljaan and wanted to ask, if it is worth to try to keep a 5-hit build? Or is it not important for RUN with all the DA/TA/QA (Thaumas coat, Epona's ring, Windbuffet belt)?
Since Senbaak nagan has the same delay than Kaquljaan this question might not only concern my cheap ***.
With Crobaci+1 I only needed Hagneia stone, Asperity necklace, the DA set earrings, Rajas ring and Iuitl tights to keep a 5-hit with Resolution. Now I need 5 sTP more and I don't know what to sacrifice. Tactical mantle is a great loss of Attack, but worth it? That delve boss ring is out of reach at the moment, but better in this case than Epona's? Goading belt better than Windbuffet? If going with Goading belt, anything worth to replace 5% Haste at another slot?
Thanks for any reply!
Siren.Kyte
サーバ: Siren
Game: FFXI
Posts: 3,335
By Siren.Kyte 2013-11-11 08:53:30
Just go with the 6-hit.
サーバ: Sylph
Game: FFXI
Posts: 558
By Sylph.Hyunkyl 2013-11-14 16:47:30
Do the sets change with the last update gear?
By Ophannus 2013-12-04 10:56:54
Is the acc bonus for Swordplay quantified? I'm surprised there's no info on bgwiki or anywhere.
Bismarck.Ranthozyk
サーバ: Bismarck
Game: FFXI
Posts: 63
By Bismarck.Ranthozyk 2013-12-10 21:02:25
Do the sets change with the last update gear?
From the update today on 12/10, I can see the following equipment being useful in some way:
Anahera Sword (More damage than Halachuinic Sword for Requiescat)
Tunglmyrkvi (More damage then Senbaak)
Eminent Axe - For those who Ruinator for some reason
Antican Axe - Ditto
Dosis Tathlum - Lunge
Wayfarer Circlet - Lunge
Felistris Mask
Lithelimb Cap
Crematio Earring - Lunge
Manabyss Pigaches - Lunge
AF iLvl 99+1 Armor Set - Enhanced durations/effects/M.Eva/etc.
Saw some new Great Axes with RUN on it for Fell Cleaving I guess? Though there's likely no reason to do that on RUN unless you don't have WAR.
Not sure if there were any other pieces from the previous update before this one. I think there was some other lunge gear (An earring, or ammo maybe?) I'm forgetting.
By Ophannus 2013-12-10 21:06:52
Can spam worms turn now for Dosis Tathlum (the +magic dmg piece). Magic Damage affects Lunge, right?
Bismarck.Ranthozyk
サーバ: Bismarck
Game: FFXI
Posts: 63
By Bismarck.Ranthozyk 2013-12-10 21:08:51
Last I had heard, it did affect it. I can't confirm firsthand right now.
Sylph.Kwate
サーバ: Sylph
Game: FFXI
Posts: 137
By Sylph.Kwate 2013-12-16 16:35:57
Interesting to see RUN on the Eminent GA, I'm debating on grabbing it and skilling up. Has anyone tried the new GA yet? I'm interested in seeing some Upheaval numbers.
Lakshmi.Saevel
サーバ: Lakshmi
Game: FFXI
Posts: 2,228
By Lakshmi.Saevel 2013-12-16 16:51:12
Ruinator is awesome for when your attack isn't being capped. RUN's problem was that it had really crappy weapon selection but now with an iLevel 117 axe / sword combo it could be something to look into. Also swaps to convert into a Req setup.
Asura.Ccl
サーバ: Asura
Game: FFXI
Posts: 1,998
By Asura.Ccl 2013-12-18 13:00:38
Can spam worms turn now for Dosis Tathlum (the +magic dmg piece). Magic Damage affects Lunge, right?
Pretty sure it's either 20 or 25 I did test it before, but forgot to post it and I don't remember if either it was 20 or 25.
サーバ: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2014-01-07 01:05:41
RUN Lua for GearSwap: http://pastebin.com/vrtD0kmw
Will get around to updating gearsets/weapons at some point.
サーバ: Sylph
Game: FFXI
Posts: 558
By Sylph.Hyunkyl 2014-01-11 14:21:52
Would a Ruinator build be viable with Eminent axe/sword combo for fodder/old content?
By kenshynofshiva 2014-01-14 09:38:45
Anyone use run vs aa on normal with any success they care to share???
By gargurty 2014-01-15 08:39:32
i did use it on AA hume. Seemed i parsed 11% with 65ish acc.
didnt get hit much, probable cos of my acc and wiffing much lol
but the final 2 %went down fast with me casting all the protection i could, in that moment we didnt get damaged at all lol.
hope my ls will let me use run more cos its fun.
I did tho made a more acc set for my run, mostly full rank 15(A) manibozho gear, to get my acc as high as possible. Need to test it out tho.
On a side note, was trying out sword/axe on run/nin and it does pretty well to. Guess time to get the requscat ws and maybe ruinator to for more fun :)
By kenshynofshiva 2014-01-31 07:50:36
Ruinator is a beast for sure. I see the new changes a new lunge type ability called swipe and healing from runes but no direct help to pdt should be interesting....
The rune fencer ability Rune Enchantment will be adjusted.
Runes will no longer be nullified by the effects of Dispel. In addition, the recast time and enmity generated from harboring runes will be halved.
* This adjustment will occur in light of the need to quickly change runes due to the implementation of the above new abilities.
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24,219
By Valefor.Sehachan 2014-01-31 07:53:00
They mentioned that the reasoning behind giving us natural acc bonus is in itself a buff to the gear because we can wear more defensive stats over acc related ones.
By Ophannus 2014-01-31 08:20:49
Seeing as DRG and DNC get their first Acc bonus at 30 and they get 3 bonuses at 30/50/76, gonna presume RUN will only get 2 bonuses. So does 22 acc really make/break anything? Well I don't think so but I guess it does somewhat.
Anyone bothered by the name of the Lunge-1? Swipe just sounds like a generic low level mob TP move. I bet it will be a low level Effusion (since there aren't really any before Lunge, so maybe @ level 10). Probably have a smaller recast since it only consumes one rune, so maybe @30-60 seconds?
Valefor.Sapphire
サーバ: Valefor
Game: FFXI
Posts: 1,828
By Valefor.Sapphire 2014-01-31 09:28:50
They mentioned that the reasoning behind giving us natural acc bonus is in itself a buff to the gear because we can wear more defensive stats over acc related ones. I still think that's some terrible reasoning on their part.
Iuitl with both +acc and -pdt augments was not hard to get, and worked pretty well in my experience when getting smacked around by physical attacks from delve bosses on RUN.
I'm pretty disappointed with their planned adjustments.
Ragnarok.Returner
サーバ: Ragnarok
Game: FFXI
Posts: 440
By Ragnarok.Returner 2014-01-31 12:45:47
I was really hoping they would give RUN a JA to convert all damage to the respective rune element for a period of time.
By darthmaull 2014-02-01 06:12:57
I like the adjustments. I think the reason we are getting the acc traits at 50 is so you can't sub RUN to get them which leads me to believe they maybe a little bit potent. We will have to wait and see. Also, SE giving us self curing is a defensive boost. This is them pushing RUN more in the direction of a tank instead of a make shift elemental DRK like how some people are trying to play the job.
Phoenix.Suji
サーバ: Phoenix
Game: FFXI
Posts: 962
By Phoenix.Suji 2014-02-02 12:23:15
Has anyone tried to spreadsheet RUN/NIN? Best DPS I can get using Eminent Axe with Anahera Sword offhand is 861 with superbuffs. This is a fair bit crappier than I expected (I was hoping for at least 1000). I'm curious if any of you managed to get higher DPS and/or if possibly there are some spreadsheet bugs in the RUN/NIN+Ruinator calculations.
VIP
サーバ: Odin
Game: FFXI
Posts: 9,534
By Odin.Jassik 2014-02-02 12:29:57
I like the adjustments. I think the reason we are getting the acc traits at 50 is so you can't sub RUN to get them which leads me to believe they maybe a little bit potent. We will have to wait and see. Also, SE giving us self curing is a defensive boost. This is them pushing RUN more in the direction of a tank instead of a make shift elemental DRK like how some people are trying to play the job.
I think the Dev's are a little misguided in that approach, many jobs are used almost exclusively as a sub and many of their defining traits are locked out or nerfed for subjob.
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