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Endeavoring to Awaken --A Guide to Rune Fencer
By laydygaga 2013-03-29 04:41:01
I hit 50 and DA kicked in and it went crazy, though i think im gonna sub rdm for better lunges cant wait for end game gear that i have to do on it
Valefor.Sehachan
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By Valefor.Sehachan 2013-03-29 11:50:14
Fun fact: they forgot to put run on barsilence.
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By Valefor.Prothescar 2013-03-29 11:50:30
Did some quick math and, not surprisingly, Ruinator will eradicate Resolution on anything with decent DEF. Thinking this for a set:
ItemSet 294443
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By Odin.Eikechi 2013-03-29 11:53:32
Valefor.Prothescar said: »Did some quick math and, not surprisingly, Ruinator will eradicate Resolution on anything with decent DEF. Thinking this for a set:
ItemSet 294443
So Hec cap isn't better for ruinator, or reso? You had it under the original set. Also axes? I hate that Run has axes/Gaxe when all the pictures were swords. It seems so odd and kind of lame.. What's the axe skill on it? And is this for all higher end content?
Valefor.Sehachan
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By Valefor.Sehachan 2013-03-29 11:54:58
GS: A+
Sword: A
Gaxe: B
Axe: B-
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By Fenrir.Leoheart 2013-03-29 11:55:31
With lower axe skill, you'll more than likely benefit from the accuracy on higher end targets~
Also, how much do the additional effects do on Lux and Tenebrae etc? (If they have additional effects that is)
Ragnarok.Ashman
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By Ragnarok.Ashman 2013-03-29 11:57:25
SE screwed up putting RUN on axes and not GEO. Expect a hot-fix.
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By Odin.Eikechi 2013-03-29 11:57:33
Also, no STR magian axe for run?
Asura.Jem
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By Asura.Jem 2013-03-29 12:01:34
Also, no STR magian axe for run?
Unfortunately not. Their axe access isn't great (Neither is their sword or Greataxe).
It looks like Breidox or Aalak are the best options depending on how reasonable Aalak are to make.
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By Odin.Eikechi 2013-03-29 12:03:31
That's just another reason why it's so odd they have axes. They are on the STR Gsword line... Think SE done goofed, considering Geo's used axes in every other FF game? Though a nuking mage with an axe does sound odd, they were odd in Tactics to say the least.
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By Fenrir.Leoheart 2013-03-29 12:05:08
Also, no STR magian axe for run?
Unfortunately not. Their axe access isn't great (Neither is their sword or Greataxe).
It looks like Breidox or Aalak are the best options depending on how reasonable Aalak are to make.
/nin Maneater and Woodvilles!
Valefor.Sehachan
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By Valefor.Sehachan 2013-03-29 12:12:21
That's just another reason why it's so odd they have axes. They are on the STR Gsword line... Think SE done goofed, considering Geo's used axes in every other FF game? Though a nuking mage with an axe does sound odd, they were odd in Tactics to say the least. Druid in D&D uses axes, that's where they took it from.
Asura.Jem
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By Asura.Jem 2013-03-29 12:12:31
I don't think it's a mistake. I just don't think SE wanted to put them on only 1 weapon. So they went for the 2 two-handed weapons that also have 1 handed counterparts.
It kinda makes sense. Most proficient with the 2 handed variant but can also use the 1 handed variant with slightly less proficiency.
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By Odin.Eikechi 2013-03-29 12:14:11
I just don't think axes fit a "fencer", ya feel? It seems odd to also exclude Geo from axes, like I said, given their past FF history. Hell they gave us concept arts of the geo from FF5 as potential JSE/AF2/3.
Valefor.Sehachan
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By Valefor.Sehachan 2013-03-29 12:15:43
A buffer with axes could have been overpowered.
Asura.Ina
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By Asura.Ina 2013-03-29 12:17:04
I think that it is a B- skill not a D or something rules out that it was a mistake and supposed to be on geo >.>
I think it's just one of those things SE does to give us the illusion of variety, like how war can use swords.
Asura.Jem
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By Asura.Jem 2013-03-29 12:17:41
Geo used Axes + Swords in FFT too. They probably just didn't want Geo's meleeing I guess?
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By Odin.Eikechi 2013-03-29 12:20:10
A buffer with axes could have been overpowered.
From what I'm hearing the Geo buffs aren't THAT great though. Idk how well it's nuking holds up, but it could have used some extra incentive to be used in parties. I'm hearing a lot of gripes about it so far. Sorry to derail and all though.
So axes > Gsword then for higher end content for Run?
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By Odin.Eikechi 2013-03-29 12:20:29
I think that it is a B- skill not a D or something rules out that it was a mistake and supposed to be on geo >.>
I think it's just one of those things SE does to give us the illusion of variety, like how war can use swords.
Well blu has 4/5 Nares atm... a lot of ***can be borked atm lol
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By Valefor.Prothescar 2013-03-29 12:20:51
yes. it isn't shocking, RUN doesn't have the native buffs to back up res
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By Odin.Eikechi 2013-03-29 12:24:28
Valefor.Prothescar said: »yes. it isn't shocking, RUN doesn't have the native buffs to back up res
That's so very sad considering every dev picture was with a Gsword lol.
Valefor.Sehachan
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By Valefor.Sehachan 2013-03-29 12:27:12
Vallation seems to be a hate ja. Gives me hate before I even engage while Scar is hitting the mob.
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Asura.Jem
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By Asura.Jem 2013-03-29 12:28:48
Dervish Sword + Spinning Slash may be a possibility against high end content.
It is kinda sad but it's entirely expected. They suffer from the same issues PLD would. Plus Ruinator is really damn good, it's so underrated.
Ragnarok.Agerknux
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By Ragnarok.Agerknux 2013-03-29 12:36:07
I was actually thinking about trying out Ruinator the other day while getting to 99. It felt like I was on pld doing poor mediocre Resolutions which got me thinking of other weapon skills that could compensate for the lack of attack. The axe ws came to mind due to attack bonus attached to it. If Run ever does get to that high attack point, then one handed weapon's ratio caps higher now.
But at that point, what would I have to sub? /war still is just too strong with berserk but nin or dnc(?!) provides dual wielding for that extra hit.
My next question is, what axes do I get? Breidox looks like the easiest one to get that has the highest base damage (And enmity and str...)
Asura.Jem
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By Asura.Jem 2013-03-29 12:44:18
Axe wise you're basically looking at Breidox or Aalak.
I think /nin or /dnc are going to your best bet and it will come down to what you are fighting I imagine.
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By Odin.Eikechi 2013-03-29 12:45:38
Axe wise you're basically looking at Breidox or Aalak.
I think /nin or /dnc are going to your best bet and it will come down to what you are fighting I imagine.
/nin gets DW3 at /45, /dnc does not though. Just something to consider.
Asura.Azriel
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By Asura.Azriel 2013-03-29 12:47:51
GS: A+
Sword: A
Gaxe: B
Axe: B-
I told you its Eph and Swiftwing what u want. Obviously trolling, still looking for a way to make swords cool since 2004 xD
Anyone did dynamis yet on RUN? Duo/Solo w/e? How does it keep up in there? <.< i want a new dynamis job to keep me sane ;/
Asura.Jem
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By Asura.Jem 2013-03-29 12:50:16
Axe wise you're basically looking at Breidox or Aalak.
I think /nin or /dnc are going to your best bet and it will come down to what you are fighting I imagine.
/nin gets DW3 at /45, /dnc does not though. Just something to consider.
Oh I know. It depends if raw damage is the only thing you're considering.
Ragnarok.Agerknux
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By Ragnarok.Agerknux 2013-03-29 12:55:24
Right, but for trade offs for each look slightly better for /dnc at glance. I'd have to pop open spread sheet to see damage in the long run.
/nin
DW2 vs DW3 is 10% Dual wield, huge.
Utsusemi - Pretty great, probably not so much when everything spams aoes
/dnc
As for /dnc advantage, they get
Box Step - 5% def down making it easier to cap ratio
Haste Samba - Useless as this would conflict with en-spells
Violent F. - Stun can be nice
Desperate - Reducing evasion to land more hits on WS? Not that big but something.
Animated - A burst of hate, fairly useless unless pulling.
Cure Waltz 3 - I would never use this in end game, but it is there.
Healing Waltz - I'd rely on whm, but could be helpful if your support gets silenced.
Overall /dnc gives a lot of utility and box step for better damage out put, but can it do better than straight DW3?
Asura.Ina
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By Asura.Ina 2013-03-29 12:58:14
Samba will conflict unless RUNs added effects are somehow different from every other added effect.
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