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Dev Tracker - Discussion
Fenrir.Jinxs
サーバ: Fenrir
Game: FFXI
Posts: 1247
By Fenrir.Jinxs 2026-06-11 13:56:06
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By zeta 2026-06-11 13:58:21
I fear for the day when core members that maintain BG/AH/Windower decides to stop.
Lakshmi.Buukki
By Lakshmi.Buukki 2026-06-11 14:13:59
He absolutely is, but we just don't know how to do whatever it is that he does. I'm sure someone would LOVE to pick it up and dump it onto BG, but we just don't know how to do it.
Plus, whenever people start a new "[Month] Version Update" thread on their own (and it's not purple text), it's viewed as the ghetto version. Gets largely ignored, until Funk posts his official thread, then that becomes the staple we use for the remainder of the month. And we forget about the other one.
So even if we could do whatever Funk does, would feel weird reading it in a thread that wasn't officially started by him
(my opinion here, irrelevant in grand scheme)
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By LightningHelix 2026-06-11 14:19:38
Load Bearing Funkworkz is the least ideal situation so I sure would like some backup people!
Shiva.Thorny
サーバ: Shiva
Game: FFXI
Posts: 3981
By Shiva.Thorny 2026-06-11 16:14:43
I'm sure someone would LOVE to pick it up and dump it onto BG, but we just don't know how to do it.
Plenty of people know how to do it. Windower (through ResourceExtractor) and Ashita both dump the item dat data. It's a matter of an hour or two to use existing knowledge to make a process that generates the correct output format including the images.
What we don't have is the backdrop used for their screenshots, the desired format specification, or the administrative privileges used for the import process. Right now, it looks like he runs a script on a local copy of the wiki files then does an import of all of them. I can see why they wouldn't want to give that access to randoms. However, it's been indicated during past updates that parts of the process are still manual for them, and at the very least they could accept help making it easier.
Trying to contribute items one at a time or do manual edits isn't likely to be helpful to their process. Using a bot to do it as normal edits is clunky and taxes the servers more plus could come off as condescending or rude. So, as long as they aren't interested in collaboration it's kind of stuck. I don't fault Funk for not dropping everything to update; it just seems like a more robust process could be established to remove the Funk-specific steps and a couple more trusted people could be given access to run it.
Asura.Hya
サーバ: Asura
Game: FFXI
Posts: 526
By Asura.Hya 2026-06-11 16:22:51
>it's boring everything is solved!
>why are you making us wait on solving everything via tools immediately?! Nobody is talking about using tools to solve how to tackle content or play the game. It's a matter of providing the game's already known information in an understandable, digestible format. The more updates that go by without information being appropriately added to the wiki, the more the community struggles to understand how mechanics and systems in the game work.
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Carbuncle.Nynja
サーバ: Carbuncle
Game: FFXI
Posts: 7709
By Carbuncle.Nynja 2026-06-11 17:15:20
If it was that important, why don't the developers just tell you everything in the patch notes? Why don't all game developers tell you everything day one actually, you have to know afterall?
You act like it's imperative you have to know this stuff day one, it's not. You didn't know the day before the patch, why is it so important to know it on the day of it? Maybe try figure it out or is that a ridiculous concept now? Imagine spending 3 months capping out a limbus weapon just to realize theres no payoff at R30 and you went through all that for HP+100
By Dodik 2026-06-11 17:42:13
We should all be forced to walk everywhere because homepoints are cheating.
Bismarck.Zuidar
サーバ: Bismarck
Game: FFXI
Posts: 1315
By Bismarck.Zuidar 2026-06-11 20:24:59
Airship music is easily in my top 5 for FFXI, take a ride if you haven't in a while. That's a good choice. The one track I liked with rides were in the CoP zones for the Manaclipper and Phanauet Channel.
Bahamut.Senaki
サーバ: Bahamut
Game: FFXI
Posts: 336
By Bahamut.Senaki 2026-06-12 00:16:20
He absolutely is, but we just don't know how to do whatever it is that he does. I'm sure someone would LOVE to pick it up and dump it onto BG, but we just don't know how to do it.
Given he's doing it routinely, wonder if we can request him to make a brief guide or YT video on how to do it so that the burden is less on him.
People have brought up good points that semi-requiring one person to do this every time is a bit unfair to that person while also meaning there is no alternative.
I for one have 0 idea how the geniuses even do DAT file mining of the files.
サーバ: Asura
Game: FFXI
Posts: 272
By Asura.Sensarity 2026-06-12 02:17:55
We should all be forced to walk everywhere because homepoints are cheating. Found the Horizon player.
By Dodik 2026-06-12 04:27:06
Found the Horizon player.
I hope your child grows up to be a Horizon RMT.
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サーバ: Asura
Game: FFXI
Posts: 2680
By Asura.Ladyofhonor 2026-06-12 05:58:38
Asura.Ladyofhonor said: »On my THF I can go in and have capped evasion in a regular TP set at least through 129 content level.
What eva do you have that you've narrowed it down to 129? That's interesting information. Which mobs and buffs?
So I went into Temenos today at 131 and I had (mostly) capped evasion with 1351 evasion on me (no food/buffs, just the +stats Limbus thing) pretty confident the Yagudo samurai have zanshin cause that guy was hitting me a lot more than anything else and seemed to be double attacks per round with second one hitting most of the time.
And of course I then ate a self-destruct that did 3300+ damage to me, that my alt and every trust took less than 500 damage from, so good times.
By Loyde 2026-06-12 06:04:39
I might have missed it somewhere but, can anyone confirm if the new Grip has an Ilvl finally or not? Any info is appreciated, Thank you!
By Loyde 2026-06-12 06:16:55
Well they also gave NIN shadow bloat forcing them to kill the entire idea. Keeping up shadows was a skill at 75 cap especially as a SJ.
Stunning bosses was also WAY more engaging than absTP strats. The moves for the most part weren't FUs for missing a stun just a ton of chaos. Gades of Hades anyone?
If you are the same Taint drk player from old Cerberus server, when I read that, I remembered my sister and I use to be on stun duty and rotation with your nin/drk back in KoN and WW days! lol Holding Tiamat til HNMLS woke up and got there with just a PLD and RDM/DRK anyone?
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By NickAnthony 2026-06-12 06:47:14
Hello ! First time posting
I may have missed something…but il make this short and sweet!
I personally enjoy ninja tanking. Since the release from ToAU I was a very young ninja/drg/bluemage, I remember playing without CoP, and being young and not having a steady income game wise. Scoring Utsusemi: Ni and being able to get some decent gear along with the flexibility that in 75 era ninja hadit going on. I think I may have the solution to bring ninja back to a fair and balanced meta!
Why not give us a Rune Fencers “Foil” spell in ninjutsu but for magic evasion?
Omg have I been waiting to post that ! Lol
During the survey I asked for them to releas the Mog bonanza weapon. Proud owner of a ninja main / yagyu darkblade / Dokoku III
Can’t wait to see your guys take. Do devs see thee post?
Thank you for sticking around!
By YabbaSanjo 2026-06-12 07:02:52
I might have missed it somewhere but, can anyone confirm if the new Grip has an Ilvl finally or not? Any info is appreciated, Thank you!
Good question! That has always been in the back of my mind for Chatoyant Staff, is there any other weapons you would use that with?
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By Nariont 2026-06-12 07:51:24
grips are treated like non-consumable ammo i thought and just have basic level #s, no ilvl on them as that would "require" x skill+ based on ilvl
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サーバ: Asura
Game: FFXI
Posts: 1053
By Asura.Melliny 2026-06-12 08:40:40
Quote: Good question! That has always been in the back of my mind for Chatoyant Staff, is there any other weapons you would use that with?
First off, chatoyant staff isn’t very good once you get to ILVL content. Marin staff +1 is pretty cheap and easily accessible via unity nms and it’s so much stronger than chatoyant for nuking. Curing has quite a few modern updates.
Second, this new grip is for 2 handed melee. Mages won’t really care about the pdl. Maybe one day s-e will give mages an upgrade to enki strap. It does however make utu grip obsolete in the majority of use cases.
Quote: Can’t wait to see your guys take. Do devs see thee post?
They do not. They don’t even read the official NA forms. Any communication they get from us is relayed by a translator. They don’t speak English.
Bahamut.Turambar
サーバ: Bahamut
Game: FFXI
Posts: 67
By Bahamut.Turambar 2026-06-12 08:46:00
Is there any precedent for augment levels to be expanded in a later patch? I.e. the gear from Odyssey bosses could only be augmented to a particular level for the first few months, but were all the augment levels already in the game data or were the later levels added when the higher Vengeance tiers were added?
Asura.Sechs
サーバ: Asura
Game: FFXI
Posts: 11410
By Asura.Sechs 2026-06-12 08:52:23
All odyssey gear received a 4th augment line
サーバ: Asura
Game: FFXI
Posts: 1053
By Asura.Melliny 2026-06-12 08:53:03
Odyssey augments we’re added and updated as new vengeance tiers were unlocked. I did the grind when v15 was the highest tier available at the time so I remember perfectly. The later augs and 4th aug slot were only added when v20 and v25 was released.
The difference between oddy and these weapons is that you can already aug them straight to rank 30, whereas oddy armor capped at r20 initially and got added onto later. There’s roughly a snowballs chance of surviving in hades for them to add more augs in the future. The weapons are finished products. It’s possible thorny may have missed something and there could maaaaaybe? Be strings of augs somewhere he didn’t look? But if they aren’t currently in the game on the armor now then they probably never will be.
By Dodik 2026-06-12 08:55:33
Is there any precedent for augment levels to be expanded in a later patch? I.e. the gear from Odyssey bosses could only be augmented to a particular level for the first few months, but were all the augment levels already in the game data or were the later levels added when the higher Vengeance tiers were added?
For Odyssey the augments became visible as higher Vengeance levels were added, R15-R20-R25-R30.
For the Limbus weapons they already go up to R30, and we know the augments.
They could theoretically increase the ranks up to whatever level they feel like, R40, R50 etc.
There are no augments beyond R30 in any gear in the game as of yet, however.
Carbuncle.Nynja
サーバ: Carbuncle
Game: FFXI
Posts: 7709
By Carbuncle.Nynja 2026-06-12 09:11:01
Some of these RP costs may become absolute *** you's though:
Rank 30 - 4,740
Rank 31 - 5,100
Rank 32 - 5,470
Rank 33 - 5,850
Rank 34 - 6,250
Rank 35 - 6,660
Rank 36 - 7,080
Rank 37 - 7,510
Rank 38 - 7,960
Rank 39 - 8,420
Also imagine having to kill a V30 Ody NM? Most people already hate the V25 and struggle mightily with them, its one and done, other than for a few sickos who go back for more. How much more bullshittery could they add to bump it to V30?
As far as Limbus RP estimates based on current values:
Rank 30→31 - 55,700
Rank 31→32 - 59,200
Rank 32→33 - 62,800
Rank 33→34 - 66,500
Rank 34→35 - 70,400
Rank 35→36 - 74,400
Rank 36→37 - 78,500
Rank 37→38 - 82,800
Rank 38→39 - 87,200
Rank 39→40 - 91,700
Shiva.Thorny
サーバ: Shiva
Game: FFXI
Posts: 3981
By Shiva.Thorny 2026-06-12 09:25:32
From what I recall, the augment rank only composes 5 bits so it'd max at 31 (and the client was only set up for 30). Can't find my notes on it, but I don't think you're going to see any augs past 30 on anything.
Edit: Yea, confirmed it only checks 5 bits and the following bits are in use. So, they'd have to go back and alter items already in people's inventory to increase cap past 31. Not happening.
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This thread is for discussion of recent news from the Dev Tracker - News thread. Keep it civil.
Original thread by Pantafernando archived here.
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