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Dev Tracker - Discussion
サーバ: Asura
Game: FFXI
Posts: 969
By Asura.Dexprozius 2026-08-04 19:15:12
Like I said, most statics form up because they are 2-4 people that then fill out the rest. It's very difficult to, from scratch, solo find a full 5 other people (minimum) that are also not committed to other groups doing a specific piece of content, can/want to play the jobs you need to do the content, at the same playtimes, consistently, at the required gear/skill levels, and so on. These servers are not big, and the actual game has no tools to find other people besides yell. I have already attempted to do this for over a week and got yelled at in yell chat for doing so for so long.
It seems so much easier from people who are already established in the game and have tons of connections, especially on a server like Asura, but it is a very difficult mold to break into. Everyone is silent, everyone does not join shout parties. There aren't even CP/EP groups anymore to meet people because everyone just bots it or buys from bots.
I thought Pheonix had an explosion of players and growth?
And Sure, I'll concede starting from scratch isnt easy... but it's not supposed to be easy. And the people that are established and have connections did so over long periods of time. I'm simply saying put your best foot forward and work with people if you want to build something
Phoenix.Crevox
サーバ: Phoenix
Game: FFXI
Posts: 27
By Phoenix.Crevox 2026-08-04 19:20:54
I thought Pheonix had an explosion of players and growth?
Yeah, it got locked down, and the population is dropping fast. Most of the players are very new players who are taking the game very, very slowly. People who get a 99 job then go to level another job and do not end up with a geared job. They are going through the stories very slowly over weeks/months and are unlikely to ever even reach the point of doing end game content in a consistent group. I'm in multiple linkshells to help people when I can because I'm a geared person who is knowledgeable about the game, but these people are not ready to jump into Sortie, Odyssey, etc. People end up quitting before they get anywhere in end game because they had their fill, and move on. I helped a newbie white mage as their teacher for gear, how to play, etc, and he quit the game before he got into actual end game content healing. So many people just ask to be carried through content, and get upset if you tell them they need to purchase their spells, cap their skills, and fix up their gear.
When you do find people that are 99 and have been playing for a bit, you find people who do not swap gear and are very against doing it, people who play their own way and ignore any other suggestions, people who are very very slow and afk constantly so they are not suited to doing end game content, and so on, and so on.
There are end game people and groups, and I have been doing some Sortie runs (4 boss, 6 boss, even 8 boss), but only as a sub. I still have not touched Odyssey bosses outside of a single v0 clear on Bumba/Mboze because there are no groups or people to do it with. I am actively searching and attempting to get into consistent groups, but it is quite difficult with no tools in-game to assist in finding people and all communication happens privately between people. Like I said, I've joined TEN different private discord communities around the game, but am still pushing to break through into some kind of consistent setup to running Odyssey/Sortie. Limbus is a crapshoot, nobody wants to do that.
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Bahamut.Senaki
サーバ: Bahamut
Game: FFXI
Posts: 369
By Bahamut.Senaki 2026-08-04 20:30:46
I thought Pheonix had an explosion of players and growth?
Yeah, it got locked down, and the population is dropping fast. Most of the players are very new players who are taking the game very, very slowly. People who get a 99 job then go to level another job and do not end up with a geared job. They are going through the stories very slowly over weeks/months and are unlikely to ever even reach the point of doing end game content in a consistent group. I'm in multiple linkshells to help people when I can because I'm a geared person who is knowledgeable about the game, but these people are not ready to jump into Sortie, Odyssey, etc. People end up quitting before they get anywhere in end game because they had their fill, and move on. I helped a newbie white mage as their teacher for gear, how to play, etc, and he quit the game before he got into actual end game content healing. So many people just ask to be carried through content, and get upset if you tell them they need to purchase their spells, cap their skills, and fix up their gear.
When you do find people that are 99 and have been playing for a bit, you find people who do not swap gear and are very against doing it, people who play their own way and ignore any other suggestions, people who are very very slow and afk constantly so they are not suited to doing end game content, and so on, and so on.
There are end game people and groups, and I have been doing some Sortie runs (4 boss, 6 boss, even 8 boss), but only as a sub. I still have not touched Odyssey bosses outside of a single v0 clear on Bumba/Mboze because there are no groups or people to do it with. I am actively searching and attempting to get into consistent groups, but it is quite difficult with no tools in-game to assist in finding people and all communication happens privately between people. Like I said, I've joined TEN different private discord communities around the game, but am still pushing to break through into some kind of consistent setup to running Odyssey/Sortie. Limbus is a crapshoot, nobody wants to do that.
What you have expressed is what my impression of Phoenix was. I still don’t understand why they locked the servers. The claim was ‘congestion’, but even on Bahamut I haven’t really seen it. The bigger issue was RMT spam, which is down a lot now. Like when ambuscade launched we used to have 45 min waits — I literally have never seen this on Bahamut despite SE’s claims of high congestion. Maybe it’s sortie they’re referring to? Not sure.
Asura.Eiryl
By Asura.Eiryl 2026-08-04 21:29:43
It's not queues and lines it's server pings
You got 8000 people injecting packets nonstop. DDoSing the server from within.
By sorge74 2026-08-04 21:55:17
I thought Pheonix had an explosion of players and growth?
Yeah, it got locked down, and the population is dropping fast. Most of the players are very new players who are taking the game very, very slowly. People who get a 99 job then go to level another job and do not end up with a geared job. They are going through the stories very slowly over weeks/months and are unlikely to ever even reach the point of doing end game content in a consistent group. I'm in multiple linkshells to help people when I can because I'm a geared person who is knowledgeable about the game, but these people are not ready to jump into Sortie, Odyssey, etc. People end up quitting before they get anywhere in end game because they had their fill, and move on. I helped a newbie white mage as their teacher for gear, how to play, etc, and he quit the game before he got into actual end game content healing. So many people just ask to be carried through content, and get upset if you tell them they need to purchase their spells, cap their skills, and fix up their gear.
When you do find people that are 99 and have been playing for a bit, you find people who do not swap gear and are very against doing it, people who play their own way and ignore any other suggestions, people who are very very slow and afk constantly so they are not suited to doing end game content, and so on, and so on.
There are end game people and groups, and I have been doing some Sortie runs (4 boss, 6 boss, even 8 boss), but only as a sub. I still have not touched Odyssey bosses outside of a single v0 clear on Bumba/Mboze because there are no groups or people to do it with. I am actively searching and attempting to get into consistent groups, but it is quite difficult with no tools in-game to assist in finding people and all communication happens privately between people. Like I said, I've joined TEN different private discord communities around the game, but am still pushing to break through into some kind of consistent setup to running Odyssey/Sortie. Limbus is a crapshoot, nobody wants to do that.
What you have expressed is what my impression of Phoenix was. I still don’t understand why they locked the servers. The claim was ‘congestion’, but even on Bahamut I haven’t really seen it. The bigger issue was RMT spam, which is down a lot now. Like when ambuscade launched we used to have 45 min waits — I literally have never seen this on Bahamut despite SE’s claims of high congestion. Maybe it’s sortie they’re referring to? Not sure.
Even a couple vanabouts ago when half the objectives were ambu, the wait was like what 5-10 minutes? It was a while but sure no 45 minutes.
Now the economy is super funky being locked down.
サーバ: Phoenix
Game: FFXI
Posts: 87
By Phoenix.Madotsuki 2026-08-04 22:41:33
I thought Pheonix had an explosion of players and growth? It did... but a lot has dropped off I feel. At the height of the surge, that was right around when XIV's final tier of the XI-crossover alliance raid had come out. Quite a lot of folk started pouring in since Asura/Bahamut/Odin were locked. Assist chat was swarming with a lot of newbies and returning players, returnee/social LSs were all the rage again. But a lot of that surge has tapered off.
Yeah we are overall still higher than we were in the past, but quite a lot of those fresh newcomers and returnees didnt seem to stick around. I think a combination of the hype of the XIV-XI alliance raid started wearing off, and of course naturally I think a fair amount hit 99 and realized there was quite a lot more than they could chew off, or hit that point where they felt they didnt know how to progress further.
I moreso noticed a lot of people that transferred to Phoenix shortly before it closed to get in on the activity/surge that have stuck around though. A lot more multiboxxers/6boxxers running around. More people with merc/carry outlooks and less pleasant attitudes. I've also noticed it has rubbed off onto some of the genuine newcomers/returnees in some social circles I've been around, which bums me out but it is what it is I suppose.
@Crevox
I agree it's hard to form core groups and statics in current day; a lot of people playing are old fogeys like me who play with their main circle they met years ago, and schedules+availabilities are hard to align of course. But I encourage folks to keep trying to initiate and form groups for stuff despite how low the odds are or how many times it fizzles out. I do notice there are a lot of people who seem willing to or want to do stuff but dont want to lead and organize (or are scared to). It's understandable; sucks to be the ringleader and trying to juggle times, managing everyones roles, helping people learn stuff if needed... or just because you dont feel you can lead because you might not be an "expert" at something.
Just gotta keep trying to til you can find folks who are in similar boats, are willing to learn, willing to fail (this one is really important! Lot of grown adults out there that I see still throwing tantrums and hissyfits over bad runs which can happen to anyone...). I agree it would be nicer if they implemented some sort of content seeking/grouping functionality to make it easier for people in game to connect and find people with similar situations & schedules instead of the current "keep LS hopping and joining tons of discords".
And if you /yell occasionally to try and advertise building a static for x times/days etc. and anyone gives you crap, just blacklist them. Those people aren't worth your time and 99% chance unbearable to play with anyway.
Phoenix.Crevox
サーバ: Phoenix
Game: FFXI
Posts: 27
By Phoenix.Crevox 2026-08-04 23:33:54
I'm one of the people that transferred to Phoenix... I logged in for the anniversary just to check things out and ended up playing a bit more. I wanted a fresh start and was a bit exhausted of the things on Asura, and saw the Phoenix server was closing... heard about all the new players and wanted to help out and do things together so I made the jump.
The assist channel is completely silent now... there's still some newer players in my linkshells but much less. I'm still helping players daily with the knowledge and power I have but many stopped logging in. I realize it's a bit counterintuitive to leave Asura to jump to a server with new players and complain about having a hard time getting into end-game content groups, but I still want to do those things. Asura is the peak of the things I don't like about this game (bots, extreme multiboxers, blatant cheating, extreme elitism, etc) so I wanted to move away from it. That still exists here on Phoenix, but it has been lessened to a degree (unfortunately, not as much as I was hoping).
Phoenix.Madotsuki said: »Lot of grown adults out there that I see still throwing tantrums and hissyfits over bad runs which can happen to anyone...)
For some reason this has always been the case with FF11 compared to other games... even when my friends played they acted similarly. People don't want to try things because they are very afraid to fail, and they take it poorly when they do. The penalty for death in this game isn't what it used to be and is less than other games, so I'm not entirely sure where it still stems from.
サーバ: Siren
Game: FFXI
Posts: 105
By Siren.Obysuca 2026-08-05 00:32:12
People don't want to try things because they are very afraid to fail
This has been my experience with a good amount of people since coming back :/
My previous ls, 2019-2022, before I took a break was great. There was basically always something going on and they were trying different pt setups and still cleared things fine.
But since coming back and having to get a new ls, I've seen on way too many occasions that people just won't do anything unless the dude who bots 6 m50s is on, even for stuff that doesn't need that kind of setup. That dude has been on break for the last two weeks and will be until next week and we've had one other multiboxer run some events but when both of them aren't on, which is common, the ls just ceases to exist.
It's honestly kind of pushing me away from XI again, because I really don't want to pay a sub to wait around for one or two dudes to decide to do things so the rest of us can, since most of the ls seems too afraid to do things without them.
What happened to the playerbase in the last few years?
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By BlackmoreKnight 2026-08-05 01:14:57
Leveling/story content and endgame are essentially two different games in retail XI (maybe they were that way in 75 era, too, I didn't play back then). Someone checking in because the XI crossover in XIV interested them or someone that wants to just cross off all the story content (except TVR) on their Final Fantasy Bucket List has a month or three before they run out of content with no promise of future stuff on the horizon. At that point you're playing the world's slowest, most stratified ARPG gear collection game which is only going to appeal to people that the battle system really speaks to (without 10-20 years investment in the account and communities like long-timers have), and you have no way of knowing that until you actually hit endgame and try a bit. Certainly the first time I actually had to figure out what my buttons even did on RUN and PLD was in a LS's Omen runs (since Ambuscade aggro works weird). At that point I'd rather just play Runescape if I wanted the long-form classic slow progression, at least Runescape is the company's flagship product with committed development and support.
Doesn't help that some of the coolest bits of the battle system, the pet jobs, aren't super viable in modern endgame so everyone dissuades new people from pursuing that, or that most new people end up capped with THF, DNC, and maybe WAR at best and don't want to work the support mines. I've healed a lot in XI, you fight the UI way more than any modern MMO expects you to.
Which is all to say the dropoff on Phoenix more than makes sense and is exactly what I expected, XI's endgame is a very specific taste mostly geared to long-time veterans that wants a lot of your time ( organized, scheduled time with a set group of people) if you want to succeed in it and there are a lot of other games out there.
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Asura.Vyre
Forum Moderator
サーバ: Asura
Game: FFXI
Posts: 16815
By Asura.Vyre 2026-08-05 01:59:19
Leveling/story content and endgame are essentially two different games in retail XI (maybe they were that way in 75 era, too, I didn't play back then).
Leveling in XI has slowly degenerated to the quick and dirty mess that it is, since about 2009 when Level Sync was first introduced.
Prior to Level Sync, you had to engage with and know Vana'diel, so that you could find EXP camps, in case all of the common ones were taken (heck to even just know the common ones anyway).
Often EXP camps featured you fighting VT to IT monsters in quick succession, with a party making it to EXP Chain 5 being considered, "Good." and Chain 6 being, "Really good." And anything beyond that... you were endgame meriting or had a PL.
Fighting an IT mob in EXP used to be quite taxing. Especially if it was an IT++ before debuffs. This essentially made every EXP mob into a mini-boss of sorts, and often, EXP mobs were just as deadly as mission fight mobs. (In RoTZ and the base game, often mission mobs were just regular mobs with NM names anyway). At least until the Ark Angels and Zilartian Princes at the end of the mission line.
Chains of Promathia would be the first mission storyline to introduce low level, specialized unique boss monsters. Starting with the Empty NMs in the Promies and progressing towards Omega and Ultima 6-4 airship fight and beyond. Extra strategies would need to be employed to beat these bosses, but the fundamentals from fighting IT mobs in EXP stayed right there with you, for most of them.
But a common problem in MMOs rears its ugly head here. That's the average player wanting to be given grace and to be carried in some form. A lot of players in XI got through EXP in the old days by engaging, and AFKing until their TP capped out at 300% (or longer). So a lot of players couldn't handle CoP mission bosses, because they didn't really know how to even handle regular monsters. They got their EXP for showing up, and so what if someone said they sucked? As long as they weren't causing a wipe and getting grief from all 5 people, it was cool to let it ride.
It's kind of a side of the playerbase that people forget about, as folks like that mostly didn't stick around long term. Though they definitely piped up about missions being too difficult at the time.
See the pattern repeating?
But yeah TL;DR - Leveling in old, original XI was much closer in difficulty and feel to the difficulty of story missions, than leveling in new, real XI. In new XI you don't have to get ML50 just to beat the story, but in old XI you had to get 75 and even then you might get smoked by the story (with Level cap of OG CoP fights being a way to let newbies come do new expansion stuff without that massive leveling gate completely in their way).
This thread is for discussion of recent news from the Dev Tracker - News thread. Keep it civil.
Original thread by Pantafernando archived here.
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