Added function from the To Do list:
Define more regen sets (Duration vs Potency vs Hybrid)
Add Sublimation mode in idle cycle
Add High Acc mode
Add Storm spell casting function to cast storm of saved element
Note:
Sublimation idle mode is detected automatically and will replace the refresh mode idle while you have Sublimation (not complete) up. When sublimation is complete (max mp stored) then normal refresh mode will automatically resume.
Switching to DT mode will take precedence over both refresh and sublimation mode.
Known issue:
(Has been fixed)
Right after using stored sublimaiton and getting mp back, it doesn't switch to refresh mode until you trigger an action, literraly anything like casting anything or even tapping F12 to lock on main weapon twice (on and off) will do the trick.
I need to find a more elegant solution for this ^^;
Default Keybindings (again feel free to change)
-- F9 Cycles element type for nuking & SC
-- F10 toggles Magic Burst Mode on / off.
-- F12 Toggle Melee mode on / off and locking of weapons
-- Alt-` Quick Stun Shortcut.
-- Alt-F1 to change SC tier between Level 1 or Level 2 SC
-- Alt-F2 to change Regen Mode
-- Alt-F3 to change Nuking Mode
-- Alt-F4 to change Idle Mode
-- Alt-F5 toggles locking on / off Herald's Gaiters
Out of curiosity, would adding a function to cast Klimaform if we're recasting the same storm buff we already have on, and more than 2min remaining on it (i.e we're not refreshing it) as an attempt to save macro space by allowing the same macro to cast the correct storm, followed by Klimaform if the macro is clicked a 2nd time, be something you guys would like?