It’s been constantly linked to in other threads so here it is for a little better access. It’s not complete nor hashed out entirely. Some things don’t belong and I’ve not had the time to fix.
All that said, if you expect to find side grades, downgrades, or other options aside from whatever is listed below you’re not going to find it here. Below is all of the gear I personally use for RDM. Not every set listed is what should be used for x-scenario. I’ve attached a link to my personal lua at the end as well if you need it but I have not uploaded the updated version. Node 349
I'd say Odnowa +1 is probably go to for all your idle sets at this point. Definitely replaces Genmei in the hybrid refresh idle. Refresh III and gear is so potent I rarely run out of MP, so the loss of MP from Odnowa doesn't bother me much. I can't remember the last time I actually ran out of MP and had to Convert really.
In your max DT idle, you're way over cap, 20% PDT I mean. I'd recommend Warder's Charm +1 and Slipor Sash for replacements.
For curing sets, it's so easy to cap CP without weapon/sub I generally try not to have those slots in there.
For nuking, Marin Staff +1 might be slightly stronger than club/shield
I'd say Odnowa +1 is probably go to for all your idle sets at this point. Definitely replaces Genmei in the hybrid refresh idle. Refresh III and gear is so potent I rarely run out of MP, so the loss of MP from Odnowa doesn't bother me much. I can't remember the last time I actually ran out of MP and had to Convert really.
In your max DT idle, you're way over cap, 20% PDT I mean. I'd recommend Warder's Charm +1 and Slipor Sash for replacements.
For curing sets, it's so easy to cap CP without weapon/sub I generally try not to have those slots in there.
For nuking, Marin Staff +1 might be slightly stronger than club/shield
I’ve not messed with the idle sets in months. So you’re probably spot on there.
Cure sets I basically tossed whatever there as “normally” I am sub NIN and I lock my weapons so I don’t lose tp etc reasons.
Same with the nuking sets. Usually sub NIN and if I do ever burst my weapons aren’t swapping anyway.
I'm only counting 99% SIRD in the set if you count merits and put -10% on the cape.Nevermind, I missed the 5% on R15 Loricate Torque +1 You're 3% short of capping it. I think this set also doubles as a midcast set for casting aquaveil. You could get the remaining SIRD from a halasz earring or Item Not Found!. You probably wouldn't want Shedir Pants in there except if you are casting aquaveil, so you could also get 20% from carmine cuisses +1 and swap the cape to DT or PDT or something instead of SIRD. Noted, Amalric Coif +1/Regal Cuffs/Shedir Seraweels are only in the set if you're casting Aquaveil right?
The sird set which isn’t actually labeled correctly is only for when you are casting aquaveil in my own lua I have 2 midcasts for aquaveil specifically for when it’s up and when it’s down. If I feel like it’s even necessary to cast it to begin with. I don’t often find myself in situations where the extreme fast cast granted to rdm isn’t enough to get a spell off in time before an interruption would be a real issue personally. I literally don’t use sird for anything other than getting aquaveil back up should I need it. The other gear choices is just an effort to maximize the aquaveil effect and boost DT as I am utilizing some weaker defensive items such as the legs.
also I have zero idea how exactly enhancing skill plays a factor specifically for aquaveil Rae I’d probably utilize like malignance or something to that effect in the midcast.aquavil.up
I mean I’ve definitely dumped more time money and resources into rdm than any other job for sure but it entirely depends on how you intend to play it same as any other. But that’s the thing about some jobs too, as soon as there’s a magic factor the cost goes through the roof to accommodate all the different sets. But no regerts here.
Also I have a balder+1 and almost never use it. Buy it!
Necro Bump Detected!
[104 days between previous and next post]
what's better path A or D for "Amalric Doublet +1" and "Amalric Slops +1" in the magic WS sets?
This "Khonsu Strap" in your healing sets must be a mistake, because RDM can't equip it.
Technically path D. Path B will be more consistent though, but I find that I don't need macc as much for WS. Other people may have different experiences.
Vanya feet augmented are technically better for cursna than Gendewitha due to the increase in healing magic skill. I remember this from gearing up whm cursna sets several years ago even if I don't remember the exact ratios involved. If there are extenuating circumstances let me know.
+cursna is a multiplicative modifier on your base rate. So the 40 skill, which will raise your base rate by 1-2% ends up providing a better chance to remove doom than +5 cursna on gende boots.
If you're at 500 skill, vanya clogs would give you a 27-28% base chance to remove curse, with a BiS cursna set sans club that's a 111% bonus to cursna for 57%-59% removal rate.
with gendewitha, base is 26%, with a 116% bonus for a 56% removal rate.
Needless to say, they look pretty even at higher levels of Healing Magic skill, with Gendewitha+1 edging out (by .1%, which is probably lost when the formula is floored). However, things may change when other gear that varies Healing Magic skill and Cursna effects are brought into play.
Sorry, semi dumb statement because rdm forum, but even taking out the whm specific stuff any amount of other cursna gear makes vanya better
Edit: it’s fairly logical at this point in the game to assume that skill either gives a whole percent increase or nothing so I’d assume that vanya clogs either gives an extra +1 to the base or +2. If you get your skill as a multiple of 25 with the clogs, or it spans two multiples of 25 (I.E. 510 skill to 550) vanya will literally always win at every reasonable skill value. If it jus does one (500 to 540 skill) the break even point is 600 skill.
Hence my comment "However, things may change when other gear that varies Healing Magic skill and Cursna effects are brought into play." I was just looking at the feet gear by themselves. :D
In seriousness, when looking at the bigger picture, using the posted Cursna set as it currently stands and only swapping Gendewitha+1 with Vanya(B), here is how it changes (assume WHM sub and listed values in OP):
Set with Gendewitha+1 (posted): (497 skill; Cursna+75): 46.49%
Set with Vanya(B): (537 skill; Cursna+70): 47.43%
Hence my comment "However, things may change when other gear that varies Healing Magic skill and Cursna effects are brought into play." I was just looking at the feet gear by themselves. :D
In seriousness, when looking at the bigger picture, using the posted Cursna set as it currently stands and only swapping Gendewitha+1 with Vanya(B), here is how it changes (assume WHM sub and listed values in OP):
Set with Gendewitha+1 (posted): (497 skill; Cursna+75): 46.49%
Set with Vanya(B): (537 skill; Cursna+70): 47.43%
Vanya path B wins out.
Set changes to reflect. Node information to follow later.
I've never really seen any testing to see how the -10% fast cast works really. Menelaus's Ring probably is better if extra fast cast can just cancel it out, but mainly I was going from memory and I forgot Menelaus's exists.
It’s been constantly linked to in other threads so here it is for a little better access. It’s not complete nor hashed out entirely. Some things don’t belong and I’ve not had the time to fix.
All that said, if you expect to find side grades, downgrades, or other options aside from whatever is listed below you’re not going to find it here. Below is all of the gear I personally use for RDM. Not every set listed is what should be used for x-scenario. I’ve attached a link to my personal lua at the end as well if you need it but I have not uploaded the updated version. Node 349