|
|
Pools closed (Asura is full!)
サーバ: Asura
Game: FFXI
Posts: 60
By Asura.Seraphical 2026-06-05 04:52:49
Pool is closing on Phoenix now
By Tarage 2026-06-05 05:23:37
Which server is next?
サーバ: Asura
Game: FFXI
Posts: 60
By Asura.Seraphical 2026-06-05 05:36:04
By the time they are finished all servers will be closed off for transfers!
[+]
サーバ: Phoenix
Game: FFXI
Posts: 307
By Phoenix.Gavroches 2026-06-05 05:53:05
Next server to see a bump will likely be fenrir, Phoenix has had an incredible arrival of new players (went from 3-400 to 1800-2500 on basic /sea all), I would say the server hasn’t seen what I have seen on asura with 5-10-30 min wait for ambu-seg-…. But it is coming, and maybe in a worst way because 1/2 of the server if not more will lvl and PT on pretty much the same ladder content. Time will tell.
On the other hand, it is refreshing to see such and active player base, even if 1/2 stay, it’s a plus. People asking to open gates here or there and so forth.
Asura.Eiryl
By Asura.Eiryl 2026-06-05 06:26:11
is there weird ***going on overnight. 3 nights in a row I wake up to half the chars 4001'd
it's fine all day but overnight it's ***
Asura.Eiryl
By Asura.Eiryl 2026-06-05 06:28:58
Double;
L O L close another server, it's clearly working. *** retards.
The absolute incompetence would be staggering if it were most other companies.
By GetHelpNerd 2026-06-05 06:31:19
is there weird ***going on overnight. 3 nights in a row I wake up to half the chars 4001'd
it's fine all day but overnight it's *** this is happening to me as well so it's not only you
[+]
By Sylvebits 2026-06-05 07:19:32
Oh yes, let’s close the server that’s mostly new players barely hitting eminent gear. That’ll keep them all playing, for sure. Server upgrades were so abysmal that they can’t even handle new players running to Jeuno for the first time.
SE really out here to kill their momentum for XI to usher in maintenance mode
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 4259
By Carbuncle.Maletaru 2026-06-05 07:30:16
Server upgrades were so abysmal that they can’t even handle new players running to Jeuno for the first time.
Uh, citation needed? I've never heard of anyone having any difficulty reaching jeuno, what is this utter nonsense?
Oh yes, let’s close the server that’s mostly new players barely hitting eminent gear. That’ll keep them all playing, for sure.
What's the problem here? A bunch of people in eminent gear can work their way up through the game. I don't see the problem with this at all.
SE really out here to kill their momentum for XI to usher in maintenance mode
Oh yeah, the fact that all these servers keep capping out and populations are exploding is clear evidence that their strategy is failing. After the 12th server is capped, then we'll REALLY know for real that they're mismanaging the game.
By Sylvebits 2026-06-05 07:34:26
Carbuncle.Maletaru said: »Server upgrades were so abysmal that they can’t even handle new players running to Jeuno for the first time.
Uh, citation needed? I've never heard of anyone having any difficulty reaching jeuno, what is this utter nonsense?
Oh yes, let’s close the server that’s mostly new players barely hitting eminent gear. That’ll keep them all playing, for sure.
What's the problem here? A bunch of people in eminent gear can work their way up through the game. I don't see the problem with this at all.
SE really out here to kill their momentum for XI to usher in maintenance mode
Oh yeah, the fact that all these servers keep capping out and populations are exploding is clear evidence that their strategy is failing. After the 12th server is capped, then we'll REALLY know for real that they're mismanaging the game.
I think you largely misunderstood the tone and sarcasm in my post.
By GetHelpNerd 2026-06-05 07:52:07
Carbuncle.Maletaru said: »Server upgrades were so abysmal that they can’t even handle new players running to Jeuno for the first time.
Uh, citation needed? I've never heard of anyone having any difficulty reaching jeuno, what is this utter nonsense?
Oh yes, let’s close the server that’s mostly new players barely hitting eminent gear. That’ll keep them all playing, for sure.
What's the problem here? A bunch of people in eminent gear can work their way up through the game. I don't see the problem with this at all.
SE really out here to kill their momentum for XI to usher in maintenance mode
Oh yeah, the fact that all these servers keep capping out and populations are exploding is clear evidence that their strategy is failing. After the 12th server is capped, then we'll REALLY know for real that they're mismanaging the game.
I can't tell if you're serious or not. you kinda seem like a dumbass the more you post so who knows ig
a closed server is a horrible experience for a new user on FFXI.
bahamut and odin economies are looking horrible, asura was the only self sustaining one. not to mention there will be no other net new players for them to play with post closure, had you considered this?
Asura.Eiryl
By Asura.Eiryl 2026-06-05 08:12:20
Aside from the economic cluster *** closing causes
The apparent new player problem is what they don't seem grasp. If all new players went to phoenix then phoenix closes. All the newer players are forced to the next server down,
How in the *** do you get new players to group up when you keep cutting them off at the knees by locking them out of the server that all the new players go to.
It's the most basic rule of management they're breaking.
[+]
By Dodik 2026-06-05 08:13:32
When did they announce Phoenix is closing?
Asura.Eiryl
By Asura.Eiryl 2026-06-05 08:14:12
Today. RSS is broken.
Asura.Suteru
サーバ: Asura
Game: FFXI
Posts: 519
By Asura.Suteru 2026-06-05 08:15:51
By Dodik 2026-06-05 08:19:17
Thanks.
It really seems they aim to have all servers at more or less the same population, and are going down the list from most populated and still open, shutting them down one by one, until only one server is left open the one with the lowest population.
Once that too gets to within some % of the closed servers, all servers will be opened up again.
Would expect voluntary server transfers to lowest population servers at no cost, but since server transfers are a big money maker.. not surprising they haven't.
Shiva.Thorny
サーバ: Shiva
Game: FFXI
Posts: 3908
By Shiva.Thorny 2026-06-05 08:24:39
They've successfully brought 4 servers up to a viable population level. There's no longer one megaserver sucking up all materials from everywhere. Scarcity is a mechanic again. I don't think they're actually hurting their game's prospects or the ability for new players to get groups or advance.
Veterans playing on those servers don't want to go to the AH, see an item isn't up, and have to find another way to get it. They don't want to pay inflated rates to resellers to start new mules or pay higher gil prices. RMT who can't scale effectively don't want to be closed out of markets. None of this is bad for the game; the players will eventually interact more directly to get the items they can't find and that'll drive opportunities for the new players.
Closed auction houses are a net benefit for the game's longevity. The only real complaint is that it's impossible to bring your friends with you to one of these servers. Course, SE doesn't mind getting an extra transfer fee (or 6) if you move out to Shiva or Ragnarok.
I don't really think SE is doing anything wrong with this strategy. As I've said many times, they have very little ability to scale their servers due to relying on single-thread execution. But, I still have the idea in the back of my head that they aren't actually that limited and the closures are primarily a technique to improve engagement and retain players.
Asura.Eiryl
By Asura.Eiryl 2026-06-05 08:28:10
Except for the part where everyone starts leaving closed servers.
It would be different if the population held steady (odin) but bahamut instantly started collapsing
They're causing a gold rush then blowing up the mine.
サーバ: Phoenix
Game: FFXI
Posts: 307
By Phoenix.Gavroches 2026-06-05 08:31:54
It is a good thing for new players, there’s now this huge new player base that will grow together-ish. Yes some might have friend, get tons of carry, some will drop, but it is a good thing as a whole. The /ae channel is slowing down last few days which makes me think they are setting up LS and communicating internally now. They will makes their friends list and next thing you know few might start to even post here, for the good or the bad. I totally disagree on the assumption "how can those new players get thru the game" or whatever was said earlier.
Godspeed to those new players and /welcome.
Shiva.Thorny
サーバ: Shiva
Game: FFXI
Posts: 3908
By Shiva.Thorny 2026-06-05 08:31:55
It would be different if the population held steady (odin) but bahamut instantly started collapsing
Asura: 2504
Bahamut: 1704
Odin: 2129
Phoenix: 1943
Compared to like..
Cerberus: 624
Sylph: 653
Doesn't seem like a playability issue to me. Feels like bias. I haven't heard any Bahamut players crying that they can't find groups any more. It's also JP time, so that's skewing Odin up and Bahamut down.
[+]
サーバ: Sylph
Game: FFXI
Posts: 2
By Sylph.Obysuca 2026-06-05 08:38:09
Compared to like..
Cerberus: 624
Sylph: 653
Gonna assume that's an exaggerated estimate because Sylph does not have close to 700 lol I was there up until last week and it was barely pushing 350-400. That's even just an estimate since at least half that server multiboxes too.
Asura.Suteru
サーバ: Asura
Game: FFXI
Posts: 519
By Asura.Suteru 2026-06-05 08:38:46
FFXIAH could do the funniest thing and stop posting individual server numbers to the Database page. Make people work to figure out the best server to go to.
[+]
Shiva.Thorny
サーバ: Shiva
Game: FFXI
Posts: 3908
By Shiva.Thorny 2026-06-05 08:39:04
That's a /sea from within 30 seconds of when I posted those numbers
By Althor 2026-06-05 08:48:02
Quote: Although there has been a slight decrease in the overall player population on the three servers that are currently being restricted, the server load remains relatively unchanged overall
This is the frustrating part, it doesn't even work like they want it to.
Asura.Suteru
サーバ: Asura
Game: FFXI
Posts: 519
By Asura.Suteru 2026-06-05 08:53:59
Because it still costs $18 to leave. They need to add discounted, or even better, free transfers off of overcrowded worlds.
[+]
By GetHelpNerd 2026-06-05 09:41:36
Because it still costs $18 to leave. They need to add discounted, or even better, free transfers off of overcrowded worlds. no can do, that would have been the smart way to approach this but it wouldn't have made them money.
free transfers off NO transfers in and still allowing new players to create is how every single game in the history of the world has handled this issue. but this is SE
[+]
サーバ: Fenrir
Game: FFXI
Posts: 1703
By Fenrir.Richybear 2026-06-05 09:48:41
Double the cost to leave the spam.
"Did you go to Asura because you wanted a cheap +2 neck and then forget to leave? Hope you've enjoyed those shouts and queues. Did you instead go to Odin or Bahamut out of FOMO from not making it to Asura in time? Introducing the 'Merc your way off this server' campaign! For the low price of $35 you can make your escape! Tunnel your way like a meeble to a new land. Will you seek fame and fortune on Fenrir? Perhaps you'll find a milf on Sylph to live out the rest of your days."
Shiva.Thorny
サーバ: Shiva
Game: FFXI
Posts: 3908
By Shiva.Thorny 2026-06-05 10:11:12
free transfers off NO transfers in and still allowing new players to create << Welcome to Asura >>
Search result: 6104 people found in all known areas.
By LightningHelix 2026-06-05 10:12:41
(Actually 2,535 right now)
Just a warning, you are no longer allowed to make new characters on Asura.
Presumably, if you server swap for "reasons" you won't be able to get back if someone takes your spot in that time.
|
|