With "direct drop" you mean something that appeared directly in the inventory of people participating in the fight?
I assume only people who have a Prime Weapon though, right?
With "direct drop" you mean something that appeared directly in the inventory of people participating in the fight?
I assume only people who have a Prime Weapon though, right?
Must have a prime weapon to receive the drop.
Equipped? hit once or just in the inventory?
Just having one in inventory is enough.
I was on GEO but have NIN base Prime in Mog Sack.
Nobody in the run killed Skomora with a base Prime.
We got 3 eikondrites in our run today. One from A boss (together with a sapphire), one from obadella NM and one from a coffer in the basement. It seems like they were added to everything that can drop an old case or a sapphire/starstone.
We’ve got 1 starstone in 3 weeks, totalling 15 runs. That must be a record for s*** luck. We multibox so it’s a bit slow but do A Boss and Objectivrs, E boss and Nakuaals, F Nakuaals and Bitzer, G Bitzer with about 8 mins to spare.
Today we did all that + random top floor objectives. Got nothing but old cases. Loving life :D
We’ve got 1 starstone in 3 weeks, totalling 15 runs. That must be a record for s*** luck. We multibox so it’s a bit slow but do A Boss and Objectivrs, E boss and Nakuaals, F Nakuaals and Bitzer, G Bitzer with about 8 mins to spare.
Today we did all that + random top floor objectives. Got nothing but old cases. Loving life :D
We had like 3 starstones in static since introduction of EFGH, but recently one of our members went in solo in offdays to unlock monk. Dont know what he did exactly, but probably only few blues and maybe one red and he got 3 Starstones...
We’ve got 1 starstone in 3 weeks, totalling 15 runs. That must be a record for s*** luck. We multibox so it’s a bit slow but do A Boss and Objectivrs, E boss and Nakuaals, F Nakuaals and Bitzer, G Bitzer with about 8 mins to spare.
Today we did all that + random top floor objectives. Got nothing but old cases. Loving life :D
Yeah, I mean, that's pretty terrible luck. It's possible the drop rate is highest from bosses, because they've been what we've focused on, and we have an excess of them (I've gotten around 16 total?). Don't know what comp you're running, but try to work in F or G boss?
RNG kills it easily if you bring RDM and have the tank kite the boss. You can also bring BLM and SCH and just magic burst it, but if you don't kite with that strategy, you'll have to kill in 3 min or less, or wipe to Setting the Stage.
RNG kills it easily if you bring RDM and have the tank kite the boss. You can also bring BLM and SCH and just magic burst it, but if you don't kite with that strategy, you'll have to kill in 3 min or less, or wipe to Setting the Stage.
BLM can tank Setting the Stage solo with manawall, you dont need to wipe. I think its also darkness damage so maybe RUN can Sforzo/Liement it too like it can Vivisection.
I think its also darkness damage so maybe RUN can Sforzo/Liement
If it does 0 damage on primary target with Sforzo, does every one else in range not take damage as well?
Just run away. It happens every 180-190 sec. With Epeo Liement is AoE so you could protect everyone, but you would need to time it well, since its only 15 sec with +3 body.
Easy way to time it well is bind him (shadowbind works very well) or gravity and run away from it at 2:55, then at 3:10 use Liement and get close to it, it will do it as soon as you are in melee range. You can do the same to force it on BLM with manawall, since it will do it on anyone that get close to it, not only to person highest on enmity list (thats how bound enemies logic works, they switch target to person in range if highest enmity target on the list is out of range).
Has anyone else encountered Aita taking less than 1/5th the damage of the other bosses? Our group has several nukers that can do 99999 on the other bosses, but our highest nuke on Aita was about 18k. We had Sab Frazzle III and added Focus later to try to improve our damage (to no avail), so MACC shouldn't have been the cause.
He was also spawning fetters on our back line despite the tank never losing hate; is that normal?
The fetter spawning on the backline is unfortunately normal for Aita.
As for your damage, are you using Bolster'd Malaise, Rayke, Gambit, etc.? Aita takes noticeably less damage than the other bosses, but yours is way too low. It sounds like you're not hitting the correct elemental weakness for the mode he's in; he's only ever susceptible to one element -- the opposite of his last TP move. e.g. If he last used Flaming Kick, he's susceptible to Water.
After he uses Vivisection, he's seemingly vulnerable to no element until he gets another TP move off. Which is extremely annoying because that can take awhile.
We just had BoG Malaise because we used Bolster on a different Nam that run. We theoretically had Rayke and Gambit, but he was switching elements so quickly that I can't guarantee we got much if any benefit from them.
We were definitely hitting the correct weaknesses.
E - No tabula needed. 1 SCH Makes Scission SCs, Burst Stone
F - Iduration or Scission based on hand element (Windhands - use Induration, Thunderhands - use Scission). Bursting blizzard & stone respectively. Tabula is helpful but not required if the SCHs trade off when out of strats and good timing on random deal
G - SCH Tabula with 3-step Liquefaction > Fusion SC (Earth element > Fire element > thunder element) - bursting Fire. Can do Fragmentation/Thunder SCs instead, but our group has liked the 3-step fires. If can't kill before setting the stage is used, Caper the BLM at 2min45sec into fight and have him run away from the party and tank - he can eat it with manawall.
H - SCH Tabula with SCs based on the weakness element. Other SCH & BLM are bursting whole time, while Rayke/Gambit and Corsairshot are all being used. Bolster was extremely helpful to kill it before vivisection went off for the first time.
I've got 2 or 3 more good attempts before I feel like I can post a really good routing guide - hopefully sometime next week. Routing may get delayed if megaboss kill is discovered and incorporated somewhere, but likely Sortie will be a 2 entrance attempts to get the megaboss done.
If someone is curious, you can see mega boss here:
I certainly didn't expect it to look like that. That's a pretty cool looking model.
So more fetters, what appears to be another timed ultimate AoE, and proc mechanics that I couldn't get a read on what the triggers were. Looks like all the elemental fetters might be in this one as well. Each fetter had a different element to it from what I could see. I hope he drops a guaranteed +1 case. Fingers crossed.
I hope he drops a guaranteed +1 case. Fingers crossed.
For all that trouble, he should drop 3-5 guaranteed +1 cases.
Also looks like people need to be idling in -50% DT and magic evasion sets in the backline so they don't get wrecked by fetter spam.
On the topic of fetters, Geez Louise.....those things are EVERYWHERE. It never bothered me back in Superman HTBF fights, nor dynamis, but now they have gotten out of hand. Can't be a little more creative than that, making fetter spawn quite literally from every modern content now?
On the topic of fetters, Geez Louise.....those things are EVERYWHERE. It never bothered me back in Superman HTBF fights, nor dynamis, but now they have gotten out of hand.
Yeah, I'm getting tired of fetters too. The devs must literally want this game to be "Fetter Fantasy XI". Every new content they develop has an overabundance of them. From Lillith HTBF to dynamis to seg farms to oddy nms and now most of the second floor sortie bosses. They can't be killed and it's really lacking creativity. Spawning them directly on the back lines is kind of a *** move too...
Went in tonight to try and find the basement aurum. Cleared 4/4 basement NMs and 4/4 Reives with Reds and no sign of the Aurum, must be some other condition.
Could be you need the chest to drop (not just kill) and we don't know how to do F so we have yet to see one.