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Limbus 2025
Leviathan.Kozumi
サーバ: Leviathan
Game: FFXI
Posts: 53
By Leviathan.Kozumi 2026-06-24 15:04:19
I still remember soloing Gogmagog V15 for RP on Monk without Amplifiers in between Segment runs. Back then, you had to kill the boss to even get decent RP, and iirc it was still like 392/kill@V15. I was able to cap R20 Coiste Bodhar in a couple of weeks. It was slow, but not necessarily a slog. Once RP cheese and Amplifiers were released, it became a breeze and then people could cap out pieces in a few hours. But that was when later vengs came out. With ranked 20 gear as the cap, you could RP pieces at a slow pace, assuming you could kill t3 bosses on v15. You didn't really need to though, since the base stats on the gear was great on it's own.
They understood the assignment with Limbus by not stepping all over Gaol gear completely on base stats, but locking all the good stats behind higher ranks. The opposite of what Gaol gear was (minus Nyame), the augments just being supplemental to the incredibly good base gear. Designed this way because Limbus technically is easy, open content for everyone, so the reward hunt has to be longer. Whereas Gaol is harder, So the reward hunt is not as grindy but getting access to the rewards is challenging. I mean, I get the thought behind it, and it makes sense as far as satisfying both groups of players (experienced vets and beginners) but it's just terrible to the point that it backfires. It's content, so people will do it (or not), but it's undesirable.
Then again, without Amplifiers, RPing Gaol gear would equally be hell. So I'm envisioning somewhere in November-January they implement a way to speed up this grind. Just based on historical timelines. Are there actually new players (not RMT bot account #535353) who play long enough post-story to grind through all the previous content for a year to eventually get to the point they're doing Limbus?
Honestly curious if this a unicorn or a common thing.
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Asura.Eiryl
By Asura.Eiryl 2026-06-24 15:11:12
New players yes, despite logic.
Stick around more than a couple months, no. Extremely rare.
Bahamut.Dannyl
サーバ: Bahamut
Game: FFXI
Posts: 1656
By Bahamut.Dannyl 2026-06-24 15:24:08
This sums it up
RadialArcana: "This game is full of missed opportunities and half finished ideas."
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By Dodik 2026-06-24 15:27:46
I mean wtf does the weird monster gladiator thing. Other than going in there to buy stuff from the npc for mythics.
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Leviathan.Kozumi
サーバ: Leviathan
Game: FFXI
Posts: 53
By Leviathan.Kozumi 2026-06-25 11:50:32
New players yes, despite logic.
Stick around more than a couple months, no. Extremely rare. There's new players because of them putting FFXI inside of FFXIV.
They come check out the story then quit long before they get to limbus.
Asura.Eiryl
By Asura.Eiryl 2026-06-25 11:53:38
I fully know why, it's stupid is the statement.
The starting, not the leaving.
If you want to throw away $10 on sale for one month to get city rank 10 and maybe rotz cop till your sub runs out, I wouldn't begrudge that to a FF series fan. But absolutely not past month 1.
Leviathan.Kozumi
サーバ: Leviathan
Game: FFXI
Posts: 53
By Leviathan.Kozumi 2026-06-25 12:03:26
I fully know why, it's stupid is the statement.
The starting, not the leaving.
If you want to throw away $10 on sale for one month to get city rank 10 and maybe rotz cop till your sub runs out, I wouldn't begrudge that to a FF series fan. But absolutely not past month 1. To a FF14 player, 1-99, rank10, cop and zilart is a massively better game play and story experience than they've ever gotten in FF14.
[+]
Asura.Eiryl
By Asura.Eiryl 2026-06-25 12:08:50
Wouldn't know, likely accurate.
It's free to do 14 MSQ though. (up to whatever the previous xpac is)
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By BlackmoreKnight 2026-06-25 21:02:14
As someone that's been through the pipeline, if a new player comes in with good MMO understanding and fundamentals and a willingness to play WHM they can get into most content except 8/9-boss Sortie, W3 Dyna-D, and high Vengeance Odyssey within a few months if they commit themselves. That's the route I took at any rate, you don't need a Yagrush for anything below that and getting WHM to a decent level to contribute isn't hard at all if you find the right LS. Particularly now with things like RSE +1 and other gear to uplift you some to decent idles.
That is of course all contingent on getting adopted by a LS that's capable of these events and open to new players, which seems rarer and rarer as time goes on and players get more insular or just slowly drop off for the churn of story-based new players.
I was lucky enough to be able to take that route at least which let me spring-boot other jobs I was interested in to the point of actually being able to contribute.
But by far, yes, the average new player experience in the 2020s is to show up, play through all the stories until RoV ends as a THF/DNC or something, hit their head against low tier Ambuscades or 119 Geas Fetes, balk at the thought of actually grinding CP and realizing everyone is long done with it or just buys/bots it, maybe gets really into SMN/PUP/BST for a bit as they're pretty unique to XI despite them being niche in actual endgame, then just kind of quit as most LSs on the Concierge are social and pretty much just full of rotating new story players, and other games they're interested in come out or update.
Carbuncle.Nynja
サーバ: Carbuncle
Game: FFXI
Posts: 7896
By Carbuncle.Nynja 2026-06-28 15:43:27
So in regards to the Temenos ITG mob for the ???. I noticed yesterday that I was killing it and it checked ITG, but as it died you can still target/check. I did this and it showed as Easy pray. I thought i checked the wrong mob, but happened again today. Wondering if its a bug where the mob changes from ITG at death. Or maybe just intended consequence of how the system works. Can just confirm this is happening in Temenos. I spammed /c on it while I killed it, and the second it died it turned to VT. No ??? of course, because why would it.
I havent seen in in Apollyon to confirm anything.
By Aylee515 2026-06-28 18:25:16
So in regards to the Temenos ITG mob for the ???. I noticed yesterday that I was killing it and it checked ITG, but as it died you can still target/check. I did this and it showed as Easy pray. I thought i checked the wrong mob, but happened again today. Wondering if its a bug where the mob changes from ITG at death. Or maybe just intended consequence of how the system works. Can just confirm this is happening in Temenos. I spammed /c on it while I killed it, and the second it died it turned to VT. No ??? of course, because why would it.
I havent seen in in Apollyon to confirm anything.
TY for confirming, now to figure out if it means anything lol
Asura.Eiryl
By Asura.Eiryl 2026-06-28 18:33:07
ITG status instantly transfers to the next mob, it doesn't spawn it becomes ITG
(probably)
Look for the weird packet
サーバ: Sylph
Game: FFXI
Posts: 7
By Sylph.Obysuca 2026-06-29 16:30:23
As someone who's basically on a dead server with only 2-3 people who actually do Limbus and the ???s weren't found until Saturday night, hear me out.
If the ??? is still up after weekly reset, you should be able to click it again for the new week.
By darkwaffle 2026-06-30 00:15:48
Yeesh I finally spawned a Temenos ??? but it's the first 'drop' of it I've seen myself after killing probably ~15 ITGs over the last few weeks, what a bother.
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Asura.Jkap
サーバ: Asura
Game: FFXI
Posts: 7
By Asura.Jkap 2026-06-30 07:57:05
I did find DNC was the fastest way to solo Limbus floors when I was doing it that way, given you have self-haste, heals, movement speed. You can throw up Ulmia/Koru/Sylvie and be just fine. But 119 is probably way too low for the effort and time involved; you probably could reasonably bump it to 125 and not see any dip in kill speed or zone clear, especially if your DNC is well geared. You can probably 2-shot everything with climactic or prime/empy 2x WS, even at 125, so there might not be a reason to solo that low.
I ran as a BRD/DNC and the trusts I use were King of hearts, Monberaux and Ayame, I did 119 because I just want the chests
I can buff myself ( 5 songs), sleep mobs I accidentally aggro, self haste ( honor march and haste Samba)
King dia III, gives me haste and dispels
Monberaux never runs of out MP
And Ayame helps close skillchains with Savage Blade and off hand 1k TP dagger
Lakshmi.Buukki
By Lakshmi.Buukki 2026-07-02 14:32:27
I did find DNC was the fastest way to solo Limbus floors when I was doing it that way, given you have self-haste, heals, movement speed. You can throw up Ulmia/Koru/Sylvie and be just fine. But 119 is probably way too low for the effort and time involved; you probably could reasonably bump it to 125 and not see any dip in kill speed or zone clear, especially if your DNC is well geared. You can probably 2-shot everything with climactic or prime/empy 2x WS, even at 125, so there might not be a reason to solo that low.
I ran as a BRD/DNC and the trusts I use were King of hearts, Monberaux and Ayame, I did 119 because I just want the chests
I can buff myself ( 5 songs), sleep mobs I accidentally aggro, self haste ( honor march and haste Samba)
King dia III, gives me haste and dispels
Monberaux never runs of out MP
And Ayame helps close skillchains with Savage Blade and off hand 1k TP dagger
I've done the same with BRD solo, and it was still slower than DNC main. TP gain is noticeably a lot slower even with SV songs for 11+ minutes. You can still 2-shot everything with Savage, Ruthless, or Rudra's on BRD, but it felt sloggier than pure DDs. I wasn't using Hoxne on BRD though, so maybe it's probably faster if I popped that.
Your Ayame setup is interesting though. You just need her with capped attack speed to open a SC and you close and kill the mob in one hit, so that's definitely a practical use case I had not thought of.
The huge advantage on BRD though is being able to sleep adds and not having to force choose specific trusts, because you already cover the base buffs via songs. You can probably drop Monberaux for Qultada for more DD buffs, since healing is minimal on 119, especially if you sleep extras. On DNC, I have to worry about capping magical haste, so I only really have room for Sylvie or Qultada for more attack. And Sylvie is better because her buffs are fulltime, and she has status removal.
By Dodik 2026-07-05 04:41:34
Have tried Temenos climbs at 125, full party, 3dds no tank brd, cor and rdm, everyone /dnc for jig.
Fastest time was able to do was 55min, being generous, and that's with superwarp and all the things helping with the porters.
I call BS on 40-45min Temenos climbs.
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 4481
By Carbuncle.Maletaru 2026-07-05 05:49:19
I do apollyon (130) in a little under an hour, typically 55-60 minutes, with just myself 3boxing and none of that ***.
For temenos it's a little over an hour, probably 60-65 minutes. Depends a bit on WC luck, how distracted I am, etc.
I could record a video if you want, but i assure you it will be extremely boring and you're better off believing me. It's not difficult.
Maybe there aren't enough mobs on your server? With that many DDs, it should take like 2 minutes per floor. You're only killing 1ish mobs per person, how long could that possibly take?
By Taint 2026-07-05 05:56:29
We did Limbus as an event this week and both Temenos climbs were sub 45 min at i135. 5 humans 1 mule.
WAR RDM BRD COR GEO RDM/SCH mule.
MNK SAM BRD COR GEO RDM/SCH mule.
Train to the end sleep everything then warp once the bar is full. Except e6 with the Fairies, c2 and c3.
Limbus sucks btw
サーバ: Phoenix
Game: FFXI
Posts: 324
By Phoenix.Gavroches 2026-07-05 06:17:17
Yes and yes, limbus is uneventful, agree with male/taint. We do anywhere from 5-13 peeps, faster at 5 than 13 if you ask me the question as stuff scale but MMO is about making friends and connections isn’t it? So 13 it is. But yeah about 35 min each zone (extended SV, CC the bard to make sure 5 song back for apo if chaining, then 2 more sets and usually wear off on C4 that’s how I know, never actually timed it). Same as taint besides of C2-3 which we just make bigger train, and e6 we kill the whities. You got this
By Dodik 2026-07-05 06:20:02
I did specify Temenos. I said nothing about Apollyon.
40-45min runs for Temenos, at current number of floors, is BS.
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 4481
By Carbuncle.Maletaru 2026-07-05 06:24:13
I have 1 DD, you have 6, my mobs are higher level, and you're telling me that you take 5 minutes less than I do, with all the addons on the world.
Skill issue, that's all I'm saying.
By Dodik 2026-07-05 06:33:33
Uh huh. Sure thing, superior player.
By Garfield 2026-07-05 06:33:38
He's also presumably dancing for all 25 floors, that unnecessarily adds up when you can just aggro and sleep especially at 125, temenos floors are too short outside of the mentioned C2 and C3
Asura.Warpy
サーバ: Asura
Game: FFXI
Posts: 155
By Asura.Warpy 2026-07-05 06:34:24
My fastest times for Temenos Lv 135 is 32min. Apollyon Lv 135 is 30mins.
I've only recently got these times and I spam Limbo. Sometimes after I've done my weekly climbs I'll join as WAR for the EP if ppl are struggling to get a DD or if I'm helping a friend do theirs.
Party set-up: BRD, COR, GEO(Healer), RDM (DD preferred), any DD and me always DRK.
A good Temenos climb is ~40mins, a little faster for Apollyon but I get a lot of excellent players, no messing around.
Temenos E2 can be made simpler by killing the first Euvhi then snk/invis to the end, avoiding any Pixie contact.
Apollyon SE 1 & 2 is sneak only for anyone not pulling mobs whereas SE 3 is snk & invis(for the Peists).
All meds I need are in my Inventory, Oils, Powders, Panacea, Holy waters, Remedy and Echo Drops.
I never ask for R25s or Primes but it does help and if anyone is new to the climb, I will guide them on the fly.
Shiva.Paulu
サーバ: Shiva
Game: FFXI
Posts: 804
By Shiva.Paulu 2026-07-05 06:38:47
How many DD fighting the same mob? My experience multibox is that the time lag of assisting one person with autotarget off adds up to more than I thought it would. I've had to get creative because the BRD/COR/DD basically just draw their weapon and put it away because two Mumeis are typically enough. This can cause a decrease in time if you have 5 attentive humans vs multibox. Other considerations are leaving auto-target on/off and risking overkill. I run at 119 facepulling as SAM (or if turbofollow has someone ahead of me then WHM or whatever). For C2 I would kill at the start, bolters, S/I via accension then book it to the end of C3 reapplying invis at the start of C3 to minimize the stopping. C4 I kill at box and lullaby as needed.
I haven't tried the /dnc jig yet but that's probably the best way to abuse bolters with a mix of kill at start vs ends.
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By Dodik 2026-07-05 06:45:30
Generally one dd on one mob, rest on another mob. Yes, can optimise more by splitting to more targets. It also would save maybe 5min. I'll try having autotarget on see if can split up to more mobs.
Will also try skipping jig and just aggroing everything on the non-central floors.
Another point is with climbs like this, hyper optimising means having to remember a whole bunch of things. Less things to think about -> easier runs even if they take a few minutes longer.
C4 I kill at start then warp back to town. C1/C2/C3 bolters, jig, and book it.
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 4481
By Carbuncle.Maletaru 2026-07-05 07:04:25
The people getting 30-40 minute Temenos aren't 6boxing (I would guess), they're human beings targeting mobs. Why would you ever turn off autotarget? Put a human in front of the keyboard and they can avoid overkill by...pressing buttons on their keyboard.
In Temenos, I typically only jig on about 6-7 floors. All of Central and then a few of the more annoying floors of the E/W/N.
If you aren't optimizing stuff like this then I realize why your runs are slow.
Or maybe it's impossible and everyone's lying. Whatever helps you sleep at night.
I didn't see a thread dedicated to new-new Limbus so here's one with some findings. I’ve continued to edit this post with new discoveries made throughout the thread.
For entrance and zone info, really the SE post is best:
https://forum.square-enix.com/ffxi/threads/62862-June-10-2025-%28JST%29-Version-Update?p=667175&viewfull=1#post667175
Obtaining the Key Items / Units
Kill mobs to fill the bar in the upper left. Seems to take 6-15+ mobs per floor, this increases based on the chosen mob level and number of people in your party. You continue to get units as long as you want to sit there and keep killing and refill the bar, but at half the rate. Whether this is comparable to the units gained by continuing to move floors and finishing the event to get the chest bonus is up a function of your personal kill speed and group size.
Each Temporary KI looks like "Apollyon SE #1 data", and you get 1 per floor. You keep them until you open a chest and then they are all lost. You get a KI for filling up the bar at the top of the screen on each floor. I didn't count but I think it requires like 10 mobs per floor (this apparently varies by level choice). Once you get a KI, you should get to keep it even if you leave Limbus. You would lose any progress on any un-completed floors, but this is like 6-10 kills so no biggie.
You can enter any section / floor at any time. You don't need to go in any type of order or "climb" if you're missing one of the upper KIs from a run that got interrupted.
Once you choose a level (119-130), I think you need to keep that level choice until you open a chest. If you adjust it after getting some KIs, you might lose them. The NPC dialogue isn't too clear on this.
There were no direct drops from mobs, of any kind.
Mob Details
All the mobs seem to have pretty serious DT, probably 50% (confirm by Brixy as 50%, per Air Knife expected enspell dmg). But they aren't hard. They hit like 130s. AoE/Cleaving is extremely nerfed.
Pulling mobs is weird. Any initial spell cast before initial aggro / dynamic level adjustment may land, but will not remain on the mob. You will not see a message to reflect this.
If you pull with silence (while it's un-aggroed), it appears the silence instantly wears without any message, likely due to the dynamic-level adjustment which happens as soon as you aggro (credit to Moonlightagb for this theory, I think it's correct). Silencing twice is probably needed. This doesn't matter much in a party, but if you're solo and mob density is high this effect could be pretty annoying. Other examples later verified by others: If you pull with Immanence, the skill chain will not complete. If you pull with Dia, you can sleep right after.
Mob respawn is on the order of a few minutes but I was pretty lonely this morning. I had one floor with a couple groups and it felt faster, might be dynamic spawn rate.
Aside from the initial-aggro weirdness, everything can be debuffed and slept as expected. Sneak/invis work fine, but true aggro mobs remain like Imps and such.
Getting the goods
In order for the chest to open, you need to finish all of the zone, not just one section. So Apollyon zone is 18 KIs, Temenos zone should be 25 KIs. If the chest says "it won't open", you need more KIs. The chests are located at the exit of each "top floor" in each section. However, you can only open a chest once you have finished all the sections (NW,NE,SW,SE,etc).
After getting all KIs in Apollyon, each character had earned:
About 4000 units from killing mobs and climbing floors
3000 units from finding a shiny ??? on the ground and clicking it
3000 units (one character in the party got 5000 units, no idea why) directly from the chest
So each character of a 6-person party left a ~90 minute run with 10-12k units. EP was ~15k/hr, but this is ML50s fighting level 130s. Maybe it's better if you're lower.
My initial limit on Apollyon units was 30,000. After I opened the chest, that increased to 33,000. It looks to increase 3000 more with each chest open.
Apollyon Units are used to upgrade AF pieces to +4.
Temenos Units are used to upgrade relic pieces to +4.
The upgrade costs are:
Head: 20k units
Body: 30k units
Hands: 15k units
Legs: 25k units
Feet: 10k units
Once I got to 10k units, the furnace did allow me to trade a foot piece, though I didn't choose to complete the process. Trading any other slot did nothing.
I did get the title Apollyon Razer, which I think is just the same as the old title lol
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