Why Will S.E Not Uncap Merits

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フォーラム » FFXI » General » Why will S.E not uncap merits
Why will S.E not uncap merits
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 Valefor.Quickmart
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By Valefor.Quickmart 2009-11-20 22:33:16  
I think they should just tie category cap to number of jobs merit-able. If you got 20 jobs to 75 you deserve to be "allowed" spend even more time grinding out 1 more weapon for your collection of maxed out stuffs >.>
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 Fenrir.George
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By Fenrir.George 2009-11-20 22:40:20  
I couldnt agree more.
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 Lakshmi.Septroth
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By Lakshmi.Septroth 2009-11-21 11:05:30  
Fairy.Azulmagia said:
Gilgamesh.Tallulah said:
I hate meritting generally speaking. I need about 5000, but the only question I have is what job is better with summoning magic than summoner? Some of the ***SE does is just plain HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE.
..and bard? wtf? seriously? 225 caps?

Songs go by wind singing or string singing skill, so it's really a lot higher than 225.
Odin.Blazza said:
I don't think it's unreasonable to want to level 2 jobs to 75 and be able to merit them both fully.

BLU and SMN.
BLU and PLD.
SMN and PLD.
SCH and BLM (arguably).
MNK and PUP.
BLU and BST.
WAR and BST.
WAR and RDM.
WHM and DRG.
SAM and DRG.
THF and DNC.
BLU and DNC.

etc. etc. loads of two job combos fully meritable.

If you're all-mage, though, then you've got a stickier situation.
SMN and PLD wrong if u merit enmity for pld at all your smn is better than screwed for soloing
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 Ramuh.Sagittario
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By Ramuh.Sagittario 2009-11-21 11:44:21  
Garuda.Hypnotizd said:
Game balance.

Uncapping merits of any kind would mean you could eventually become invincible, rendering the need for teamwork obsolete and destroying the purpose of the game.
 Siren.Enternius
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By Siren.Enternius 2009-11-21 11:46:49  
I guess merits are uncapped for the same reason BLM doesn't have an Ultima spell or BLU can't use Ridill.

That being said, sure, it's hard to choose between such a small number of merits for such a large number of jobs, but if you're anything like me, you have ~13 jobs, but mainly only play one or two. I can't think of anyone that would get equal use out of all their 75s. As such, you can merit accordingly.
 Bismarck.Barrd
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By Bismarck.Barrd 2009-11-21 11:46:53  
you not looking at it the way we are it not fully uncaping all the merit but say you can get merit in to dagger 8/8 and sword 8/8 and so on and so ontell caping them all at 8/8
Siren.Enternius said:
I guess merits are uncapped for the same reason BLM doesn't have an Ultima spell or BLU can't use Ridill. That being said, sure, it's hard to choose between such a small number of merits for such a large number of jobs, but if you're anything like me, you have ~13 jobs, but mainly only play one or two. I can't think of anyone that would get equal use out of all their 75s. As such, you can merit accordingly.



Minidragon and he was very good at all the jobs
 Garuda.Antipika
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By Garuda.Antipika 2009-11-21 11:54:54  
Except in RL I guess. Using minidragon as an example srsly...
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 Bismarck.Barrd
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By Bismarck.Barrd 2009-11-21 11:57:45  
lol sorry we where friends and i know he was a good player
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By Odin.Equivocator 2009-11-21 18:25:43  
Ramuh.Sagittario said:
Uncapping merits of any kind would mean you could eventually become invincible, rendering the need for teamwork obsolete and destroying the purpose of the game.

Ahh, I think i've misunderstood the topic then.
I'm not saying you should be able to go above 8 in any specific merit line, I agree that would be game breaking.

What i'm arguing for is the arbitrary limits in merit groups. Such as the Hard cap of 20 in combat merits.

Having 8/8 sword, 8/8 Great axe, 8/8 Katana and 8/8 Archery is in no way game breaking and IMO should be allowed. Currently you can do that though, one of those skills would have to be 4/8 and you would have to miss another all together
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 Cerberus.Katarzyna
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By Cerberus.Katarzyna 2009-11-21 18:38:54  
What about the fact that attributes (STR, DEX, AGI ect) affect weapon skills? ANd what about 2 handers? Hm...
 Odin.Blazza
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By Odin.Blazza 2009-11-21 18:56:34  
Odin.Equivocator said:
Ramuh.Sagittario said:
Uncapping merits of any kind would mean you could eventually become invincible, rendering the need for teamwork obsolete and destroying the purpose of the game.

Ahh, I think i've misunderstood the topic then.
I'm not saying you should be able to go above 8 in any specific merit line, I agree that would be game breaking.

What i'm arguing for is the arbitrary limits in merit groups. Such as the Hard cap of 20 in combat merits.

Having 8/8 sword, 8/8 Great axe, 8/8 Katana and 8/8 Archery is in no way game breaking and IMO should be allowed. Currently you can do that though, one of those skills would have to be 4/8 and you would have to miss another all together
That's what I've been arguing too, HP/MP, Stats, even the others section are all fine as they are imo (although would be nice to choose which jobs you apply enmity +/- too).

But combat/magic skills, keeping the upper cap at 8 (or 4 for defensive) for each individual skill, but allowing you to simply merit more OF those skills would not be game-breaking at all. As I said, no job aside from rdm,blm,sch,whm would gain anything from having more than two skills merited to 8. The simplest way around that I think would be to have divine, healing, enhancing, enfeebling, elemental and dark all in their own category, keep it at 8 per skill with a max of 16. Singing, String, Wind, same deal, and then summoning, blue magic and ninjutsu can be in a third section, 8 per skill, but can cap them all. Combat skills don't need to be split up, just remove the total cap while keeping 8 per offensive and 4 for defensive.

Doing it that way, not a single job would be any stronger than they already can be, but it would allow you to fully merit a much larger combination of jobs to their full.
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 Garuda.Antipika
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By Garuda.Antipika 2009-11-21 20:00:53  
Anything giving you a boost today can be considered as game breaking since this game is becoming way too easy. Our characters efficiency is just constantly rising while monsters/content remain the same.

Quote:
Doing it that way, not a single job would be any stronger than they already can be, but it would allow you to fully merit a much larger combination of jobs to their full.

Which is stupid. Someone specializing into something must have an advantage over a player who choose to be versatile.

You wanna merits all magics ? Good, then allow me to use 64 merits into elemental skill. Game breaking ? Yes. Unfair ? No.
 Odin.Blazza
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By Odin.Blazza 2009-11-21 20:18:09  
***. It's called catering to different playing styles. Doing so does absolutely nothing to hurt the way you play, doesn't make you any less of a blm and doesn't make anyone else automatically better than you for also being an extremely good [insert job here]. Levelling a job to it's fullest takes a lot of time and dedication regardless of the job, if someone takes the time and effort and do so, they should be restricted because they can't spend one extra day in a merit party to cap it out fully. Ignoring race, I could get all the same gear as you, I might even be just as skilled as you, ***, I might be ten times more skilled than you on blm, but I will NEVER be as good as you for the simple fact that I have blu merits.

When it all comes down to it, it's a game, and should be enjoyable. Restrictions are placed in games to enhance that enjoyment ('cause let's face it, one-shotting NM's with a 100k FreezeXXV will only be fun for so long), but these restrictions add NOTHING.

I'm not actually as concerned about it as I'm making myself sound, I can settle with not meriting elemental magic, but it pisses me off that I should have to make that decision when my blu merits don't effect my rdm/blm in any way shape or form, nor would elemental/enfeebling merits benefit my blu.
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 Odin.Blazza
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By Odin.Blazza 2009-11-21 20:23:27  
Garuda.Antipika said:
You wanna merits all magics ? Good, then allow me to use 64 merits into elemental skill. Game breaking ? Yes. Unfair ? No.

You added that part after I started, that's not what I'm saying. I'm saying I should be allowed to level any job I want to maximum efficiency, and not be restricted by having a different job merited.

I just don't get why you're so adamant about defending the way it is, as I mentioned, you can completely cap out several jobs provided they don't clash with merits, but pick the wrong two jobs and you're screwed. So someone with RNG, SMN, BLU could be the very best player in the game on all three of those jobs, and probably a couple other jobs in there as well, but choose brd and drk and you can't simply because of how those magic skill merits work.
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 Garuda.Antipika
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By Garuda.Antipika 2009-11-21 20:39:16  
Doesn't hurt ? Off course it hurts.

Why would I bother inviting someone into my LS with only 2 jobs, if the member who are currently in have already these 2 jobs, correctly stuffed and fully merited too ? I would just search for someone else, having these 2 jobs + extra jobs, and all merited.
Quote:
but I will NEVER be as good as you for the simple fact that I have blu merits.

If you are ten times more skilled than me then it's not like merits will make any difference really. At equal skill level sure it does, otherwise ? No.
Quote:
I'm saying I should be allowed to level any job I want to maximum efficiency

You are, and that's called rerolling. That's what MMO players have been doing for decade.
Quote:
I just don't get why you're so adamant about defending the way it is,

Maybe because I'm not a FF XI fanboy who have experienced lot of different gameplay systems ? Maybe because it just sounds more logical that someone specializing into something should be more powerful than someone wanting to be versatile ?

Yeah repeating myself, but I guess I have to.

And more importantly : SE don't give a *** about what's being said here anyway. I think people are imagining that devs comes to this board everyday in order to satisfy players wishes.
 Asura.Korpg
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By Asura.Korpg 2009-11-21 20:46:41  
64 merits into Elemental Magic won't break the game, it will just make you very accurate lol.

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 Ramuh.Miemo
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By Ramuh.Miemo 2009-11-21 21:02:07  
Not sure if someone allready said this since it was many walls of texts the last few pages.

Yes, I would love more combat merits. And if you have played this game for a long time you would probably remember we used to only get 16 merits. they did increase the cap with 8 allready~

(Not sure when this was but should be ~2006)

Not sure they feel like giving us more good stuff since they allready increased it once.
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 Bahamut.Rumaha
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By Bahamut.Rumaha 2009-11-21 21:04:09  
Ramuh.Miemo said:
Not sure if someone allready said this since it was many walls of texts the last few pages.

Yes, I would love more combat merits. And if you have played this game for a long time you would probably remember we used to only get 16 merits. they did increase the cap with 8 allready~

(Not sure when this was but should be ~2006)

Not sure they feel like giving us more good stuff since they allready increased it once.

I said it, and I agree ! lol
I remember when cap was 12(? I think coulda been 16) and it was 6 per weapon, they increased it before they made more jobs, I mean there is 20 jobs and 20cap for Combat :/
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 Ramuh.Miemo
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By Ramuh.Miemo 2009-11-21 21:06:20  
Bahamut.Rumaha said:
Ramuh.Miemo said:
Not sure if someone allready said this since it was many walls of texts the last few pages.

Yes, I would love more combat merits. And if you have played this game for a long time you would probably remember we used to only get 16 merits. they did increase the cap with 8 allready~

(Not sure when this was but should be ~2006)

Not sure they feel like giving us more good stuff since they allready increased it once.

I said it, and I agree ! lol
I remember when cap was 12(? I think coulda been 16) and it was 6 per weapon, they increased it before they made more jobs, I mean there is 20 jobs and 20cap for Combat :/

Oh yeah! Thats was it, they increased it right before Aht Urghan was released!

But seriously, they really should give us more points in that category, or atleast change the section. "Blunt, Piercing, Slashing, defensive" etc.
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 Odin.Blazza
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By Odin.Blazza 2009-11-21 21:12:09  
Garuda.Antipika said:
Maybe because I'm not a FF XI fanboy who have experienced lot of different gameplay systems ? Maybe because it just sounds more logical that someone specializing into something should be more powerful than someone wanting to be versatile ?

But this IS FFXI we're talking about, not some other game with some other system. FFXI allows you to change job at will with, the ONLY hindrance to potential performance being merits, which as I stated, is a pretty simple "fix".

As far as a video game goes, you can specialise in more than one job quite easily. I could quite easily have levelled many more 75 jobs by now, but blu is my main, that I have merited for the most. As it stands now, working on those last few items I need to be at my ideal set-up doesn't take up that much of my time, so I've started focusing all that extra time on Rdm. Funnily enough, those few extra items I need for my blu are also for my rdm. I can divert 90% of my gaming time now to enhancing my rdm, and if it weren't for those 8 blue magic merits, it would be possible for me to be just as good as any other rdm out there.

As I've said before (but maybe I'm wrong), FFXI's job system is one of the greatest things the game has going for it BECAUSE it allows people to be versatile, and level multiple different jobs without making a new character. That small merit issue is the one limitation. (well, now also ACP, MKD and ASA gear. DM, AN and CoP are all very small limitations comparitive to merits)

And no, I don't think a FFXI Dev is going to come in here, read my posts and be like "oh ***, he's right!", it's called a discussion.
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 Garuda.Antipika
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By Garuda.Antipika 2009-11-22 09:33:20  
Quote:
the ONLY hindrance to potential performance being merits, which as I stated, is a pretty simple "fix".


Lol what ? What about Race ? Inventory restrictions ? Money restrictions (mule = $) ?
Quote:
And no, I don't think a FFXI Dev is going to come in here, read my posts and be like "oh ***, he's right!", it's called a discussion.

A discussion going nowhere.
 Cerberus.Katarzyna
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By Cerberus.Katarzyna 2009-11-22 09:55:04  
I think I'll merit all attributes, that way my base weapon skill damage will be even higher!

*rolls eyes*
 Ramuh.Sagittario
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By Ramuh.Sagittario 2009-11-22 10:41:09  
Garuda.Antipika said:
Maybe because it just sounds more logical that someone specializing into something should be more powerful than someone wanting to be versatile ? Yeah repeating myself, but I guess I have to.

You should examine what this guy has said carefully and think about it.

SE does not stop you from capping every merit if you wanted to, you can destroy merit points and put them on another skill.

Players that *** about not being able to merit everything, well you can, just not at once, so make a goddam decision about which jobs you want to merit at the time and go with it, instead of being spoilt brats and moaning because you can't have everything without working for it.
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By Odin.Blazza 2009-11-22 11:03:46  
Garuda.Antipika said:
Quote:
the ONLY hindrance to potential performance being merits, which as I stated, is a pretty simple "fix".


Lol what ? What about Race ? Inventory restrictions ? Money restrictions (mule = $) ?
Well race is a valid point, but kind of a different issue as it's something you choose above all jobs. It can definitely be a massive hindrance for certain race/job combinations but doesn't really make any difference as far as this merit argument goes. I'm talking about one person not being able to reach their full potential on certain jobs because they've already fully merited another, regardless of race that argument stays the same. A taru who has fully merited blu can't fully merit blm, and a galka who has fully merited blu can't fully merit blm.

Inventory restrictions are negligible these days as inventory caps out at 495 (5 bookcases), then you have armour storage and the old fashioned delivery box cycle. A mule is pretty damn cheap really, and the majority of people playing the game to the sort of levels we're discussing aren't going to care about an extra $2 a month.

I hope you're not taking any offense to any of this. I have the utmost respect for you and what you bring to these forums, I just happen to strongly disagree with you on this point. If your argument was purely based on personal preference I could completely understand, and leave it at that, but, and correct me if I've misunderstood you, you're saying that what I suggested would somehow break the game, which I simply can NOT see.
Cerberus.Katarzyna said:
I think I'll merit all attributes, that way my base weapon skill damage will be even higher!

*rolls eyes*
You're an idiot. Both myself and Equivocator who you were pointlessly bashing earlier have stated that that is NOT what we were talking about, go troll somewhere else.
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 Odin.Blazza
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By Odin.Blazza 2009-11-22 11:12:05  
Ramuh.Sagittario said:
Garuda.Antipika said:
Maybe because it just sounds more logical that someone specializing into something should be more powerful than someone wanting to be versatile ? Yeah repeating myself, but I guess I have to.

You should examine what this guy has said carefully and think about it.

SE does not stop you from capping every merit if you wanted to, you can destroy merit points and put them on another skill.

Players that *** about not being able to merit everything, well you can, just not at once, so make a goddam decision about which jobs you want to merit at the time and go with it, instead of being spoilt brats and moaning because you can't have everything without working for it.
So your idea of working for it is spending 11 hours (including a break in the middle to go and spend your capped merits) in a merit party every time you want to switch jobs? It has nothing to do with not being willing to work for it, but the ONLY way I can fully merit my rdm is to unmerit my blu. As it stands now I'm FORCED to make a choice between which one gets the merits and which doesn't. It's not that I can't make that choice, it's just that I don't see why I should have to. They're actually two very similar jobs in some aspects, so it's not that far different from someone levelling blm and sch, which can both be merited fully.

So many people are calling me a whinger because I can't just make a choice, but none of you have answered why I should have to make a choice to gimp one job over another, when some other people don't, simply because of different job combinations chosen.

As I've said, if Antipika chose to level rdm and sch right now, he'd already have them both fully merited, I can't fully merit ANY other mage job because the one I've levelled has it's own special merits.
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 Garuda.Antipika
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By Garuda.Antipika 2009-11-22 11:17:46  
Odin.Blazza said:
As I've said, if Antipika chose to level rdm and sch right now, he'd already have them both fully merited, I can't fully merit ANY other mage job because the one I've levelled has it's own special merits.

Because making choices is what makes us different ?
Quote:
Inventory restrictions are negligible these days as inventory caps out at 495 (5 bookcases),

Complete ***. If you wanna have 10 jobs perfectly geared, and by perfectly I mean perfectly, not just good, you'll suffer from inventory issue.

Anyway not gonna argue longer, it's just pointless. XIV is coming anyway, /care about XI change. Keep on whining, SE just don't give a ***.
 Asura.Korpg
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By Asura.Korpg 2009-11-22 11:19:04  
You are right Blazza, it sucks that you have to unmerit BLU magic skill in order to put it into Elemental Magic.

But thats how SE does things at the moment, nothing is gained by whining about it right now.
 Odin.Blazza
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By Odin.Blazza 2009-11-22 11:22:21  
Who said anything about 10 jobs? I'm talking about 2, which have complimentary gear. But since I honestly (not just because I'm selfish and spoiled and can't make up my mind) think that it makes no sense for me to NOT be able to do this, the same applies for most any other job combination. If I could level elemental AND enfeebling AND blu, it's not going to make my rdm or my blu any stronger than if I chose it over the other job, but it's a goddamn video game, why should I have to?
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 Odin.Blazza
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By Odin.Blazza 2009-11-22 11:25:47  
Asura.Korpg said:
You are right Blazza, it sucks that you have to unmerit BLU magic skill in order to put it into Elemental Magic.

But thats how SE does things at the moment, nothing is gained by whining about it right now.
Honestly, I'm not as concerned about is as I appear here, I just really don't understand why anyone would argue against what I'm saying so strongly when it wouldn't make a damn of a difference to any one job. This makes me assume that people are just not understanding what I'm trying to say, so I over-explain it <_<

Edit: Inventory caps at 395... that was a typo, but it's still a lot of space.
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 Asura.Korpg
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By Asura.Korpg 2009-11-22 11:32:16  
I'm not arguing with you, I totally agree with you about the whole "Unmerit BLU to merit RDM" cause I have to unmerit Elemental/Enfeebling down to 4/8 each to get Summoning Magic to 8/8 now.

But, does that mean you can't be super at more than 1 job?

I'm very good at SMN, RDM, and BLM, and decent at SMN, and ok at BRD. You just got to know what items to convert from one job to another...
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