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Bahamut.Daleterrence said: »Whereisdynamis.com wen? Lol
Wasn't what you were looking for exactly but, thanks for the idea ( this website is absolutely awful please do not judge me too harshly please and thank you)
If you're looking for suggestions, maybe add a time elapsed to the active ones so it's clear which one just started and which is about to time out(if not already cleared).
It looks fine, tells people what they want to know without any fluff.
Solid idea, thanks, will do that
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Incoming mass of gil sales. Gotta have it for proc rate lol
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Do you get a higher proc rate at 999 gil?
Just tested with 999 gil, and the rate definitely degrades as you lose gil, so maybe the rate is gil/1000.
First test I started at 500 gil, so that's probably how I got ~25% (starting at 50% and going to 0%).
Maybe this is set up similar to the raetic weapons and mp?
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If you need I have Buukki, definitely makes it easier to play
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By Eiryl on 2025-11-10 16:38:27
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Hey quitter you can't do that. You're not finished now.
You're compelled to rank 9.
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By NynJa on 2025-11-10 16:37:04
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Finally had time to turn in my pre-farmed temps, time to rake in those matters knowing we have the max possible drop rate!
2/6 in Temenos
3/6 Apollyon

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Whereisdynamis.com wen? Lol
Wasn't what you were looking for exactly but, thanks for the idea ( this website is absolutely awful please do not judge me too harshly please and thank you)
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Do you get a higher proc rate at 999 gil?
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i don't think i saw anyone testing it on here so i might as well ask (unless i missed it)
what happens if you don't have 1000 gil with the enchantment up?
Ok, I tested this, and it is weird:
-0 gil: no procs
- between 1k gil and 0 gil: randomly procs but will use 10% of your current gil
So you will go from 88 gil to 80, 72, 65, etc.
Maybe about 25% proc rate. Was dual wielding and never got a 4 hit round, only 3s.
Were you wearing 0 double attack in other gear / sub job? Like it wasn't a regular double attack proccing with the ampulla buff active and it was triggering gil loss.
Yep, 0% DA/TA/QA other than the ampulla. It was working for a while until I got less than 50 gil. Watched for a while after that but no more procs.
I was watching my gil, and whenever I did get a proc, I'd see the gil drop.
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pup/whm 1300ish JP
bst 100 JP + slug
cor(fresh 99 , 0 jp- only barataria ring + compensator + unaugmented ambu cape for duration)
beast roll then companion roll (crooked)
-bst(me) as party lead summons king of hearts, slug pet.
I am 1st to aggro and melee engage, take 1 swing, kind of hearts does dia3 immediately, I put the pet on it and do pet ability and run far away.
- Corsair hits lightshot after dia lands, runs away
pup does flash + ventriloquy, overdrive, also runs 35' away.
If you're trying to be close enough to see chatlog message for casting like 31-32 yalms or something, you're going to die. The quenching hammer cares not.
My friend on pup told me a trick: when their pets tp is reset to a very low number :if sub 50ish tp means it was quenching hammer, if its 100+tp return then they know it was the puppet ws'ing.
They use this trick to more safely discern if they can get back close to use repair Oil, which is needed 0-2 times a fight until they have jobmaster + better gear.
we farmed 40k ambu pts today on VD without seals, puppetmaster is godmode on this thing
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30 Combat skill might enable the use of certain WS while subbing WAR. I was able to unlock Judgment on DNC with just a single Combatant's torque with my current ML, and this is 15 skill higher. I don't know if there's any other interesting options available, but worth checking (Flash Nova @290 skill)
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Malignance Tabard from ITG thud
Mars or Venus?
Venus, got a Shamash robe from ITG thud from Mars too
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Use cases for Hoxne Torque: Temper II, Enspells I/II & Enholy, Phalanx (pretty much Phalanx +1 for the neck slot), bigger lullaby radius? Any others? Horde Lullaby II not so much, imho.
First, +30 might not be enough to get you to the next tier.
The Horde Lullaby II tiers are:
405 (5 yalms), 486 (6), 567 (7), 648 (8)
Even if it doesn't get you a new tier, it might allow for more swaps in other slots to mantain your current tier, right?
Right.
But I think that's not worth it because neck slot is the slot with Moonbow+1. Aside from the macc you get from CHR and Macc, you also lose Song Potency +3 (which for lullaby means 30% duration, or 60% during SV).
Is that worth it?
Imho, nope.
For enhancing magic spell it's a different story. Sadly most spells cap at 500, and for those I guess it's no big deal for jobs with enha skill, so many options to reach 500... I guess it could be good for RUN if you're low on ML to reach capped DT, meva and still get 500 Enha with less slots.
It's a different story for stuff like Temper and Temper II and those (few) enha spells which don't cap at 500.
Also I guess it can be nice, altough very minimal, for jobs going /RDM to improve their Phalanx? Can potentialy get another -1 damage reduction.
Also I guess jobs going mage SJ for Aquaveil? Not all jobs going mage sub can reach 301 enha, required for aquaveil to prevent 2 interruptions.
Likewise a potential new tier for bar spells etc.
All in all this sounds welcome and nice but I don't see a lot of incredibly useful potential.
Very very very nice for Temper II though, 2% more TA is good!
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Malignance Tabard from ITG thud
Mars or Venus?
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i don't think i saw anyone testing it on here so i might as well ask (unless i missed it)
what happens if you don't have 1000 gil with the enchantment up?
Ok, I tested this, and it is weird:
-0 gil: no procs
- between 1k gil and 0 gil: randomly procs but will use 10% of your current gil
So you will go from 88 gil to 80, 72, 65, etc.
Maybe about 25% proc rate. Was dual wielding and never got a 4 hit round, only 3s.
Seems to stop getting any procs with less than 50 gil, so can't somehow cheese it with just 1 gil.
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A lot for drk is still just the 50~% range iirc
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By on 2025-11-10 15:35:55
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By Anza on 2025-11-10 15:32:59
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Bismarck.Vespertaru said: »I’ve found having more than one automaton on it isn’t the best idea. It messes with the SCing of the one overdriving.
One pup, one COR, rest are just there for gallantry.
Bring a BST for Beast Roll job bonus if you can. I was having gallantry friends come on lv1 BST in past years. Trusts work if you don't have 6 actual players. BST trusts: Ark Angel MR, Lhu Mhakaracca, and Morimar.
RDM is also fantastic here. Dia III (the biggest reason), and can stick some debuffs like paralyze, slow, distract.
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i don't think i saw anyone testing it on here so i might as well ask (unless i missed it)
what happens if you don't have 1000 gil with the enchantment up?
I brought this up the other day. I'm sure they tested this out, but there's so much spaghetti everywhere, I wouldn't be surprised if it took you into the negative
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By Seun on 2025-11-10 15:28:29
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what happens if you don't have 1000 gil with the enchantment up?
It starts to deduct crysta...
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By Torzak on 2025-11-10 15:28:19
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Would be hilarious if it took its dues in HP. 1,000 at a time.
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i don't think i saw anyone testing it on here so i might as well ask (unless i missed it)
what happens if you don't have 1000 gil with the enchantment up?
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By scatch on 2025-11-10 15:24:35
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Don't forget Island progress.....
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I'd hate to think what it takes to be rank 10 if it exists if you're only 9, ha
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k
Yeah, so we just talked about this:
Generally new items are over represented in the first month.
Then they ninja lower the drop rate.
when SE puts new items in the game, the rate of acquisition skyrockets shortly after release. I still remember getting Orpheus's Sash and Epaminondas's ring within the same month it was released from AMAN Trove, but the Sash was from an SP key from Gobbie Box. What are the odds out of the thousands of items in the game, it would pick an item that was just recently introduced? That kind of luck never catches me.
Time to go spam my keys...
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Here's a screenshot of my Rank 9 if anyone's interested:
Does anyone on Bahamut have a Hoxne Earring that they can lend me? I want to see if Rank 9 gives me +30 or +25 to all stats. It's selling for 300M atm, and that's too rich for my blood.
I've done a lot of stuff in game, so I'm not sure what exactly pushes me over, but I'll try to answer what I can.
- I have done a crafting shield (Bonecraft)
- I've done a lot of Monstrosity. I have every monster unlocked, and most of them to 99. All of my vermin are mostly level 60, with the diremite at 70, and the spriggan and DQ slime are also at 60. The rest are all 99.
- I have a lot of titles. The only ones I'm missing are the two newest Master Trials, the Besieged titles, the Ballista Royale titles, the *other* crafting shield titles, Matchmaker (I play a male character- I guess I can get that now with the race change service), and the completely unobtainable ones from the .DATs.
- I have all of the relics (though not all ilvl yet), all the aeonics, and several mythics / empyreans. The list on my profile page looks to be up to date. I also have one stage 5 prime weapon.
- I have one ML50 job, and 2 others in the 40s.
- I've done all of the ROEs, missions, quests, campaign ops, etc.
- I do have V25 clears in Odyssey.
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By Seun on 2025-11-10 15:00:31
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Phoenix.Enochroot said: »Happy with the adjustment for now but will be pissed when I've burned all my orbs this month and next month they have a campaign for it.
You're probably safe to assume that the newest items won't make it into the campaign immediately. You gotta have some sort of motivation to go other than lack of discipline or gambling addiction.
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Got the new mastery rank earring off a impossible thud on a mars orb
Its 15 all stats at rank 6
This has already been reported. Read previous comments for each level. Read the entire thread and did not see a post from someone reporting verified stats for each Mastery Rank level. Unless it was someone I have blocked like eyeroll it's not in this thread. In fact, there are conflicting reports in the thread.
i can confirm it's for sure +5 all BP at mastery rank 5.
Rank6 is the one I've heard both +10 and +15. Math b hard
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Wasnt aware, could only recall the ring and maybe a helm with slow on it, never put any in the set since it could sometimes not add anything at all depending on where your current haste totals were iirc.
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possibly 1 extra tic of regain off aske sash We already had a 5% slow neck, but at least you'd be able to throw it away if you get your hands on the skill+ neck.
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