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Kinda surprised they havent popped up a +3 or reforged ambu set to keep them relevant as starer gear, but i guess theres not enough ody/sortie level content yet.
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By . on 2025-10-20 18:15:18
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By . on 2025-10-20 18:02:10
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Lack of exercise is the leading cause of flab.
Starch is a great source of energy, but that energy needs to be spent.
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By Garuda. Chanti on 2025-10-20 17:58:50
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The shitty aftertaste is the universal problem.
I'm sure they all cause cancer too. That's not really a deal breaker, everything does. Life is the leading cause of death.
Bismarck.Josiahflaming said: »"Welcome to humanity from 1901-1999. There aren't THAT many calories in sugar"
As obesity rates globally just go nuts lol Starch, especially combined with fat, is the leading cause of flab.
Want fries with that?
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I, for one, enjoy tanking Halos on WHM.
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By NynJa on 2025-10-20 17:51:43
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The problem is theres no incentive to be the group to be the ones to kill the NM's. Its not even like people doing the climb can just jump in if they see someone fighting them because they're built with so much OHKO potential. So soloers and groups doing the climb wont be prepared to fight them, and theres no safe way to just jump in and assist, which is what SE envisioned would happen based on the fact they made claim irrelevant on them and anyone can jump in.
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By Anza on 2025-10-20 17:47:18
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Inyanga for mages is very squishy for physical damage though yes, high in meva. A whm in a mostly inyanga set will get one shot a lot in Sheol C, for one example.
You realize you're talking about freaking precast gear here, right? You shouldn't be sitting in a fast cast body long enough to be eating a bunch of physical damage as a WHM doing a segment run, unless you're using the WHM to pull whole packs and supertank them or something. Blame yourself or God the party if your WHM is eating physical damage in a segment run, not the Inyanga body.
Are you gonna say you'd prefer BRDs to just sing shorter songs every time to avoid OH NO, AMBUSCADE GEAR I MIGHT TAKE A PHYSICAL HIT due to using their BiS song duration legs? Because that would be pretty foolish! And guess what, I have indeed been hit with physical damage before when singing BRD songs. I still want my longer songs, thanks. And they're AMBUSCADE GEAR. Whoops, I forgot to throw it in the trash because I'm too good for Ambu gear.
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A casual player can clear V0 Odyssey and be much better off in a Odyssey R0 set. Probably that needs ambu +2 to clear, idk. It most probably needs a group to clear T3 for someone completely new so what they're wearing doesn't matter.
As someone who has MM45, top end gear, completely solo, even at V0, the T3s are still quite challenging as a solo, and I have died a few times soloing them. I doubt many "casual players" can kill most or all of the T3s for a set of armor; it's not a simple dps kill.
Now I do agree the Odyssey sets are way better than anything else, and they should grab those sets and make them their priority vs previous sets.
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By . on 2025-10-20 17:40:35
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Our second semester here had no holidays, so I wish I could have some days off.
It is being way harder than I thought working 3 days/week at office.
Im completely certain that if they decide to make it 4 or 5 days at office, Im quitting in the first day.
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By . on 2025-10-20 17:39:38
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Inyanga for mages is very squishy for physical damage though yes, high in meva. A whm in a mostly inyanga set will get one shot a lot in Sheol C, for one example.
"One shot a lot"? More of an issue of the person building the set if that's the case, unless you mean multiple mobs wailing on you. I doubt a melee hit or two in Inyanga +2 will one shot a whm. You can throw on a Malignance Pole, -PDT Ambu cape, a couple of -DT rings and still rock the full set if you wanted to without issue (I have done this lazily healing like CoD or 130 Limbus a while back). It just happens to be that even Empyrean +2/3 is better anyways, so you normally wouldn't use Inyanga. But I do have an idle set that uses Inyanga +2 for some Refresh ticks, and I don't feel particularly squishy in the set since I compensate for the PDT elsewhere.
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I did warn how badly the server kill system was for smaller servers as far as matter drop rate was concerned. Yeah everyone was killing NMs regularly the first few weeks and it was no prob bob, until attrition set in, then everyone got smart (several weeks late), and nobody cared anymore/grind was unrewarding. Now the drop rate on matters sucks for everyone*.
* Who bothered with the content, everyone else is unaffected/never cared
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Inyanga set is kind of an abberation to the rest of Ambu+2 sets. It has exceptionally high Magic Evasion and Magic Defense Bonus. So much that it's not a defensive liability at all. So at the very least on that front, the argument that the piece is too squishy to use doesn't apply.
Quetzalcoatl.Xilkk said: »Body is a point behind Tali'ah for bst tp set, but malignance head, hands, and legs are BiS and those have wonderful dt, meva, and eva stats on them. Feet are pretty good too. I have a good balance of offense and defense. I'm not dyin'. I'm all for using ambu gear when it makes sense to do so
When does it make sense to wear Ambu (any other) gear [option]? The problem with sims are that they ignore any element of what is hitting you, and spits out the "best" combination of gear to deal the most damage while mitigating whatever value of damage you input. It's not a true representation of "BIS" for a generic TP set, just that when combined with other gear would output "more" dps than another option. The Sim is leaving out the fact that you're probably taking "more" damage or getting enfeebled "more", so the term "BIS" is completely subjective.
I think you guys are all speaking past each other and speaking from two different perspectives, where you should just meet in the middle and talk on the same topic.
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By . on 2025-10-20 17:13:46
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First day back at work and wow was it a ghost town. A lot of people that called off, not wanting to work for free I guess.
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By Meeble on 2025-10-20 16:57:22
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I'm all for using ambu gear when it makes sense to do so, but out of the 50~odd pieces of +2 armor and ten rings, most of it will likely be relegated to niche status eventually. That said, I can see the value of including it in the sim if only to demonstrate when you shouldn't use it.
Quetzalcoatl.Xilkk said: »for tp building purposes 1 stp = 1 DA
1 TA = 2 DA = 2 STP I'm not sure that 1TA = 2 STP is entirely accurate. It might be fine for ballpark comparisons, but I would not use ballpark math to declare a piece BiS.
Quetzalcoatl.Xilkk said: »what is the BiS fastcast body for whm It's HQ Pinga. +1% FC over Inyanga, is also BiS FC for SCH, and even has a place on BLU for White Wind fast recast/max HP shenanigans.
Inyanga is not bad, nobody is looking down on WHM who use it - but it is not, in fact, BiS.
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By NynJa on 2025-10-20 16:53:49
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By Dodik on 2025-10-20 16:47:20
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But it helps your server! (lol)
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By NynJa on 2025-10-20 16:46:24
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Or literally anything considering the current reward for a kill is nothing.
No XP, no EP, no CP, no units, just

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By Taint on 2025-10-20 16:29:02
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NMs should have a scoring system like DI and give up to 5000 points and a ***ton of ML XP.
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Sony (not square, if that's what you meant) didn't take over Shenmue, they just helped along with the publisher Deep Silver past the initial kickstarter on things other than dev. The only reason that ball got rolling is because Yu Suzuki had managed to get the IP licensed to his company, and the kickstarter had big names behind it since he was responsible for the originals.
Anyway,
I know you asked about Elmer's translations on BG earlier, but I do hope you take on the task of hiring someone with actual knowledge of JP when it comes to translating all the text that hasn't had any official TL that's been released since. I know SephYuyX has done a lot of work on cataloguing all the published material they can over on bg-wiki. Good luck.
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By . on 2025-10-20 16:21:59
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I thought research showed sweet substances, whether rich in calories or not, produce an insulin effect regardless. The sweeter the substance, the greater the effect.
Here, from a 2020 study:
Quote: Incidence of diabetes mellitus has increased over the past few years, mainly due to our eating habits and physical inactivity. This also includes the use of artificial sweetening agents which have broadly replaced other forms of sugars and have shown a paradoxical, negative effect on blood glucose. Ingestion of these artificial sweeteners (AS) results in the release of insulin from pancreas which is mistaken for glucose (due to their sweet taste). This increases the levels of insulin in blood eventually leading to decreased receptor activity due to insulin resistance.
https://pmc.ncbi.nlm.nih.gov/articles/PMC7014832/
So yes, lower calories. The insulin effect, and associated diabetes risk, is proportional to its sweetness not calorie amount however.
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By Asura. Eiryl on 2025-10-20 16:19:23
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The shitty aftertaste is the universal problem.
I'm sure they all cause cancer too. That's not really a deal breaker, everything does.
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By Garuda. Chanti on 2025-10-20 16:18:55
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Paged!!!

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By Garuda. Chanti on 2025-10-20 16:17:21
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Also have you met my good friend stevia which I will drop as soon as bad things come out about it Only thing bad about stevia that I know of is the lingering aftertaste. I am told that regular users don't notice it.
There aren't THAT many calories in sugar.
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Don't listen to Tarage. Do it, open a Kickstarter with a draft.
If it does well, SE will take it over like Shenmue
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My misfit DNCtank/THF/COR/RDM/SCH/SMN group And if the real answer is 'change the comp' or 'get good and do more damage' then I totally understand lol.
I would ask how geared/skilled is the group, as in, what are people wearing? What buffs are you using? That team comp isn't ideal but it is still workable, but you would need to describe what everyone is doing.
Is the THF landing stacked WS, and applying Feint on bosses for large -eva? THF is really hurting your comp here, it adds almost nothing to the party as a whole in Sortie. A stronger DD would help out a lot more.
Is the DNC maxing out Box Step?
Are you using Dia 3 + Light Shot, Distract, Frazzle, Impact (where appropriate)?
Is the SMN using pertinent buffs to aid your group's DPS? Crystal Blessing, Warcry.
For example, your team isn't haste capped with only Hastega II from SMN (unless you're using Embrava, but that won't last all run), so that's a massive chunk of your DPS lost just off team comp alone. I'm assuming your SCH is the healer, but then I am curious what SMN is offering you for bosses. Without GEO frailty and rolls, SMN is relatively weak DDing, so it's not looking like SMN adds anything close to another support. Might you be able to convert the SMN into the healer and grab more support (GEO or BRD) instead of SCH, or drop SMN completely and get the support? You don't necessarily need a tank for upstairs bosses, but if you're less geared, that might be important too.
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By Dodik on 2025-10-20 15:06:04
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Okay, so you've never been hit by any aoe while idle without weapons drawn.
Guys, come on. Be serious.
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I feel *** stupid mentioning this game to friends
You're a terrible friend if you recommend FFXI to anyone.
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By Meeble on 2025-10-20 14:56:37
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Finally a way to kill my adventuring fellow forever!
They need to let us trade in the pearl and make our fellow a trust.
Would permit a customizable trust.
Don't see that happening, but Fujito did talk about about limited trust customization in the Dengeki Online interview earlier this year.
This is still in the idea phase, so it’s not a finalized specification, but we’re not just thinking about simply boosting the Trusts’ parameters. For example, we’re considering something like equippable items tailored to specific Trust types, such as tank types or mage types. It’s somewhat similar to the attachments for Automatons. For tank-type Trusts, you might be able to equip something that makes them more resistant to physical attacks or magical attacks, allowing for a degree of customization in their role. However, since this is still just a concept, if it starts to feel too complex, we’ll reconsider. Actual implementation would likely begin next year.
In the same interview he mentions that Cloud HTMB was a happy little accident; There originally wasn't any battle content planned between Peach Power and Limbus, but one of the former XI devs had some time to work on XI again and knocked it out.
So when you talk about "why don't we have X HTMB yet?" - well, it's probably on a list somewhere waiting for Fujito to find the developer hours to make it happen.
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Thank you Thank you
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