[Dev] Planned Adjustments And Enmity System Explanation

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フォーラム » FFXI » General » [Dev] Planned Adjustments and Enmity System Explanation
[Dev] Planned Adjustments and Enmity System Explanation
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 Lakshmi.Chilzen
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By Lakshmi.Chilzen 2013-03-25 18:50:09  
Siren.Barber said: »
Disengage the enemy.......can't wait for the drama over mobs turning yellow.

More like accidental CFH while someone tries to disengage manually, if too much time invested in HNMLS of bygone years taught me anything.
 Siren.Kalilla
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By Siren.Kalilla 2013-03-25 18:51:17  
Lakshmi.Chilzen said: »
Siren.Barber said: »
Disengage the enemy.......can't wait for the drama over mobs turning yellow.

More like accidental CFH while someone tries to disengage manually, if too much time invested in HNMLS of bygone years taught me anything.
There is an official CFH protect now, that shouldn't be an issue in large linkshell groups.

/blockhelp on or off command and use /help instead of the menu button.
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 Valefor.Sapphire
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By Valefor.Sapphire 2013-03-25 18:52:18  
Siren.Kalilla said: »
especially focus on defense.

Siren.Kalilla said: »
More focus will be required to remove applicable status ailments
wohoo more winds of promy casting! :p

Looking forward to playin blu in this new content. I just need to figure out how to fit cocoon/saline coat/magic barrier into my existing favorite spellset in anticipation of the impending aoe/magic damage pain that will be brought upon us.
Hey SE can you lower the recast on diffusion already if you want to encourage more support/defensive play?
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By Quiznor 2013-03-25 18:53:02  
LET THE BUTTHURT FLOW WHEN DD TANKING GOES!
 Valefor.Sapphire
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By Valefor.Sapphire 2013-03-25 18:56:02  
Siren.Barber said: »
Disengage the enemy.......can't wait for the drama over mobs turning yellow.
Disengage = unlock from the mob and turn away (to stop tp feed and heal/-na everyone real quick etc). Stuff doesnt go yellow that way.
 Siren.Kalilla
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By Siren.Kalilla 2013-03-25 19:03:30  
bumping this to new page

Siren.Kalilla said: »
03-25-2013 05:45 PM
[source]
Okipuit
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Lakshmi.Saevel said: »
The other thread you mentioned raising the monster attack cap from 2.0 to 3.0, the above example is assuming a 4.0 cap.
We have always planned to raise the monster attack cap from 2.0 to 4.0.

Lakshmi.Saevel said: »
I mentioned these because if the level based attack bonus is not removed ... high level monsters will be dealing 1000~2000+ damage per melee hit on anyone who isn't an Paladin with Burtang. I know SE is wanting to make defense more important, yet 4.0 as a cap is extremely excessive if the monster is allowed to keep it's level bonus.
Monsters that are added with Seekers of Adoulin will not have level correction applied so the damage will not be as high as you may be anticipating.

In the cases where level correction will take place in existing areas, you may see damage increases from monsters, but it will not amount to the numbers suggested. Regardless of whether there is level correction or not, we are adjusting enemies' levels and stats, so don't be afraid to attack and see that difference for yourself. Last thing, players will need to adjust their strategy and especially focus on defense. It will be important to consider decisions such as food, magic, songs, rolls, and equipment.

Lakshmi.Saevel said: »
Camate will the developers be doing anything about the rampant use of defense down by every NM they've created? Currently all the harder NM's use some form of aoe defense down move that renders our defense useless. Even someone with Defender + Cocoon + Protect V + Taco will have no defense if something like Aegis Schism, Bilgestorm, Tourbillion, Yaksha: Damnation, Shadow Wreck, Dark Star or Flank Opening hits them. There are too many -defense moves to name and they all make defense pretty useless of a state to use.
Same as the above and I'm sure you guys are aware of the following: More focus will be required to remove applicable status ailments and also temporarily disengage the enemy to reduce the risk of potent attacks.
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 Bismarck.Helel
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By Bismarck.Helel 2013-03-25 19:04:17  
Inc BLU rotations of harden shell!
 Siren.Barber
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By Siren.Barber 2013-03-25 19:14:23  
Valefor.Sapphire said: »
Siren.Barber said: »
Disengage the enemy.......can't wait for the drama over mobs turning yellow.
Disengage = unlock from the mob and turn away (to stop tp feed and heal/-na everyone real quick etc). Stuff doesnt go yellow that way.
Perhaps. But have fun telling a counterstance monk or ochain paladin to turn around
 Ragnarok.Lowen
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By Ragnarok.Lowen 2013-03-25 19:15:26  
Adamantoise will rule the world.
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By Quiznor 2013-03-25 19:20:27  
Siren.Barber said: »
Valefor.Sapphire said: »
Siren.Barber said: »
Disengage the enemy.......can't wait for the drama over mobs turning yellow.
Disengage = unlock from the mob and turn away (to stop tp feed and heal/-na everyone real quick etc). Stuff doesnt go yellow that way.
Perhaps. But have fun telling a counterstance monk or ochain paladin to turn around

lol,like you'll be using a MNK to tank anything anymore!
 Valefor.Sapphire
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By Valefor.Sapphire 2013-03-25 19:21:08  
Siren.Barber said: »
Valefor.Sapphire said: »
Siren.Barber said: »
Disengage the enemy.......can't wait for the drama over mobs turning yellow.
Disengage = unlock from the mob and turn away (to stop tp feed and heal/-na everyone real quick etc). Stuff doesnt go yellow that way.
Perhaps. But have fun telling a counterstance monk or ochain paladin to turn around
sometimes learning the hard way is the only way for some. Bad dd + tanks deserve to die if they cant turn away from a mob for a critical moment.
(had a hundredfist mnk kill themselves on odin dreadspikes the other day lol)
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By Gimp 2013-03-25 19:33:47  
i wonder if dd/thf will make a return again if it's as bad as people are saying it is
 Valefor.Sapphire
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By Valefor.Sapphire 2013-03-25 19:47:42  
Gimp said: »
i wonder if dd/thf will make a return again if it's as bad as people are saying it is
Drk/Thf SATA spinslash with a dervish sword? be still my beating heart...
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By Kimble2013 2013-03-25 19:47:51  
so wait, whats going on? they are making it so PLDs are the only tanks?
 Sylph.Tigerwoods
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By Sylph.Tigerwoods 2013-03-25 19:49:20  
Kimble2013 said: »
so wait, whats going on? they are making it so PLDs are the only tanks?
You forgot Rune fencer brah
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By Kimble2013 2013-03-25 19:52:48  
Let me rephrase the question to make it easier then.

So they are making it where tanking and holding the monster is going to be important again?
 Valefor.Prothescar
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By Valefor.Prothescar 2013-03-25 19:55:50  
sounds like it, but what they say and what happens in practice are probably two very separate things
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By Kimble2013 2013-03-25 19:57:35  
Valefor.Prothescar said: »
sounds like it, but what they say and what happens in practice are probably two very separate things

Yeah, I feel you. Why I'm waiting to see how well Rune Fencer will do.
 Siren.Kalilla
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By Siren.Kalilla 2013-03-25 19:58:36  
SE recognizes PLD, NIN, and RUN as the official tanks.
 Valefor.Prothescar
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By Valefor.Prothescar 2013-03-25 20:03:22  
im just *** stoked at how OP cocoon and harden shell will be
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 Sylph.Oraen
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By Sylph.Oraen 2013-03-25 20:05:35  
Prothescar, the BLU community expects up to the second updates on how thoroughly badass we will be with this new expansion. Please keep us informed, oh master of maths.
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By Enuyasha 2013-03-25 20:09:06  
I just cant wait for all the bandwagon PLD's in full perle with Weathering shields....
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2013-03-25 20:22:45  
Nah... worse, they'll be using Castellan's.
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 Ragnarok.Lowen
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By Ragnarok.Lowen 2013-03-25 20:24:04  
Enuyasha said: »
I just cant wait for all the bandwagon PLD's in full perle with Weathering shields....

5/5 Creed +1/2 with Adamas.

To be frank, I doubt this defense adjustment is going to change much. We'll see what happens.
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 Siren.Thoraeon
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By Siren.Thoraeon 2013-03-25 20:26:57  
As long as people aren't one-shotted, a properly refreshed whm can go a long way.
 Fenrir.Sylow
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By Fenrir.Sylow 2013-03-25 20:28:02  
Siren.Kalilla said: »
Same as the above and I'm sure you guys are aware of the following: More focus will be required to remove applicable status ailments and also temporarily disengage the enemy to reduce the risk of potent attacks.


YAGRUSH'S REVENGE.
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 Cerberus.Kvazz
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By Cerberus.Kvazz 2013-03-25 20:30:50  
I'm allready wishing I had a yagrush whenever I'm on WHM in Legion.
Gonna hate not having one if I ever have to play it after def down has to be erased asap.
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By Gimp 2013-03-25 20:48:36  
Valefor.Prothescar said: »
im just *** stoked at how OP cocoon and harden shell will be


wonder how it'll affect cannonball
 Valefor.Prothescar
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By Valefor.Prothescar 2013-03-25 20:58:06  
Really won't be any direct impact since the way that the player's defense is calculated isn't changing.
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