Final Fantasy Brave Exvius

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Final Fantasy Brave Exvius
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By Ciri Zireael 2018-10-24 14:25:19  
Quote:
What Global gets this banner (vs. what Japan gets):

A normal off-banner pool (vs. off-banner units all being units from said game)

No changes to off-banner rates themselves (compared to a 2% rate up/1% "off-banner" for limited units)

A single banner where the rainbow rate is split (vs. 3 separate banners, rotating banners for each unit and the aforementioned banner)

An extra 25k step-up along the lines of the Hyoh/Awakened Rain step-up (vs. the 11k step-up that we got)

So Christmas is going to be a triple 5* banner with no step up. VP is a triple 5* banner with off-banner pulls and no rate up for focused units.

Guess this changes what to hoard for pretty massively.
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By clearlyamule 2018-10-24 14:28:52  
Psh betcha they going to add antoher 5* or 2 to the Christmas one to further increase our chances at getting half a unit
 Valefor.Prothescar
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By Valefor.Prothescar 2018-10-24 18:00:06  
We're getting completely robbed and milked for money. Dyer was close to quitting thanks to the Halloween banner, wonder if this will send him over the edge.
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By Asura.Tydis 2018-10-24 19:50:10  
Valefor.Prothescar said: »
We're getting completely robbed and milked for money. Dyer was close to quitting thanks to the Halloween banner, wonder if this will send him over the edge.
For the longest time SE did the same ***in KHUX, hell they still do a little bit but it's not as obvious as it once was.
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By clearlyamule 2018-10-24 20:23:59  
Valefor.Prothescar said: »
We're getting completely robbed and milked for money. Dyer was close to quitting thanks to the Halloween banner, wonder if this will send him over the edge.
Maybe not right now but once he starts pulling and gets the urge to actually 7* them all and probably get at least 1 STMR for each (because let's face it that's what he's going for) oh boy I can't wait to watch that video lol
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By Ciri Zireael 2018-10-25 02:45:56  
Quote:
============================================================================
= Barbariccia =
============================================================================

Cyclone Shield
Increase MAG and SPR (100%) for 3 turns to caster
Evade 4 physical attacks for 3 turns to caster

Cyclone Shield +1
Increase MAG and SPR (120%) for 4 turns to caster
Evade 4 physical attacks for 4 turns to caster

Cyclone Shield +2
Mitigate damage taken (25%) for 4 turns to all allies
Increase MAG and SPR (120%) for 4 turns to caster
Evade 4 physical attacks for 4 turns to caster
MP: 30 => 40

.--------------------------------------------------------------------------.
| Support Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 10 | 8 | 2 | 1 | 500,000 |
| +2 | 23 | 15 | 12 | 4 | 2 | 500,000 |
'--------------------------------------------------------------------------'


Empress of the Winds
Increase MAG (30%)
Increase resistance to wind (100%)

Empress of the Winds +1
Increase MAG and SPR (30%)
Increase resistance to wind (100%)
Increase resistance to confuse (100%)

Empress of the Winds +2
Increase MAG and SPR (30%)
Increase resistance to wind (100%)
Increase resistance to confuse (100%)
Increase modifier (0.5x) to [[Tornado]]
Increase LB damage (50%)

.--------------------------------------------------------------------------.
| Tech Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 250,000 |
'--------------------------------------------------------------------------'


Sunder
Lightning and wind magic damage (5x) to one enemy

If used after Aeroja, Flurry, Tornado, Looming Tempest, Ominous Forecast, or Tempest Eye Wall:
Lightning and wind magic damage (10x) to one enemy

Sunder +1
Lightning and wind magic damage (10x) to one enemy

If used after Looming Tempest, Ominous Forecast, or Tempest Eye Wall:
Lightning and wind magic damage (15x) to one enemy
MP: 60 => 80

Sunder +2
Lightning and wind magic damage (12.5x) to one enemy

If used after Looming Tempest, Ominous Forecast, or Tempest Eye Wall:
Lightning and wind magic damage (20x) to one enemy
MP: 80 => 100

.--------------------------------------------------------------------------.
| Black Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
| +2 | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
'--------------------------------------------------------------------------'





============================================================================
= Grim Lord Sakura =
============================================================================

Grim - Soul Barrage
Magic damage (2x) with ignore SPR (50%) to all enemies

Grim - Soul Barrage +1
Magic damage (2.5x) with ignore SPR (50%) to all enemies

Grim - Soul Barrage +2
Magic damage (3x) with ignore SPR (50%) to all enemies
MP: 50 => 40

.--------------------------------------------------------------------------.
| Black Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
| +2 | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
'--------------------------------------------------------------------------'


Grim - Eldritch Flames
Fire and dark magic damage (3x) to one enemy
Decrease fire and dark resistance (50%) for 3 turns to one enemy

Grim - Eldritch Flames +1
Fire and dark magic damage (3.5x) to one enemy
Decrease fire and dark resistance (50%) for 3 turns to one enemy
MP: 45 => 40

Grim - Eldritch Flames +2
Fire and dark magic damage (4x) to one enemy
Decrease fire and dark resistance (65%) for 3 turns to one enemy
MP: 40 => 35

.--------------------------------------------------------------------------.
| Black Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 10 | 8 | 2 | 1 | 500,000 |
| +2 | 23 | 15 | 12 | 4 | 2 | 500,000 |
'--------------------------------------------------------------------------'


Vicious
Increase MAG by 30% when armed with a fire weapon
Increase HP by 30% when armed with a dark weapon

Vicious +1
Increase MAG by 40% and MP by 10% when armed with a fire weapon
Increase HP by 40% and MP by 10% when armed with a dark weapon

Vicious +2
Increase MAG by 50% and MP by 20% when armed with a fire weapon
Increase HP by 50% and MP by 20% when armed with a dark weapon
Recover MP (5%) per turn

.--------------------------------------------------------------------------.
| Tech Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 250,000 |
'--------------------------------------------------------------------------'





============================================================================
= Illusionist Nichol =
============================================================================

Illusionist guise
Increase MAG (30%) when equipped with a hat
Increase SPR (30%) when equipped with a cloth

Illusionist guise +1
Increase MAG and MP (30%) when equipped with a hat
Increase SPR (30%) when equipped with a cloth

Illusionist guise +2
Increase MAG and MP (30%) when equipped with a hat
Increase SPR and HP (30%) when equipped with a cloth
Recover MP (5%) per turn

.--------------------------------------------------------------------------.
| Support Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 250,000 |
'--------------------------------------------------------------------------'


Illusion - Terrifying Visions
Decrease ATK and MAG (45%) for 2 turns to one enemy
Inflict confuse (30%) to one enemy

Illusion - Terrifying Visions +1
Decrease ATK and MAG (45%) for 3 turns to one enemy
Inflict confuse (30%) to one enemy

Illusion - Terrifying Visions +2
Decrease ATK and MAG (50%) for 3 turns to one enemy
Inflict confuse (30%) to one enemy

.--------------------------------------------------------------------------.
| Black Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 1 | | 250,000 |
'--------------------------------------------------------------------------'


Illusion - Redirect
Chance to protect all allies from physical damage (100%) with damage mitigation (30%) for 2 turns to caster

Illusion - Redirect +1
Chance to protect all allies from physical damage (100%) with damage mitigation (30%) for 2 turns to caster
Increase DEF and SPR (50%) for 2 turns to one ally

Illusion - Redirect +2
Chance to protect all allies from physical damage (100%) with damage mitigation (30%) for 3 turns to caster
Increase DEF and SPR (80%) for 3 turns to one ally

.--------------------------------------------------------------------------.
| Guard Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 10 | 8 | 2 | 1 | 500,000 |
| +2 | 23 | 15 | 12 | 4 | 1 | 500,000 |
'--------------------------------------------------------------------------'





============================================================================
= Pirate Jake =
============================================================================

I am the captain now!
Increase ATK (30%) when equipped with a gun
Increase HP (30%) when equipped with a sword

I am the captain now! +1
Increase ATK and DEF (30%) when equipped with a gun
Increase HP (30%) and ATK (20%) when equipped with a sword

I am the captain now! +2
Increase ATK (50%) and DEF (30%) when equipped with a gun
Increase ATK (50%) and HP (30%) when equipped with a sword

.--------------------------------------------------------------------------.
| Tech Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | 1 | 375,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 375,000 |
'--------------------------------------------------------------------------'


Walk the Plank
Physical damage (1.8x) to one enemy
Decrease ATK and DEF (45%) for 3 turns to one enemy

Walk the Plank +1
Physical damage (1.8x) to one enemy
Decrease ATK and DEF (45%) for 3 turns to one enemy
Increase ATK and DEF (60%) for 3 turns to caster

Walk the Plank +2
Physical damage (1.8x) to one enemy
Decrease ATK and DEF (50%) for 3 turns to one enemy
Increase ATK and DEF (100%) for 3 turns to caster

.--------------------------------------------------------------------------.
| Support Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 375,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 375,000 |
'--------------------------------------------------------------------------'


Feed the Fishes
Physical damage (3.5x) to one enemy
Decrease water resistance (50%) for 3 turns to one enemy

Feed the Fishes +1
Physical damage (4x) to one enemy
Decrease water resistance (50%) for 3 turns to one enemy

Feed the Fishes +2
Physical damage (4.5x) to one enemy
Decrease water resistance (50%) for 3 turns to one enemy
Hits: [6] => [12]
Frames: [[22,27,32,37,42,47]] => [[22,27,32,37,42,47,52,57,62,67,72,92]]
Damage Weight: [[16,16,16,17,17,18]] => [[8,8,8,8,8,8,8,8,8,8,8,12]]

.--------------------------------------------------------------------------.
| Power Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 20 | 15 | 10 | 4 | 1 | 750,000 |
| +2 | 30 | 23 | 15 | 8 | 2 | 750,000 |
'--------------------------------------------------------------------------'





============================================================================
= Cagnazzo =
============================================================================

Archfiend of Water
Recover MP (3%) per turn
Increase resistance to sleep, silence and paralyze (100%)

Archfiend of Water +1
Recover MP (3%) per turn
Increase resistance to sleep, silence and paralyze (100%)
Increase resistance to water (30%)

Archfiend of Water +2
Recover MP (3%) per turn
Increase resistance to sleep, silence and paralyze (100%)
Increase resistance to water (30%)
Increase DEF and HP (30%)

.--------------------------------------------------------------------------.
| Guard Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 250,000 |
'--------------------------------------------------------------------------'


Water Barrier
Increase DEF and SPR (50%) for 3 turns to all allies

Water Barrier +1
Increase DEF and SPR (50%) for 3 turns to all allies
Increase water resistance (50%) for 3 turns to all allies

Water Barrier +2
Increase DEF and SPR (80%) for 3 turns to all allies
Increase water resistance (70%) for 3 turns to all allies

.--------------------------------------------------------------------------.
| Green Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 250,000 |
'--------------------------------------------------------------------------'


Defensive Stance
Increase chance of being targeted (50%) for 3 turns to caster
Skip next 2
Heal (2500 HP, 3x) split over 3 turns to caster
Mitigate damage taken (60%) for 3 turns to caster

Defensive Stance +1
Increase chance of being targeted (50%) for 3 turns to caster
Skip next 2
Heal (5000 HP, 3x) split over 3 turns to caster
Mitigate damage taken (60%) for 3 turns to caster

Defensive Stance +2
Increase chance of being targeted (50%) for 3 turns to caster
Skip next 2
Heal (5000 HP, 3x) split over 3 turns to caster
Mitigate damage taken (60%) for 3 turns to caster
Increase stop resistance (100%) for 3 turns to caster
Increase charm resistance (100%) for 3 turns to caster

.--------------------------------------------------------------------------.
| Guard Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 10 | 8 | 2 | | 500,000 |
| +2 | 23 | 15 | 12 | 4 | 1 | 500,000 |
'--------------------------------------------------------------------------'





============================================================================
= Rubicante =
============================================================================

Firelord
Increase MAG (30%) and HP (20%)

Firelord +1
Increase MAG (30%) and HP (20%)
Increase MAG and MP (20%) when equipped with a rod

Firelord +2
Increase MAG (30%) and HP (20%)
Increase MAG and MP (40%) when equipped with a rod
Recover MP (5%) per turn

.--------------------------------------------------------------------------.
| Tech Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 250,000 |
'--------------------------------------------------------------------------'


Autarch of Flame
Increase MP (20%)
Increase resistance to fire (100%)

Autarch of Flame +1
Increase MP (20%)
Increase resistance to fire (100%)
Increase modifier (1x) to [[Fira]], [[Firaga]]

Autarch of Flame +2
Increase MP (20%)
Increase resistance to fire (100%)
Increase modifier (1x) to [[Fira]], [[Firaga]]
Increase modifier (1.5x) to [[Firaja]], [[Flare]]

.--------------------------------------------------------------------------.
| Black Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 10 | 8 | 2 | 1 | 500,000 |
| +2 | 23 | 15 | 12 | 4 | 2 | 500,000 |
'--------------------------------------------------------------------------'


I'll Recover You!
Heal (1000 HP, 3.4x) to all enemies
Increase MAG (120%) for 3 turns to caster

I'll Recover You! +1
Heal (1000 HP, 3.4x) to all enemies
Increase MAG and SPR (120%) for 3 turns to caster

I'll Recover You! +2
Heal (1000 HP, 3.4x) to all enemies
Increase MAG and SPR (120%) for 4 turns to caster
Increase LB gauge (4-6) to caster

.--------------------------------------------------------------------------.
| Support Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 250,000 |
'--------------------------------------------------------------------------'





============================================================================
= William =
============================================================================

Quake
Earth magic damage (2.75x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies

Quake +1
Earth magic damage (2.95x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies

Quake +2
Earth magic damage (3.2x) to all enemies
Decrease earth resistance (65%) for 3 turns to all enemies
MP: 48 => 40

.--------------------------------------------------------------------------.
| Black Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 10 | 8 | 2 | 1 | 500,000 |
| +2 | 23 | 15 | 12 | 4 | 1 | 500,000 |
'--------------------------------------------------------------------------'


Withdraw
Increase DEF (110%) for 3 turns to all allies
Decrease ATK (50%) for 3 turns to all allies

Withdraw +1
Increase DEF (110%) for 3 turns to all allies
Decrease ATK (25%) for 3 turns to all allies

Withdraw +2
Increase DEF (120%) for 4 turns to all allies

.--------------------------------------------------------------------------.
| Support Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 250,000 |
'--------------------------------------------------------------------------'


Open Heart
Increase SPR (110%) for 3 turns to all allies
Decrease MAG (50%) for 3 turns to all allies

Open Heart +1
Increase SPR (110%) for 3 turns to all allies
Decrease MAG (25%) for 3 turns to all allies

Open Heart +2
Increase SPR (120%) for 4 turns to all allies

.--------------------------------------------------------------------------.
| Support Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 8 | 5 | 1 | | 250,000 |
| +2 | 23 | 12 | 8 | 2 | 1 | 250,000 |
'--------------------------------------------------------------------------'





============================================================================
= Chloe =
============================================================================

Strong Memory
View info on one enemy
Decrease DEF and SPR (45%) for 3 turns to one enemy

Strong Memory +1
View info on one enemy
Decrease ATK, DEF and SPR (45%) for 3 turns to one enemy

Strong Memory +2
View info on one enemy
Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy

.--------------------------------------------------------------------------.
| Black Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 10 | 5 | 1 | | | 60,000 |
| +2 | 15 | 8 | 2 | 1 | | 60,000 |
'--------------------------------------------------------------------------'


Medical Knowledge
Increase resistance to all status ailments (100%)

Medical Knowledge +1
Increase resistance to all status ailments (100%)
Auto-cast Regen (Auto) at the start of a battle or when revived
Increase MP (30%)

Medical Knowledge +2
Increase resistance to all status ailments (100%)
Auto-cast Regen (Auto) at the start of a battle or when revived
Increase HP and MP (30%)
Recover MP (5%) per turn

.--------------------------------------------------------------------------.
| Healing Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 15 | 10 | 8 | 2 | 1 | 375,000 |
| +2 | 23 | 15 | 12 | 4 | 1 | 375,000 |
'--------------------------------------------------------------------------'


Objection
Chance to counter physical attacks (20%) with Objection (502920)
Chance to counter magic attacks (20%) with Objection (502920)
Objection: Magic damage (1.8x) to one enemy

Objection +1
Chance to counter physical attacks (25%) with Objection (502921)
Chance to counter magic attacks (25%) with Objection (502921)
Objection: Magic damage (2.1x) to one enemy

Objection +2
Chance to counter physical attacks (30%) with Objection (502922)
Chance to counter magic attacks (30%) with Objection (502922)
Objection: Magic damage (2.1x) to one enemy, Enables access for 2 turns: Storage Book
Storage Book: Use Research skills twice in a turn

.--------------------------------------------------------------------------.
| Guard Crysts |
|--------------------------------------------------------------------------|
| | Alcryst | Milcryst | Heavicryst | Giancryst | Purecryst | Gil |
|----|---------|----------|------------|-----------|-----------|-----------|
| +1 | 10 | 8 | 3 | | | 120,000 |
| +2 | 15 | 12 | 5 | 1 | | 120,000 |
'--------------------------------------------------------------------------'
 Valefor.Prothescar
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By Valefor.Prothescar 2018-10-25 03:11:18  
The enhancements are pretty ***. One or two are good for Barb and I.Nichol gets a decent power spike, but otherwise meh.

"Luckily" for us, VP units did not get GL exclusive enhancements, so they're *** worthless outside of their TMR/STMR and thus our banner being absolutely and utterly gutted compared to JP's means little to non-whales.

Gl to whales btw. Estimated to cost at least $4,000 to get Bahamut's Tear from this banner.
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By clearlyamule 2018-10-25 13:05:16  
A lot of whales are getting cold feet too. Because there is whaling and then there is hunting Moby ***. And the cost of this is just out of most range
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By Asura.Tydis 2018-10-25 13:44:51  
Double rainbow day today, got Wilhelm and GL Sakura
[+]
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By Ciri Zireael 2018-10-25 22:09:51  
Literally horde for Xenogears/Axstar at this point I guess.
 Valefor.Prothescar
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By Valefor.Prothescar 2018-10-25 22:21:16  
im going for Auron
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By Ciri Zireael 2018-10-26 01:28:40  
A. Rain solo on Wicked Moon is a thing and not anywhere near as slow as I thought it would be.

YouTube Video Placeholder
 Valefor.Prothescar
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By Valefor.Prothescar 2018-10-26 05:11:34  
New Halloween trial is a total mess. Team I cleared with was:

Ayaka (7*) - With Pure White Blessing, Great Mage's Chant, Vestment of Mind, and her own natural MP Refresh, she was getting 150MP/turn for me. After the preemp recovery turn (aka, everyone guard turn 1), I had her pop Dedication. Otherwise just used barrier abilities, status clear, and kept Reraise up on M.Ramza. The boss does practically no damage at all so she got to auto attack for esper orbs a lot.

CG Lid - Arms Dissolver turn 2 followed by MAG Absorb and then ATK Absorb to stifle him for pretty much the rest of the fight. Reapplied MAG and ATK absorbs as needed. She got charmed on my run, but when she wasn't charmed and didn't have to apply ATK/MAG break she was auto attacking for esper orbs.

Merc. Ramza (7*) - 100% Evade + Moogle Plushie, stuck him in the 3rd party slot. Gave him as much of a chance to draw the initial Charm as possible since he's immune and it worked out. Kept up Stone Throw on him to draw all the ***he is either immune to or evaded, and when he got 1HKO'd he'd just get back up and put Stone Throw back up. Auto attacks on all his free turns.

A. Rain (7*) - Geared for loads of HP and SPR but really it doesn't matter. Any magic tank probably works fine for this, though A. Rain packs Scarlet Healing for MP recovery which was nice at the start of the fight but useless after a couple of turns. He also counters a lot which was alright for esper orbs. In lieu of auto attacks I actually kept his party revenge counter thing up, probably not much difference but it was cool.

Hyoh (7*) + Friend Hyoh (7*) - Obvious Hyoh things. Mine got charmed once, but it doesn't really matter, I just used these two for auto attacks to generate esper orbs as anything else caused the dude to nearly keel over. Once I had summoned an esper, Way of the Void -> T-Ability Servant of the Blade x2 + Phantom Blade. I'm not sure if the Phantom Blade actually had time to go off or not.


Overall it's a shitty fight to start but he becomes utterly incapable of killing your party after turn 3. Units that could probably also fill these roles, albeit not as easily and maybe more RNG reliant:

Heals: CG Fina, Rosa, Rem. I would even say Garnet, Eiko, or Citra if you're feeling adventurous and want to generate orbs faster at the expense of maybe not winning.

Breaks: 9S, Illusionist Nichol, Timothy, really anyone with 45-60% ATK and MAG breaks tbh

Phys Evade+Draw Tank: Wilhelm, Snow, Marquis du Lion, Warrior of Light, Veritas of the Earth, maybe even Metal Slime, Cagnazzo would be perfect for this if you enhance him cause he's immune to charm when he's in his shell, though that won't prevent the turn 1 charm. Stick a black belt on him or something so he isn't a useless piece of ***for 2 turns. The main thing you're losing here if you don't have M.Ramza, as stated, will be Charm immunity, which sucks big *** but what can you do. Maybe bring one of the 2 units that can dispel charm. Or dispel it? I dunno if Dispel works on Charm. Probably does.

Magic Tank: Basch, Mystea, Shylt. You lose Scarlet Healing but that's fine. Any of these dudes can handle the magic AoE as long as you break the fool's MAG.

DDs: Any strong physical DDs. Hyoh is overkill. Don't bring magic damage. You really want to try to OTKO this guy from 100 to dead after summoning your esper. He has just under 20,000,000 HP so with 7* DDs that shouldn't be difficult to achieve. He has no elemental resistances and stupid low DEF.


It's worth noting that you can completely avoid the instant death ***if you don't auto attack or use any spells/abilities on the boss on turns 2, 5, 8, 11, 14, ...

This is only really worth it if you don't have reraise. The ankh thing from the Tomb Raider event and Phoenix's new 3* both give abilities that put reraise on the caster for 3 turns, so stick one of those on your provoke tank and suddenly you no longer fear the cold embrace of death.
 
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 Valefor.Prothescar
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By Valefor.Prothescar 2018-10-26 05:24:24  
yea last year's was so much worse than this year's. even without 7* this should be way more doable than the last one was.
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By Caitsith.Shiroi 2018-10-26 09:06:58  
Is the pre-emptive 100% AoE MP drain going to become a standard ... ? It's so annoying to deal with.
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By Ciri Zireael 2018-10-28 12:16:48  
Did Freya step up since I've had lapis hoarding since before Hyoh. Down to 30k now.


Got Gladiolus #4 and Awakened Rain #2. Honestly that's the best turn out I could get I'd think.
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By Asura.Tydis 2018-10-28 12:24:19  
How did everyone do with their 10+1 and 5+1? I got my third Rem so I have her STMR and I also got Lenneth
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By clearlyamule 2018-10-28 12:29:49  
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 Asura.Tydis
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By Asura.Tydis 2018-10-28 12:33:43  
Well, with Betrothal Ring I can push my Fryevia's MAG up to 1104.
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By Asura.Ina 2018-10-28 12:51:03  
Asura.Tydis said: »
How did everyone do with their 10+1 and 5+1? I got my third Rem so I have her STMR and I also got Lenneth
You mean 4th if you got her stmr? I got a 3ed zargabaath which is nice because I needed 50% TM to finish Nyxs TM
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By Asura.Tydis 2018-10-28 13:42:08  
Asura.Ina said: »
Asura.Tydis said: »
How did everyone do with their 10+1 and 5+1? I got my third Rem so I have her STMR and I also got Lenneth
You mean 4th if you got her stmr? I got a 3ed zargabaath which is nice because I needed 50% TM to finish Nyxs TM
Yes must have been 4th.
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By clearlyamule 2018-10-28 14:09:01  
idk I'm just not feeling like using my tickets right now. I'd actually rather not get any of the VP units except Freya. And so would rather use them for Christmas or just when these aren't on banner
 
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By Valefor.Prothescar 2018-10-30 00:56:17  


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GL 35M Downloads benefits

Lapis Summon - random lapis lotto draw, up to 10k lapis

35 million downloads login bonus: 16 promotional tickets (5% rainbow rate and 5% trust moogles) and 2 UoC tickets

4 10+1s Summons: 1 per week

35 million downloads raffle: same as the last raffle except this one gives out 35m lapis in total

Enchanted Maze

Vault of Hidden Treasure
 
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By Phoenix.Erics 2018-10-30 07:43:48  
Anyone else getting ads in chinese for cholesterol pills?
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By Asura.Tydis 2018-10-31 13:46:22  
Used 13 tickets, got 2 rainbows.

LM Fina #2
Reberta #2
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