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August 2026 Version Update
Carbuncle.Nynja
サーバ: Carbuncle
Game: FFXI
Posts: 8091
By Carbuncle.Nynja 2026-08-19 12:43:47
No idea what happened, hit something by accident on phone and kt sent a blank post.
Carbuncle.Nynja
サーバ: Carbuncle
Game: FFXI
Posts: 8091
By Carbuncle.Nynja 2026-08-19 19:09:46
The 25% on Olorun is indeed 25% capped gear haste or its too close to discern by any low effort method; 2:59 recast when summoning trusts.
By Chyula 2026-08-19 19:56:30
SE should've make these NM 20+/-4hrs spawn with a HQ version pop every 3-7 days. players love this popping condition.
By Dodik 2026-08-20 02:20:46
NM should spawn already claimed for maximum nostalgia.
By LightningHelix 2026-08-20 04:55:10
Surround the NM with invisible mobs named Darter
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Quetzalcoatl.Wakmidget
サーバ: Quetzalcoatl
Game: FFXI
Posts: 1523
By Quetzalcoatl.Wakmidget 2026-08-20 06:03:19
Should have made at least one super NM that has a 12-hour window that only spawns once a week and drops a crazy piece of gear that is able to be sold in bazaar.
Asura.Hya
サーバ: Asura
Game: FFXI
Posts: 555
By Asura.Hya 2026-08-20 08:23:44
Players should be able to grind to augment the new gear. As they earn Exemplar Points in Adoulin zones, stats on the gear increase to make them on par with Malignance Attire. Make it something reasonable like 2mil EP to cap each piece. As everyone here always says, we need more content. This will incentivize JP/EP parties and help players learn their jobs while enhancing their gear. After all, the experience points grind was the bread and butter of the 75 era, it shouldn't be any different today!
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By sorge74 2026-08-20 09:00:08
Make it something reasonable like 2mil EP to cap each piece
Bro took me a minute to realize this was sarcasm.
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Bismarck.Johnb
サーバ: Bismarck
Game: FFXI
Posts: 289
By Bismarck.Johnb 2026-08-22 14:14:34
Is it possible to get the shadow lord statues and tunes from this current shadow lord event? I was only getting the weapons. The weapons are very easy to get by the way on VD at least.
Asura.Hya
サーバ: Asura
Game: FFXI
Posts: 555
By Asura.Hya 2026-08-22 14:57:24
Is it possible to get the shadow lord statues and tunes from this current shadow lord event? I was only getting the weapons. The weapons are very easy to get by the way on VD at least. no
サーバ: Asura
Game: FFXI
Posts: 1000
By Asura.Dexprozius 2026-08-23 08:10:00
Players should be able to grind to augment the new gear. As they earn Exemplar Points in Adoulin zones, stats on the gear increase to make them on par with Malignance Attire. Make it something reasonable like 2mil EP to cap each piece. As everyone here always says, we need more content. This will incentivize JP/EP parties and help players learn their jobs while enhancing their gear. After all, the experience points grind was the bread and butter of the 75 era, it shouldn't be any different today!
I'd be cool with that.. but I want more good EP camps to go along with the idea. Ones that benefit alternative strategies would be nice...
It irritates the ***out of me that they effectively removed the AoE camps in Crawler's nest for no reason.
Put magic burst camps in areas... or ranged friendly camps. Could be fun right?
And while we're at it, make the camps in places that are seldom used. Carpenters landing middle of the map Newtpool feels like a great spot. I'm sure they can come up with a ton more... Top of the ramp on the north side of Xarcabard? or left waterfall in Ulegurand? Right North side of Attohwa? theres tons of possibilities of big pockets of space with no use, no NMs, and no travel.
I know you wern't serious, but I am.
Asura.Sechs
サーバ: Asura
Game: FFXI
Posts: 11579
By Asura.Sechs 2026-08-23 08:48:44
that they effectively removed the AoE camps in Crawler's nest for no reason. Not gonna claim I like it (I don't) but they had pretty good reasons, heh
サーバ: Odin
Game: FFXI
Posts: 255
By Odin.Lusiphur 2026-08-23 10:12:30
Players should be able to grind to augment the new gear. As they earn Exemplar Points in Adoulin zones, stats on the gear increase to make them on par with Malignance Attire. Make it something reasonable like 2mil EP to cap each piece. As everyone here always says, we need more content. This will incentivize JP/EP parties and help players learn their jobs while enhancing their gear. After all, the experience points grind was the bread and butter of the 75 era, it shouldn't be any different today!
Should they really need to be mastered to fully utilize this gap gear? Seems weird to me.
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Asura.Vyre
Forum Moderator
サーバ: Asura
Game: FFXI
Posts: 16849
By Asura.Vyre 2026-08-23 12:18:04
Players should be able to grind to augment the new gear. As they earn Exemplar Points in Adoulin zones, stats on the gear increase to make them on par with Malignance Attire. Make it something reasonable like 2mil EP to cap each piece. As everyone here always says, we need more content. This will incentivize JP/EP parties and help players learn their jobs while enhancing their gear. After all, the experience points grind was the bread and butter of the 75 era, it shouldn't be any different today!
I'd be cool with that.. but I want more good EP camps to go along with the idea. Ones that benefit alternative strategies would be nice...
It irritates the ***out of me that they effectively removed the AoE camps in Crawler's nest for no reason.
Put magic burst camps in areas... or ranged friendly camps. Could be fun right?
And while we're at it, make the camps in places that are seldom used. Carpenters landing middle of the map Newtpool feels like a great spot. I'm sure they can come up with a ton more... Top of the ramp on the north side of Xarcabard? or left waterfall in Ulegurand? Right North side of Attohwa? theres tons of possibilities of big pockets of space with no use, no NMs, and no travel.
I know you wern't serious, but I am.
They should make the Ruszor spawns into Apex Ruszors or Locus. Nobody fights them damn demon walruses anymore!
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Bahamut.Senaki
サーバ: Bahamut
Game: FFXI
Posts: 453
By Bahamut.Senaki 2026-08-23 15:09:59
Players should be able to grind to augment the new gear. As they earn Exemplar Points in Adoulin zones, stats on the gear increase to make them on par with Malignance Attire. Make it something reasonable like 2mil EP to cap each piece. As everyone here always says, we need more content. This will incentivize JP/EP parties and help players learn their jobs while enhancing their gear. After all, the experience points grind was the bread and butter of the 75 era, it shouldn't be any different today! It irritates the ***out of me that they effectively removed the AoE camps in Crawler's nest for no reason.
What annoys tf out of me for this was it was LEGIT group content. They created locus mobs that don’t aggro, don’t link, resist AoE damage. They literally removed a totally feasible way to farm EP and then turned around and make changes are only benefit botting. It baffles me they’re THAT incompetent.
I’m mlvl 30 on most jobs, I don’t bot. Peach power is my only means of master levels and even with that I doubt I will ever hit Mlvl 50. If I see anyone Mlvl 50 it instantly tells me you bot.
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Asura.Eiryl
By Asura.Eiryl 2026-08-23 15:12:04
Because only one group can do it. That's not good content.
Nice if you're on cerb and you can't find another human on the entire server. Dogshit with 200 people fighting over it on a real server.
By Dodik 2026-08-23 15:25:25
If I see anyone Mlvl 50 it instantly tells me you bot.
6 months of 5 days a week sortie is ~1.5-2M EP at ML45+.
One year of Limbus 135 is probably more than that.
If you really want it.
By Blazed1979 2026-08-24 00:14:35
If I see anyone Mlvl 50 it instantly tells me you bot. what is wrong with botting EP/ML?
I started playing this when i was 22 years old. I'm 46 now with grand children on the way and a full time job. I'm not spending hundreds of hours to get some MLs lol.
Lakshmi.Buukki
By Lakshmi.Buukki 2026-08-24 00:17:05
what is wrong with botting EP/ML?
There is nothing wrong with being ML46 with R9 Nyame and a Savage Blade WAR.
Carbuncle.Nynja
サーバ: Carbuncle
Game: FFXI
Posts: 8091
By Carbuncle.Nynja 2026-08-24 00:18:19
I got a problem with the whole R9 thing.
Atleast get it to 15.
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Lakshmi.Buukki
By Lakshmi.Buukki 2026-08-24 00:20:14
They ran out of gil and couldn't.
By Blazed1979 2026-08-24 00:23:44
to meet your standards? I'm very happy being where I am and doing what I do the way I do it. I have no more dragons to slay in life. But you keep rocking that outdated gaming min/max, completionist life e-thug.
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By Blazed1979 2026-08-24 00:25:02
They ran out of gil and couldn't. Make more of an effort, this is stale.
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 10540
By Asura.Saevel 2026-08-24 18:57:10
It irritates the ***out of me that they effectively removed the AoE camps in Crawler's nest for no reason.
There are a lot more camps there now to do ML's then before, when one or two groups would monopolize the monsters. ML farming is fun in concept but it's ridiculously tedious and just mind numbing glacial progress after ML40.
https://www.bg-wiki.com/ffxi/Master_Levels#Exemplar_Points/Level_Breakdown
That hockey stick is just dumb.
サーバ: Asura
Game: FFXI
Posts: 1000
By Asura.Dexprozius 2026-08-24 19:16:48
It irritates the ***out of me that they effectively removed the AoE camps in Crawler's nest for no reason.
There are a lot more camps there now to do ML's then before, when one or two groups would monopolize the monsters. ML farming is fun in concept but it's ridiculously tedious and just mind numbing glacial progress after ML40.
https://www.bg-wiki.com/ffxi/Master_Levels#Exemplar_Points/Level_Breakdown
That hockey stick is just dumb.
I dont disagree, but there's no reason not to add more zones.
The only, and I mean ONLY reason that KRT + Bibiki Bay are the main bot camps is because you get conquest points while there and the bots can convert conquest points to gil....
I'd rather there be a HUGE variety of camps, hell let them be barely touched, but atleast you have options. And to my previous point, make some unique ones that benefit alternative party comps. Make a camp of Locus ***that needs to be magic bursted to kill, make a camp of flying Wyrms that only ranged attacks can hit. Make a camp of mobs with TONS of health, but reward a substantial amount of exemplar per kill, to the point that you'd be hard pressed to even get chain 3. Silly things like that are not hard to implement. My point is there's not enough variety to benefit the jobs, and there's way too many old/dead zones with dead space that can easily be utilized. It doesn't remedy the problem of exemplar's curve being way too high or exping being boring... but it helps it.
The solution of "We'll make limbus the best place to exemplar simply because you need to be doing it anyway" is worse in my opinion. I'd rather an exemplar camp be rewarding enough to want to choose to make a party once or twice a week to burn a few hours and see noticeable progress, rather than resorting to paying an RMT to afk.
I also think other endgame activities other than limbus should be buffed in the amount of exemplars they grant. Sortie for example: If you get 50k gallimaufry in a run, that should be 50k exemplars.. not 5k. You're in there for an hour, the least you could get is a peach power's worth of points. Same for Odyssey. Make the bosses @ v25 reward... 100k? points... That'd help incentivize people to help friends, or dare I say, kill mobs when farming RP. Food for thought
Of course none of this will ever happen
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By AegParm 2026-08-24 19:28:49
The only, and I mean ONLY reason that KRT + Bibiki Bay are the main bot camps is because you get conquest points while there and the bots can convert conquest points to gil....
No? KRT is used because it's incredibly safe and the mobs are very weak, they dont steal your food or reflect spells, and have a low bar for entry. Bibiki is used by multiboxers because the solo blus killing 1 bat every 4 min in KRT won't be in the way.
Nearly everyone I play with who bots krt and bibiki have no way of automating turning conquest points in to gil.
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 4566
By Carbuncle.Maletaru 2026-08-24 19:31:36
Adding specialized mobs would barely, if at all, increase interest in ML farming. Don't get me wrong, I think it's a neat idea, but I doubt anything would make people want to do ML regularly. The fact is that ML farming are boring as ***. Even if you're making skillchains, magic bursts, shooting, or whatever, it's still incredibly boring and simplistic.
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By kaffy 2026-08-24 19:31:56
Yeah big bats are literally the most non-threatening normal mob in the entirety of FFXI, especially when they don't aggro. Outer Rak would be equally popular even today if it didn't take nearly 20minutes to get to camp legit and could hold more than 2 groups. (Plus you can grief each other with Iron giants if that's your thing)
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By sorge74 2026-08-24 19:46:16
Yeah big bats are literally the most non-threatening normal mob in the entirety of FFXI, especially when they don't aggro. Outer Rak would be equally popular even today if it didn't take nearly 20minutes to get to camp legit and could hold more than 2 groups. (Plus you can grief each other with Iron giants if that's your thing)
Not to mention they set up a dozen camps of 4 bats which is generally the perfect number for most jobs solo.
By kaffy 2026-08-24 20:08:35
Mire Imps were my favorite, standing dead center in the middle of all of them. SE was nice enough to restrict abrasive tantara to under 25%, but they do have significantly larger aggro range when weather is present, which is very often there. Just annoying enough to discourage most people, and enough mobs to not have to ever venture more than 5 yalms away if you don't want to. Most people won't bot there for extended periods either because of the traffic of people doing peach power.
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