Valefor.Prothescar said:
»Also you need to more deeply analyze my giving your WS less attack than mine. I'm sure it'll kick in eventually.
Both WS have the same mods and the same need for landing all hits, and thus should be using the same set to cap accuracy. That's why your comparison is trash.
As to your 'my WS averages more' I'll beat it down with 3rd grade math:
Capped accuracy.
Eight hits 66% of the time. Seven hits 28% of the time. Six hits 5% of the time (5 hits or less negligible):
6*.66+5.25*.28+4.5*.05 =
5.655 average fTP after accuracy.
Capped accuracy.
Four hits 82% of the time (cheat it half a percent in your favor), three hits 18% of the time, I'll even give you 3.0+3*0.75 because that works best in your favor with misses mattering less, and two or less hits is around 1% but I'll mark that negligible in your favor as well:
5.75*.82+5.0*.18 =
5.255 average fTP after accuracy, even after cheating the numbers for you as best I could.
Oh gee... I just did unspeakable things to your argument in a back alley. Next time do the math or ask for the math (I already had it done, mentioned a graph didn't I?)
before you say something stupid and resort to insults.
It doesn't matter which WS you're using, letting your accuracy uncap is still doing it wrong. Before you ask, here's how to calculate the percentage chance for a number of hits for any given accuracy 'x' for eight hits:
Eight hits:
(.95*x^7)
Seven hits:
(.95*(7(x^6*(1-x)^1)))
Six hits:
(.95*(7(x^5*(1-x)^2)))
Don't let it explode your brain.
I'll let you have the last word because you think it'll matter and leave this for people to laugh at. "Hey guys, if we make the first hit a 3.0 it'll average better than eight hits at 0.75! I can't show *** to prove it but please believe me because I think a WS that takes advantage of our best JA is stupid!"
Yes. Please give us a decent damage dealing Scythe weaponskill SE. I don't care what it is at this point, I'm just sick of Guillotine clones and sidegrades. We've only been waiting 39 levels.